Player Matchup

Freya
Freya
GhoulStrife
Freya
Level 107
God Stats
0W - 1L
1,330 SR
Queue Stats
4W - 7L
1,364 Elo+
Party 2
Hel
Hel
LeOnArDoDaVeNCii
Hel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,393 Elo+
Party 2
Ymir
Ymir
MesserRei
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,537 Elo+
Party 3
Cabrakan
Cabrakan
bergmann1312
Cabrakan
Level 24
God Stats
0W - 2L
1,275 SR
Queue Stats
7W - 16L
1,318 Elo+
Party 2
Awilix
Awilix
МутныйКнязь
Awilix
Level 106
God Stats
0W - 1L
1,509 SR
Queue Stats
71W - 50L
1,575 Elo+
Party 3
Team Averages
Level 72
1,423 SR
1,437 Elo+

VS

Team Averages
Level 91
1,386 SR
1,436 Elo+
Hel
Hel
MHML21
Hel
Level 117
God Stats
6W - 4L
1,489 SR
Queue Stats
471W - 444L
1,467 Elo+
Party 4
Sol
Sol
Quinnzyyy
Sol
Level 76
God Stats
4W - 1L
1,427 SR
Queue Stats
342W - 315L
1,481 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
calzaspollunas
Ah Muzen Cab
Level 127
God Stats
2W - 3L
1,294 SR
Queue Stats
323W - 361L
1,361 Elo+
Solo
Hera
Hera
kjeggy
Hera
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Ganesha
Ganesha
Ødegård
Ganesha
Level 118
God Stats
1W - 2L
1,220 SR
Queue Stats
41W - 41L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 12
11,153
797
23,500
26,593
14,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 5 / 18
10,661
762
13,931
19,491
9,605
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
15
0 / 6 / 12
9,744
696
4,386
25,765
31,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
bergmann1312
Cabrakan
15
1 / 6 / 15
9,689
692
5,517
20,904
33,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
8 / 2 / 15
11,237
803
17,588
13,849
9,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
MHML21
Hel
18
7 / 3 / 12
11,713
837
14,227
13,284
6,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 15
11,740
839
23,689
14,374
6,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
calzaspollunas
Ah Muzen Cab
17
6 / 4 / 10
10,540
753
17,143
9,985
4,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
kjeggy
Hera
16
2 / 6 / 19
10,115
723
22,356
10,697
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Ødegård
Ganesha
18
0 / 6 / 19
9,735
695
9,321
25,505
37,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
96
23
Kills
21
22
Deaths
23
72
Assists
75
Player
Kills
Deaths
Assists
KDA
L
10
3
12
5.33
L
4
5
18
2.6
W
Hel
MHML21
Hel
7
3
12
4.33
L
Ymir
0
6
12
1
W
6
4
15
3.38
L
Cabrakan
bergmann1312
Cabrakan
1
6
15
1.42
W
Ah Muzen Cab
calzaspollunas
Ah Muzen Cab
6
4
10
2.75
W
Hera
kjeggy
Hera
2
6
19
1.92
W
Ganesha
Ødegård
Ganesha
0
6
19
1.58
L
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,922
Damage
86,736
106,602
Taken
73,845
97,792
Mitigated
58,734
42,484
Healing
32,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,500
7,303
1,599
8,714
26,593
14,178
2,537
16,230
10,084
36,581
0
L
13,931
411
15,268
7,526
19,491
9,605
1,489
14,568
4,656
26,738
0
W
Hel
MHML21
Hel
14,227
736
14,327
7,083
13,284
6,399
450
10,186
3,098
20,204
0
L
Ymir
4,386
289
1,522
2,471
25,765
31,402
598
16,576
8,786
24,078
0
W
23,689
8,496
372
2,397
14,374
6,190
2,553
8,676
5,698
48,808
0
L
Cabrakan
bergmann1312
Cabrakan
5,517
954
0
462
20,904
33,189
669
13,047
7,464
10,805
0
W
Ah Muzen Cab
calzaspollunas
Ah Muzen Cab
17,143
3,547
1,171
1,674
9,985
4,823
1,237
6,896
3,089
0
38,077
W
Hera
kjeggy
Hera
22,356
5,502
642
608
10,697
4,252
829
5,820
4,877
36,554
0
W
Ganesha
Ødegård
Ganesha
9,321
472
1,410
2,557
25,505
37,070
279
15,756
9,749
18,980
0
L
17,588
4,329
2,961
1,961
13,849
9,418
786
7,650
6,019
0
33,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,484
Gold Earned
53,843
149
Minions Killed
151
0
Camps Cleared
0
1,281,596
Distance Traveled
1,167,663
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,153
797
36
3
0
254,200
0
L
Hel
10,661
762
21
2
0
272,569
0
W
Hel
11,713
837
15
1
0
249,809
0
L
Ymir
9,744
696
30
2
0
234,881
0
W
Sol
11,740
839
53
4
0
231,676
0
L
Cabrakan
9,689
692
20
1
0
227,137
1
W
Ah Muzen Cab
10,540
753
48
3
0
203,488
0
W
Hera
10,115
723
34
2
0
238,963
0
W
Ganesha
9,735
695
1
0
0
243,727
0
L
Awilix
11,237
803
42
3
0
292,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role