Player Matchup

Rama
Rama
Ampathized
Rama
Level 128
God Stats
8W - 7L
1,473 SR
Queue Stats
259W - 227L
1,539 Elo+
Party 1
Thor
Thor
EKGamerPR150
Thor
Level 68
God Stats
1W - 1L
1,272 SR
Queue Stats
228W - 271L
1,372 Elo+
Solo
Terra
Terra
GOAT720
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,335 Elo+
Party 1
Erlang Shen
Erlang Shen
Snoorlex__
Erlang Shen
Level 157
God Stats
10W - 6L
1,629 SR
Queue Stats
825W - 859L
1,470 Elo+
Solo
Poseidon
Poseidon
goldenvamp27
Poseidon
Level 93
God Stats
1W - 0L
1,249 SR
Queue Stats
151W - 168L
1,453 Elo+
Solo
Team Averages
Level 93
1,424 SR
1,434 Elo+

VS

Team Averages
Level 78
1,600 SR
1,407 Elo+
Gilgamesh
Gilgamesh
JAAN2110
Gilgamesh
Level 94
God Stats
13W - 8L
1,632 SR
Queue Stats
461W - 508L
1,402 Elo+
Solo
Skadi
Skadi
Sunnybunniez
Skadi
Level 68
God Stats
33W - 34L
1,505 SR
Queue Stats
137W - 149L
1,403 Elo+
Party 2
Olorun
Olorun
Zombie3529
Olorun
Level 26
God Stats
2W - 1L
1,771 SR
Queue Stats
33W - 27L
1,423 Elo+
Party 3
Atlas
Atlas
robohex7
Atlas
Level 78
God Stats
6W - 7L
1,400 SR
Queue Stats
314W - 339L
1,409 Elo+
Party 3
Fenrir
Fenrir
viciousbunny101
Fenrir
Level 126
God Stats
7W - 4L
1,692 SR
Queue Stats
192W - 186L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 10 / 10
21,427
549
56,836
35,983
18,156
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 6 / 5
15,135
388
5,836
14,505
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
GOAT720
Terra
20
3 / 6 / 19
18,593
477
12,314
42,694
79,339
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Snoorlex__
Erlang Shen
20
5 / 8 / 13
18,700
479
30,793
60,117
71,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
goldenvamp27
Poseidon
20
17 / 8 / 12
21,907
562
41,456
22,945
10,385
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JAAN2110
Gilgamesh
20
2 / 8 / 5
15,205
390
13,094
33,554
26,127
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 11 / 11
18,765
481
37,642
33,784
9,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Zombie3529
Olorun
20
3 / 12 / 6
16,256
417
12,937
38,101
15,015
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
robohex7
Atlas
20
4 / 9 / 17
16,661
427
24,214
44,597
62,144
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
16 / 6 / 6
20,070
515
31,761
39,567
18,055
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
81
45
Kills
36
38
Deaths
46
59
Assists
45
Player
Kills
Deaths
Assists
KDA
W
16
10
10
2.1
W
4
6
5
1.08
W
Terra
GOAT720
Terra
3
6
19
2.08
L
Gilgamesh
JAAN2110
Gilgamesh
2
8
5
0.56
W
Erlang Shen
Snoorlex__
Erlang Shen
5
8
13
1.44
L
11
11
11
1.5
L
Olorun
Zombie3529
Olorun
3
12
6
0.5
W
Poseidon
goldenvamp27
Poseidon
17
8
12
2.88
L
Atlas
robohex7
Atlas
4
9
17
1.39
L
16
6
6
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,235
Damage
119,648
176,244
Taken
189,603
184,658
Mitigated
130,924
48,055
Healing
42,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
56,836
41,691
0
14,189
35,983
18,156
7,348
7,943
27,895
0
182,371
W
5,836
2,064
0
1,373
14,505
5,722
0
5,104
9,319
0
64,742
W
Terra
GOAT720
Terra
12,314
2,303
3,788
11,597
42,694
79,339
719
9,400
31,411
27,273
0
L
Gilgamesh
JAAN2110
Gilgamesh
13,094
2,404
0
3,908
33,554
26,127
244
7,363
26,129
11,535
77,823
W
Erlang Shen
Snoorlex__
Erlang Shen
30,793
10,351
605
14,583
60,117
71,056
3,741
15,364
43,382
42,862
105,872
L
37,642
17,425
1,638
5,900
33,784
9,583
891
9,836
23,551
0
135,768
L
Olorun
Zombie3529
Olorun
12,937
7,438
1,085
9,866
38,101
15,015
2,465
19,255
18,326
97,579
0
W
Poseidon
goldenvamp27
Poseidon
41,456
2,651
0
1,920
22,945
10,385
2,708
6,027
16,831
204,031
0
L
Atlas
robohex7
Atlas
24,214
5,854
1,402
6,638
44,597
62,144
0
17,333
26,954
63,987
0
L
31,761
8,827
0
12,087
39,567
18,055
0
13,052
26,315
0
139,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,762
Gold Earned
86,957
728
Minions Killed
671
0
Camps Cleared
0
3,040,271
Distance Traveled
3,146,107
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
21,427
549
210
5
0
600,998
7
W
Thor
15,135
388
90
2
0
352,129
0
W
Terra
18,593
477
27
1
0
748,949
4
L
Gilgamesh
15,205
390
135
3
0
542,814
2
W
Erlang Shen
18,700
479
160
4
0
646,544
0
L
Skadi
18,765
481
159
4
0
660,359
4
L
Olorun
16,256
417
150
4
0
541,380
2
W
Poseidon
21,907
562
241
6
0
691,651
8
L
Atlas
16,661
427
59
2
0
711,584
6
L
Fenrir
20,070
515
168
4
0
689,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role