Player Matchup

Gilgamesh
Gilgamesh
Ir0nHyde21
Gilgamesh
Level 122
God Stats
8W - 8L
1,500 SR
Queue Stats
17W - 21L
1,424 Elo+
Party 2
Loki
Loki
KxDestinyTv
Loki
Level 61
God Stats
8W - 6L
1,589 SR
Queue Stats
137W - 157L
1,406 Elo+
Solo
Nu Wa
Nu Wa
RenOgami
Nu Wa
Level 104
God Stats
13W - 8L
1,699 SR
Queue Stats
199W - 201L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
SheAWulf
Kuzenbo
Level 51
God Stats
6W - 1L
1,957 SR
Queue Stats
169W - 187L
1,374 Elo+
Party 2
Hachiman
Hachiman
l-Enyo-l
Hachiman
Level 83
God Stats
2W - 6L
1,383 SR
Queue Stats
180W - 181L
1,398 Elo+
Solo
Team Averages
Level 84
1,626 SR
1,399 Elo+

VS

Team Averages
Level 80
1,546 SR
1,388 Elo+
Sylvanus
Sylvanus
Karatelee272
Sylvanus
Level 138
God Stats
23W - 20L
1,532 SR
Queue Stats
291W - 275L
1,405 Elo+
Party 1
Arachne
Arachne
N8Qi1-
Arachne
Level 64
God Stats
5W - 1L
1,638 SR
Queue Stats
183W - 188L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Spartanjay089
Danzaburou
Level 57
God Stats
7W - 13L
1,348 SR
Queue Stats
50W - 68L
1,339 Elo+
Party 1
Zeus
Zeus
WOOD Eternal
Zeus
Level 66
God Stats
38W - 39L
1,553 SR
Queue Stats
75W - 119L
1,336 Elo+
Solo
Poseidon
Poseidon
punersher123
Poseidon
Level 75
God Stats
4W - 2L
1,657 SR
Queue Stats
167W - 164L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ir0nHyde21
Gilgamesh
15
4 / 2 / 0
9,347
519
6,249
12,348
11,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 2 / 3
7,448
414
3,175
6,236
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
RenOgami
Nu Wa
15
7 / 9 / 2
9,928
552
13,759
10,959
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SheAWulf
Kuzenbo
1
0 / 0 / 0
3,450
192
0
0
0
Hachiman
l-Enyo-l
Hachiman
16
4 / 6 / 6
9,491
527
9,506
14,482
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Karatelee272
Sylvanus
16
4 / 4 / 4
10,350
575
9,153
15,838
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
N8Qi1-
Arachne
16
7 / 3 / 3
10,610
589
6,195
12,628
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
Spartanjay089
Danzaburou
14
3 / 5 / 0
9,073
504
3,908
13,548
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 1
8,884
494
6,035
6,459
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
punersher123
Poseidon
15
2 / 4 / 1
9,504
528
4,523
9,053
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
18
Kills
18
19
Deaths
18
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ir0nHyde21
Gilgamesh
4
2
0
2
W
Sylvanus
Karatelee272
Sylvanus
4
4
4
1.5
L
3
2
3
2.25
W
Arachne
N8Qi1-
Arachne
7
3
3
2.83
L
Nu Wa
RenOgami
Nu Wa
7
9
2
0.89
L
Kuzenbo
SheAWulf
Kuzenbo
0
0
0
0
W
Danzaburou
Spartanjay089
Danzaburou
3
5
0
0.6
W
2
2
1
1.25
L
Hachiman
l-Enyo-l
Hachiman
4
6
6
1.17
W
Poseidon
punersher123
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
29,814
44,025
Taken
57,526
20,757
Mitigated
20,596
10,009
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ir0nHyde21
Gilgamesh
6,249
2,286
0
3,979
12,348
11,400
1,042
5,720
6,628
0
49,893
W
Sylvanus
Karatelee272
Sylvanus
9,153
2,925
691
4,332
15,838
7,061
1,840
1,634
14,086
53,719
12,617
L
3,175
894
0
2,322
6,236
1,721
0
1,626
4,610
0
27,484
W
Arachne
N8Qi1-
Arachne
6,195
4,700
0
6,737
12,628
4,358
184
2,921
9,503
0
61,502
L
Nu Wa
RenOgami
Nu Wa
13,759
3,613
0
0
10,959
3,253
952
5,564
5,395
53,986
0
L
Kuzenbo
SheAWulf
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Spartanjay089
Danzaburou
3,908
2,596
303
2,821
13,548
4,390
2,969
1,658
11,692
0
51,900
W
6,035
987
0
2,512
6,459
2,200
477
993
5,348
34,116
0
L
Hachiman
l-Enyo-l
Hachiman
9,506
5,174
0
3,708
14,482
4,383
1,328
5,830
8,652
0
62,378
W
Poseidon
punersher123
Poseidon
4,523
789
0
995
9,053
2,587
451
5,577
3,138
65,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
48,421
365
Minions Killed
482
0
Camps Cleared
0
1,214,165
Distance Traveled
1,584,437
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,347
519
113
6
0
347,459
4
W
Sylvanus
10,350
575
108
6
0
274,613
3
L
Loki
7,448
414
61
3
0
231,093
0
W
Arachne
10,610
589
107
6
0
380,145
3
L
Nu Wa
9,928
552
91
5
0
298,786
5
L
Kuzenbo
3,450
192
0
0
0
0
0
W
Danzaburou
9,073
504
84
5
0
315,866
4
W
Zeus
8,884
494
72
4
0
295,701
2
L
Hachiman
9,491
527
100
6
0
336,827
6
W
Poseidon
9,504
528
111
6
0
318,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role