Player Matchup

Charybdis
Charybdis
Aleialakavee
Charybdis
Level 40
God Stats
22W - 10L
1,578 SR
Queue Stats
74W - 49L
1,600 Elo+
Party 3
Zhong Kui
Zhong Kui
ChurroBoss
Zhong Kui
Level 108
God Stats
0W - 2L
1,447 SR
Queue Stats
67W - 57L
1,547 Elo+
Party 3
Gilgamesh
Gilgamesh
SeoulSoulSan
Gilgamesh
Level 120
God Stats
18W - 9L
1,720 SR
Queue Stats
35W - 27L
1,565 Elo+
Party 3
Zeus
Zeus
ShinkuWolf
Zeus
Level 13
God Stats
2W - 1L
1,794 SR
Queue Stats
14W - 5L
1,744 Elo+
Party 1
Kuzenbo
Kuzenbo
ShloyXCthUwU
Kuzenbo
Level 118
God Stats
0W - 2L
1,401 SR
Queue Stats
67W - 61L
1,528 Elo+
Party 1
Team Averages
Level 80
1,588 SR
1,597 Elo+

VS

Team Averages
Level 107
1,609 SR
1,668 Elo+
Kukulkan
Kukulkan
BattIefieIdMedic
Kukulkan
Level 40
God Stats
8W - 7L
1,376 SR
Queue Stats
55W - 56L
1,446 Elo+
Solo
Chernobog
Chernobog
Díddy
Chernobog
Level 160
God Stats
1W - 0L
1,642 SR
Queue Stats
384W - 165L
1,798 Elo+
Party 2
Terra
Terra
Gr8HornedOwl
Terra
Level 160
God Stats
16W - 16L
1,608 SR
Queue Stats
1,015W - 772L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
Lil Clace
Sun Wukong
Level 152
God Stats
3W - 1L
1,552 SR
Queue Stats
172W - 86L
1,658 Elo+
Party 2
Susano
Susano
youcanttguardme_
Susano
Level 25
God Stats
2W - 0L
1,869 SR
Queue Stats
38W - 6L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aleialakavee
Charybdis
15
1 / 3 / 3
10,203
1,020
9,123
11,288
4,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
ChurroBoss
Zhong Kui
15
0 / 2 / 4
9,860
986
10,062
13,631
10,449
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SeoulSoulSan
Gilgamesh
15
1 / 2 / 3
9,794
979
7,401
14,342
15,149
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
1 / 9 / 3
10,368
1,037
11,014
15,626
5,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
ShloyXCthUwU
Kuzenbo
15
1 / 6 / 3
10,866
1,087
7,896
26,209
35,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

179

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 11
10,967
1,097
11,895
3,987
2,106
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Díddy
Chernobog
18
10 / 0 / 11
12,028
1,203
28,210
9,002
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 1 / 18
11,646
1,165
10,593
13,701
18,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
Lil Clace
Sun Wukong
17
4 / 0 / 11
11,658
1,166
11,248
13,218
11,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 3 / 10
11,580
1,158
15,711
11,349
5,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
4
Kills
22
22
Deaths
4
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aleialakavee
Charybdis
1
3
3
0.83
W
2
0
11
7.5
L
Zhong Kui
ChurroBoss
Zhong Kui
0
2
4
1
W
Chernobog
Díddy
Chernobog
10
0
11
15.5
W
1
1
18
10
W
Sun Wukong
Lil Clace
Sun Wukong
4
0
11
9.5
L
Gilgamesh
SeoulSoulSan
Gilgamesh
1
2
3
1.25
L
1
9
3
0.28
L
Kuzenbo
ShloyXCthUwU
Kuzenbo
1
6
3
0.42
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,496
Damage
77,657
81,096
Taken
51,257
70,705
Mitigated
42,678
6,784
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aleialakavee
Charybdis
9,123
5,237
0
36
11,288
4,662
0
2,405
8,763
0
31,613
W
11,895
858
0
220
3,987
2,106
0
1,557
2,424
26,968
0
L
Zhong Kui
ChurroBoss
Zhong Kui
10,062
470
198
1,837
13,631
10,449
0
4,226
9,082
20,168
0
W
Chernobog
Díddy
Chernobog
28,210
19,513
0
5,482
9,002
5,003
0
5,612
3,284
0
54,670
W
10,593
1,519
1,438
2,620
13,701
18,550
0
7,471
5,937
16,767
0
W
Sun Wukong
Lil Clace
Sun Wukong
11,248
1,489
0
1,973
13,218
11,858
0
6,910
5,408
5,189
27,418
L
Gilgamesh
SeoulSoulSan
Gilgamesh
7,401
1,692
0
209
14,342
15,149
0
5,157
9,007
0
12,734
L
11,014
758
0
245
15,626
5,353
0
3,422
12,087
34,111
0
L
Kuzenbo
ShloyXCthUwU
Kuzenbo
7,896
2,348
1,977
2,282
26,209
35,092
0
9,155
16,815
26,004
0
W
15,711
1,724
0
0
11,349
5,161
0
6,607
4,380
0
30,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,091
Gold Earned
57,879
193
Minions Killed
195
8
Camps Cleared
7
879,566
Distance Traveled
1,023,964
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,203
1,020
54
5
0
162,797
0
W
Kukulkan
10,967
1,097
42
4
0
205,714
0
L
Zhong Kui
9,860
986
36
4
2
181,255
0
W
Chernobog
12,028
1,203
53
5
2
195,379
0
W
Terra
11,646
1,165
14
1
4
203,570
1
W
Sun Wukong
11,658
1,166
49
5
0
220,578
0
L
Gilgamesh
9,794
979
16
2
2
187,436
0
L
Zeus
10,368
1,037
63
6
3
154,021
3
L
Kuzenbo
10,866
1,087
24
2
1
194,057
2
W
Susano
11,580
1,158
37
4
1
198,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role