Player Matchup

Tyr
Tyr
BobDabalina
Tyr
Level 103
God Stats
16W - 17L
1,517 SR
Queue Stats
59W - 46L
1,551 Elo+
Party 3
Guan Yu
Guan Yu
JamesGhetti
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,422 Elo+
Party 3
Heimdallr
Heimdallr
MortemRex
Heimdallr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,590 Elo+
Party 3
Athena
Athena
TheMadDabber
Athena
Level 125
God Stats
6W - 3L
1,553 SR
Queue Stats
21W - 24L
1,474 Elo+
Party 3
Ah Puch
Ah Puch
Tregua
Ah Puch
Level 106
God Stats
13W - 11L
1,512 SR
Queue Stats
256W - 273L
1,440 Elo+
Solo
Team Averages
Level 98
1,516 SR
1,495 Elo+

VS

Team Averages
Level 61
1,503 SR
1,483 Elo+
Charybdis
Charybdis
ArturTuts
Charybdis
Level 68
God Stats
57W - 46L
1,519 SR
Queue Stats
332W - 304L
1,493 Elo+
Party 1
Poseidon
Poseidon
Kotrovsky
Poseidon
Level 67
God Stats
0W - 6L
1,228 SR
Queue Stats
303W - 288L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
Trilobita
Baron Samedi
Level 48
God Stats
3W - 2L
1,708 SR
Queue Stats
148W - 142L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Zpiela4
Sun Wukong
Level 63
God Stats
1W - 1L
1,446 SR
Queue Stats
96W - 109L
1,491 Elo+
Party 2
Arachne
Arachne
jpiela4
Arachne
Level 61
God Stats
5W - 3L
1,614 SR
Queue Stats
122W - 118L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 5
12,603
573
17,157
19,995
11,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Guan Yu
JamesGhetti
Guan Yu
17
3 / 5 / 3
11,142
506
5,566
13,638
18,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
MortemRex
Heimdallr
17
8 / 3 / 8
11,816
537
16,334
18,136
7,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
14
0 / 4 / 14
10,235
465
5,122
22,594
23,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Tregua
Ah Puch
18
1 / 1 / 12
11,510
523
21,934
14,217
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArturTuts
Charybdis
15
3 / 7 / 6
10,039
456
18,376
20,517
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Kotrovsky
Poseidon
18
5 / 3 / 3
11,426
519
19,473
16,163
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Trilobita
Baron Samedi
13
1 / 3 / 7
9,437
429
7,360
16,463
20,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Zpiela4
Sun Wukong
16
4 / 4 / 1
10,376
472
10,373
16,611
16,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
jpiela4
Arachne
14
1 / 7 / 4
9,485
431
5,563
16,946
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
24
Kills
14
14
Deaths
24
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArturTuts
Charybdis
3
7
6
0.86
W
12
1
5
14.5
W
Guan Yu
JamesGhetti
Guan Yu
3
5
3
0.9
L
Poseidon
Kotrovsky
Poseidon
5
3
3
2.17
W
Heimdallr
MortemRex
Heimdallr
8
3
8
4
W
Athena
0
4
14
1.75
W
Ah Puch
Tregua
Ah Puch
1
1
12
7
L
Baron Samedi
Trilobita
Baron Samedi
1
3
7
1.5
L
Sun Wukong
Zpiela4
Sun Wukong
4
4
1
1.13
L
Arachne
jpiela4
Arachne
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,113
Damage
61,145
88,580
Taken
86,700
67,140
Mitigated
56,984
36,658
Healing
25,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArturTuts
Charybdis
18,376
9,706
0
6,968
20,517
7,689
476
6,011
14,506
0
80,090
W
17,157
1,412
0
9,853
19,995
11,370
1,418
4,781
14,462
0
71,736
W
Guan Yu
JamesGhetti
Guan Yu
5,566
783
3,726
3,080
13,638
18,180
965
1,103
12,535
0
53,210
L
Poseidon
Kotrovsky
Poseidon
19,473
1,084
233
3,488
16,163
5,879
0
6,407
9,756
99,117
0
W
Heimdallr
MortemRex
Heimdallr
16,334
7,987
0
6,378
18,136
7,946
3,438
6,028
11,804
0
69,809
W
Athena
5,122
597
1,661
4,255
22,594
23,935
290
9,521
12,704
28,043
0
W
Ah Puch
Tregua
Ah Puch
21,934
753
364
7,341
14,217
5,709
1,213
5,583
8,634
92,373
0
L
Baron Samedi
Trilobita
Baron Samedi
7,360
355
2,435
3,740
16,463
20,877
0
6,705
9,758
20,032
0
L
Sun Wukong
Zpiela4
Sun Wukong
10,373
2,431
0
3,181
16,611
16,129
726
3,000
13,611
402
61,013
L
Arachne
jpiela4
Arachne
5,563
3,363
0
5,262
16,946
6,410
767
4,933
11,657
0
54,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,306
Gold Earned
50,763
529
Minions Killed
552
0
Camps Cleared
0
2,223,086
Distance Traveled
2,170,379
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,039
456
129
6
0
360,732
1
W
Tyr
12,603
573
104
5
0
533,389
2
W
Guan Yu
11,142
506
111
5
0
393,907
3
L
Poseidon
11,426
519
183
8
0
444,646
2
W
Heimdallr
11,816
537
119
5
0
421,023
3
W
Athena
10,235
465
41
2
0
438,732
3
W
Ah Puch
11,510
523
154
7
0
436,035
8
L
Baron Samedi
9,437
429
25
1
0
413,382
3
L
Sun Wukong
10,376
472
114
5
0
417,734
2
L
Arachne
9,485
431
101
5
0
533,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role