Player Matchup

Ah Puch
Ah Puch
MrJohnsonSlapYa
Ah Puch
Level 109
God Stats
8W - 2L
1,733 SR
Queue Stats
496W - 449L
1,490 Elo+
Party 1
Athena
Athena
OutspokenBread5
Athena
Level 154
God Stats
3W - 3L
1,459 SR
Queue Stats
57W - 48L
1,563 Elo+
Solo
Medusa
Medusa
dawsonleding
Medusa
Level 128
God Stats
13W - 10L
1,588 SR
Queue Stats
746W - 720L
1,537 Elo+
Party 1
Ymir
Ymir
lulualberto16
Ymir
Level 157
God Stats
51W - 33L
1,607 SR
Queue Stats
702W - 642L
1,573 Elo+
Solo
Xbalanque
Xbalanque
ultbanana
Xbalanque
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,415 Elo+
Solo
Team Averages
Level 122
1,577 SR
1,516 Elo+

VS

Team Averages
Level 124
1,530 SR
1,495 Elo+
Mercury
Mercury
CravenEdge
Mercury
Level 141
God Stats
37W - 41L
1,530 SR
Queue Stats
211W - 210L
1,440 Elo+
Party 2
Bellona
Bellona
Infested-Utopia
Bellona
Level 129
God Stats
7W - 4L
1,696 SR
Queue Stats
464W - 425L
1,524 Elo+
Solo
Hel
Hel
ItzFlamingGamin
Hel
Level 92
God Stats
1W - 8L
1,244 SR
Queue Stats
176W - 141L
1,522 Elo+
Solo
Chronos
Chronos
PhillyFrancShow
Chronos
Level 149
God Stats
6W - 8L
1,480 SR
Queue Stats
232W - 239L
1,459 Elo+
Party 2
Apollo
Apollo
l Sioc l
Apollo
Level 109
God Stats
7W - 3L
1,701 SR
Queue Stats
209W - 195L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,898
556
12,059
7,387
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 4
6,768
423
4,088
7,261
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
13
8 / 2 / 3
8,918
557
9,997
11,355
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 1 / 2
8,082
505
6,737
11,153
10,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
ultbanana
Xbalanque
14
3 / 3 / 0
8,240
515
7,255
8,961
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CravenEdge
Mercury
12
1 / 6 / 2
7,094
443
3,777
11,541
4,032
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
7,452
466
6,471
14,365
9,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 1 / 1
8,293
518
4,167
9,421
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 1
7,753
485
6,474
9,898
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
l Sioc l
Apollo
12
1 / 2 / 2
7,333
458
4,025
10,662
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
6
8
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
CravenEdge
Mercury
1
6
2
0.33
L
0
4
1
0.13
L
3
1
1
3.5
W
4
1
3
5.5
W
0
1
4
2
L
1
4
1
0.38
W
Medusa
8
2
3
4.75
L
Apollo
l Sioc l
Apollo
1
2
2
1
W
2
1
2
3
W
Xbalanque
ultbanana
Xbalanque
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,136
Damage
24,914
46,117
Taken
55,887
24,338
Mitigated
28,822
17,679
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CravenEdge
Mercury
3,777
1,754
0
1,265
11,541
4,032
0
3,259
8,282
0
42,998
L
6,471
1,480
0
4,429
14,365
9,782
195
7,181
7,184
0
43,693
L
4,167
586
2,137
4,443
9,421
8,505
96
2,993
6,428
41,148
0
W
12,059
355
0
4,330
7,387
2,404
40
2,739
4,458
58,537
3,498
W
4,088
1,345
698
1,205
7,261
5,118
0
1,334
5,867
13,138
0
L
6,474
1,691
0
2,256
9,898
3,144
0
5,450
4,448
45,253
0
W
Medusa
9,997
3,838
0
3,212
11,355
3,978
326
1,732
9,579
0
50,087
L
Apollo
l Sioc l
Apollo
4,025
2,753
0
1,985
10,662
3,359
232
3,871
6,791
0
44,249
W
6,737
1,506
66
5,097
11,153
10,150
105
2,026
9,043
40,317
0
W
Xbalanque
ultbanana
Xbalanque
7,255
3,787
0
3,071
8,961
2,688
1,525
2,432
6,529
0
52,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
37,925
402
Minions Killed
411
0
Camps Cleared
0
1,507,375
Distance Traveled
1,525,452
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,094
443
58
4
0
342,053
4
L
Bellona
7,452
466
97
6
0
244,765
3
L
Hel
8,293
518
70
4
0
303,586
4
W
Ah Puch
8,898
556
112
7
0
328,753
1
W
Athena
6,768
423
18
1
0
341,730
6
L
Chronos
7,753
485
102
6
0
322,788
5
W
Medusa
8,918
557
85
5
0
300,736
0
L
Apollo
7,333
458
84
5
0
312,260
3
W
Ymir
8,082
505
85
5
0
265,742
2
W
Xbalanque
8,240
515
102
6
0
270,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role