Player Matchup

Mercury
Mercury
ANDRES292000
Mercury
Level 65
God Stats
2W - 3L
1,555 SR
Queue Stats
13W - 20L
1,387 Elo+
Party 3
Hercules
Hercules
CriticalCross
Hercules
Level 125
God Stats
5W - 12L
1,351 SR
Queue Stats
581W - 571L
1,479 Elo+
Party 4
Geb
Geb
FaZ3Jaime22
Geb
Level 8
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 3
Neith
Neith
ToxicWamai
Neith
Level 122
God Stats
0W - 1L
1,661 SR
Queue Stats
30W - 27L
1,494 Elo+
Party 3
Cernunnos
Cernunnos
oreo351
Cernunnos
Level 109
God Stats
3W - 5L
1,398 SR
Queue Stats
305W - 348L
1,371 Elo+
Party 4
Team Averages
Level 86
1,535 SR
1,422 Elo+

VS

Team Averages
Level 61
1,464 SR
1,404 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AtomiCancer
Sun Wukong
Level 28
God Stats
4W - 1L
1,868 SR
Queue Stats
21W - 23L
1,507 Elo+
Party 2
Bakasura
Bakasura
OzzPlayss
Bakasura
Level 87
God Stats
2W - 3L
1,299 SR
Queue Stats
4W - 13L
1,208 Elo+
Party 2
Poseidon
Poseidon
Zombeast808
Poseidon
Level 29
God Stats
1W - 1L
1,341 SR
Queue Stats
99W - 92L
1,406 Elo+
Party 1
Geb
Geb
iClapFatBunz
Geb
Level 44
God Stats
1W - 3L
1,313 SR
Queue Stats
124W - 127L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANDRES292000
Mercury
6
1 / 2 / 0
4,014
502
484
3,329
778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
CriticalCross
Hercules
6
1 / 2 / 2
4,604
576
2,998
6,372
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

6
0 / 0 / 0
3,641
455
786
2,615
1,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
10
2 / 0 / 1
5,455
682
2,941
4,238
1,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
oreo351
Cernunnos
6
2 / 3 / 1
4,365
546
3,905
5,946
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 2 / 3
4,495
562
3,968
5,017
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
AtomiCancer
Sun Wukong
9
0 / 0 / 2
4,963
620
1,427
3,382
1,191
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
OzzPlayss
Bakasura
9
5 / 1 / 0
5,330
666
2,653
4,585
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Zombeast808
Poseidon
8
0 / 2 / 0
4,697
587
1,367
3,187
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 2
4,618
577
2,471
6,059
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
7
7
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
3
1.25
L
Mercury
ANDRES292000
Mercury
1
2
0
0.5
W
Sun Wukong
AtomiCancer
Sun Wukong
0
0
2
1
L
Hercules
CriticalCross
Hercules
1
2
2
1
L
0
0
0
0
W
Bakasura
OzzPlayss
Bakasura
5
1
0
5
L
Neith
2
0
1
2.5
W
Poseidon
Zombeast808
Poseidon
0
2
0
0
W
1
1
2
2
L
Cernunnos
oreo351
Cernunnos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,114
Damage
11,886
22,500
Taken
22,230
8,378
Mitigated
6,953
7,177
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,968
3,006
0
860
5,017
836
526
0
5,017
0
21,988
L
Mercury
ANDRES292000
Mercury
484
440
0
0
3,329
778
0
0
3,249
0
13,473
W
Sun Wukong
AtomiCancer
Sun Wukong
1,427
461
0
995
3,382
1,191
737
574
2,596
0
21,018
L
Hercules
CriticalCross
Hercules
2,998
1,356
258
2,872
6,372
3,757
0
1,303
4,876
0
9,831
L
786
174
0
1,230
2,615
1,233
0
0
2,615
7,732
0
W
Bakasura
OzzPlayss
Bakasura
2,653
1,840
0
1,863
4,585
2,018
0
0
4,585
0
24,183
L
Neith
2,941
528
0
1,073
4,238
1,246
0
1,249
2,871
0
31,759
W
Poseidon
Zombeast808
Poseidon
1,367
165
0
677
3,187
716
0
0
3,187
22,086
0
W
2,471
430
241
1,161
6,059
2,192
105
0
6,059
8,744
0
L
Cernunnos
oreo351
Cernunnos
3,905
2,555
0
1,744
5,946
1,364
0
1,168
4,698
0
15,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,079
Gold Earned
24,103
171
Minions Killed
217
0
Camps Cleared
0
620,320
Distance Traveled
821,630
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,495
562
44
6
0
146,000
0
L
Mercury
4,014
502
35
4
0
102,175
0
W
Sun Wukong
4,963
620
49
6
0
169,561
0
L
Hercules
4,604
576
18
2
0
153,294
1
L
Geb
3,641
455
17
2
0
100,907
0
W
Bakasura
5,330
666
61
8
0
188,840
0
L
Neith
5,455
682
72
9
0
151,261
2
W
Poseidon
4,697
587
49
6
0
145,582
0
W
Geb
4,618
577
14
2
0
171,647
0
L
Cernunnos
4,365
546
29
4
0
112,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role