Player Matchup

Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
KamFrmHeaven
Gilgamesh
Level 68
God Stats
7W - 3L
1,762 SR
Queue Stats
60W - 39L
1,619 Elo+
Party 1
Ganesha
Ganesha
Skullhunter206
Ganesha
Level 157
God Stats
89W - 55L
1,659 SR
Queue Stats
531W - 363L
1,609 Elo+
Party 1
Artio
Artio
issacjimenez
Artio
Level 125
God Stats
5W - 8L
1,460 SR
Queue Stats
300W - 262L
1,681 Elo+
Party 1
Danzaburou
Danzaburou
xXbutt_juice420
Danzaburou
Level 46
God Stats
12W - 0L
1,979 SR
Queue Stats
159W - 30L
1,879 Elo+
Party 1
Team Averages
Level 110
1,672 SR
1,657 Elo+

VS

Team Averages
Level 67
1,549 SR
1,634 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Juice wrld6011
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 61L
1,765 Elo+
Party 2
Ratatoskr
Ratatoskr
Pharoahvi
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,581 Elo+
Party 2
Hercules
Hercules
TemplarGabe
Hercules
Level 75
God Stats
18W - 7L
1,796 SR
Queue Stats
61W - 31L
1,705 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
theeShone
Ah Muzen Cab
Level 122
God Stats
0W - 1L
1,447 SR
Queue Stats
190W - 139L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
4 / 0 / 7
10,759
598
12,168
13,064
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
KamFrmHeaven
Gilgamesh
13
4 / 3 / 8
8,851
492
6,642
12,760
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 1 / 18
10,043
558
9,218
15,697
16,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 1 / 4
10,693
594
13,309
16,071
19,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
xXbutt_juice420
Danzaburou
18
11 / 1 / 4
11,606
645
17,009
11,200
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 5 / 4
7,212
401
7,306
16,956
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
2 / 5 / 0
9,094
505
5,888
11,986
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Pharoahvi
Ratatoskr
14
2 / 4 / 2
8,639
480
5,691
13,229
3,948
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
TemplarGabe
Hercules
15
2 / 2 / 0
9,485
527
13,545
21,605
19,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
theeShone
Ah Muzen Cab
13
0 / 6 / 4
8,405
467
9,876
11,966
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
22
Kills
6
6
Deaths
22
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
7
7.5
L
Cthulhu
 
Cthulhu
0
5
4
0.4
L
2
5
0
0.4
W
Gilgamesh
KamFrmHeaven
Gilgamesh
4
3
8
2.67
L
Ratatoskr
Pharoahvi
Ratatoskr
2
4
2
0.75
W
0
1
18
9
L
Hercules
TemplarGabe
Hercules
2
2
0
1
W
3
1
4
5
L
Ah Muzen Cab
theeShone
Ah Muzen Cab
0
6
4
0.33
W
Danzaburou
xXbutt_juice420
Danzaburou
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,346
Damage
42,306
68,792
Taken
75,742
51,151
Mitigated
43,444
36,009
Healing
24,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,168
6,448
1,242
7,220
13,064
5,466
885
4,030
8,894
91,281
0
L
Cthulhu
 
Cthulhu
7,306
228
900
2,807
16,956
12,227
0
4,095
12,746
22,403
0
L
5,888
2,110
0
4,065
11,986
3,953
1,162
5,076
6,862
61,811
0
W
Gilgamesh
KamFrmHeaven
Gilgamesh
6,642
1,764
0
3,136
12,760
5,360
0
3,163
9,568
0
43,907
L
Ratatoskr
Pharoahvi
Ratatoskr
5,691
1,136
0
2,589
13,229
3,948
0
5,715
7,483
0
43,838
W
9,218
887
4,310
4,464
15,697
16,132
129
3,688
11,408
33,541
6,236
L
Hercules
TemplarGabe
Hercules
13,545
5,498
0
10,795
21,605
19,700
0
12,244
7,881
296
65,337
W
13,309
2,120
835
9,393
16,071
19,045
0
823
13,901
72,289
0
L
Ah Muzen Cab
theeShone
Ah Muzen Cab
9,876
4,190
0
2,866
11,966
3,616
0
3,503
8,463
0
60,403
W
Danzaburou
xXbutt_juice420
Danzaburou
17,009
9,076
0
5,409
11,200
5,148
839
3,000
8,200
0
96,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,952
Gold Earned
42,835
595
Minions Killed
474
0
Camps Cleared
0
1,843,079
Distance Traveled
1,695,537
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,759
598
160
9
0
359,394
4
L
Cthulhu
7,212
401
31
2
0
319,492
8
L
Olorun
9,094
505
121
7
0
281,920
1
W
Gilgamesh
8,851
492
81
5
0
404,668
0
L
Ratatoskr
8,639
480
74
4
0
409,538
0
W
Ganesha
10,043
558
20
1
0
362,905
9
L
Hercules
9,485
527
135
8
0
347,527
7
W
Artio
10,693
594
155
9
0
367,610
4
L
Ah Muzen Cab
8,405
467
113
6
0
337,060
2
W
Danzaburou
11,606
645
179
10
0
348,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role