Player Matchup

Izanami
Izanami
DecentBrown
Izanami
Level 62
God Stats
1W - 5L
1,078 SR
Queue Stats
107W - 144L
1,436 Elo+
Solo
Ares
Ares
RailVicrone
Ares
Level 88
God Stats
37W - 28L
1,472 SR
Queue Stats
201W - 224L
1,330 Elo+
Party 2
Arachne
Arachne
YRH InvasiveClk
Arachne
Level 71
God Stats
5W - 2L
1,498 SR
Queue Stats
130W - 135L
1,352 Elo+
Solo
Agni
Agni
axelrod43
Agni
Level 58
God Stats
1W - 1L
1,287 SR
Queue Stats
33W - 40L
1,408 Elo+
Solo
Thanatos
Thanatos
coffeeDeity
Thanatos
Level 118
God Stats
24W - 16L
1,578 SR
Queue Stats
386W - 470L
1,367 Elo+
Party 2
Team Averages
Level 79
1,383 SR
1,378 Elo+

VS

Team Averages
Level 92
1,445 SR
1,419 Elo+
Hercules
Hercules
 
Hercules
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NXLSXN
Aphrodite
Level 86
God Stats
2W - 3L
1,451 SR
Queue Stats
274W - 311L
1,345 Elo+
Solo
Apollo
Apollo
XxRUFIEEEEEEOxX
Apollo
Level 96
God Stats
2W - 8L
1,299 SR
Queue Stats
151W - 192L
1,372 Elo+
Party 1
Sol
Sol
duecybilago
Sol
Level 86
God Stats
94W - 125L
1,475 SR
Queue Stats
214W - 260L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DecentBrown
Izanami
10
1 / 0 / 0
5,840
531
3,763
5,062
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 3
6,252
568
3,258
3,192
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 4 / 1
5,706
519
3,061
5,484
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
12
5 / 2 / 2
7,302
664
3,741
5,203
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
coffeeDeity
Thanatos
13
7 / 0 / 4
7,632
694
5,719
6,987
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 3 / 1
6,679
607
4,627
6,635
3,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
 
Bastet
6
1 / 2 / 1
4,730
430
2,526
4,210
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
NXLSXN
Aphrodite
9
0 / 3 / 0
5,478
498
1,273
6,968
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
5,035
458
1,912
5,021
1,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 6 / 0
6,411
583
3,698
7,871
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
6
6
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
1
1.17
L
Bastet
 
Bastet
1
2
1
0.75
W
Izanami
DecentBrown
Izanami
1
0
0
1
L
Aphrodite
NXLSXN
Aphrodite
0
3
0
0
W
1
0
3
2.5
L
0
1
1
0.5
W
1
4
1
0.38
W
Agni
5
2
2
3
W
Thanatos
coffeeDeity
Thanatos
7
0
4
9
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,542
Damage
14,036
25,928
Taken
30,705
10,522
Mitigated
9,733
13,260
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,627
2,442
0
1,162
6,635
3,830
0
257
6,354
0
39,831
L
Bastet
 
Bastet
2,526
1,059
0
1,300
4,210
861
0
459
3,731
0
12,925
W
Izanami
DecentBrown
Izanami
3,763
2,600
0
2,365
5,062
1,408
922
472
4,590
0
43,912
L
Aphrodite
NXLSXN
Aphrodite
1,273
286
890
3,757
6,968
1,966
148
1,437
5,531
25,875
0
W
3,258
0
0
386
3,192
2,531
281
1,325
1,867
14,211
0
L
1,912
739
91
1,378
5,021
1,105
0
1,597
3,394
0
19,213
W
3,061
1,852
0
1,308
5,484
1,946
0
0
5,484
0
15,270
W
Agni
3,741
281
0
965
5,203
1,731
287
2,608
2,595
31,059
0
W
Thanatos
coffeeDeity
Thanatos
5,719
1,659
0
8,236
6,987
2,906
0
566
6,421
0
44,241
L
3,698
1,553
0
1,099
7,871
1,971
434
2,949
4,696
35,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
28,333
301
Minions Killed
311
0
Camps Cleared
0
997,117
Distance Traveled
920,202
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,679
607
99
9
0
207,009
4
L
Bastet
4,730
430
34
3
0
124,191
1
W
Izanami
5,840
531
88
8
0
186,357
3
L
Aphrodite
5,478
498
62
6
0
185,598
1
W
Ares
6,252
568
16
1
0
215,742
0
L
Apollo
5,035
458
48
4
0
209,875
2
W
Arachne
5,706
519
38
3
0
130,902
0
W
Agni
7,302
664
77
7
0
219,743
3
W
Thanatos
7,632
694
82
7
0
244,373
3
L
Sol
6,411
583
68
6
0
193,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role