Player Matchup

Kukulkan
Kukulkan
AveneL
Kukulkan
Level 81
God Stats
32W - 24L
1,526 SR
Queue Stats
32W - 24L
1,508 Elo+
Party 1
Cabrakan
Cabrakan
UnhoIy Gsus
Cabrakan
Level 68
God Stats
3W - 2L
1,583 SR
Queue Stats
22W - 25L
1,441 Elo+
Party 1
Chaac
Chaac
V ILL N
Chaac
Level 160
God Stats
5W - 4L
1,490 SR
Queue Stats
27W - 16L
1,540 Elo+
Party 1
Team Averages
Level 103
1,533 SR
1,496 Elo+

VS

Team Averages
Level 113
1,511 SR
1,402 Elo+
Chang'e
Chang'e
K001xAid
Chang'e
Level 64
God Stats
9W - 14L
1,487 SR
Queue Stats
230W - 201L
1,413 Elo+
Party 2
Amaterasu
Amaterasu
ToxicTapp
Amaterasu
Level 146
God Stats
5W - 4L
1,636 SR
Queue Stats
125W - 110L
1,484 Elo+
Party 2
Ne Zha
Ne Zha
itsmeyep619
Ne Zha
Level 129
God Stats
46W - 59L
1,410 SR
Queue Stats
156W - 197L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AveneL
Kukulkan
20
8 / 7 / 13
15,804
790
16,396
15,859
8,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
UnhoIy Gsus
Cabrakan
20
12 / 8 / 12
15,605
780
23,137
23,735
16,243
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
V ILL N
Chaac
20
6 / 6 / 20
15,196
760
16,205
31,029
50,723
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
K001xAid
Chang'e
19
9 / 5 / 8
15,320
766
21,047
20,049
12,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
ToxicTapp
Amaterasu
18
7 / 7 / 12
15,119
756
19,583
30,618
34,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
15
5 / 14 / 7
13,450
673
11,521
20,772
6,875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
26
Kills
21
21
Deaths
26
45
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AveneL
Kukulkan
8
7
13
2.07
L
Chang'e
K001xAid
Chang'e
9
5
8
2.6
L
Amaterasu
ToxicTapp
Amaterasu
7
7
12
1.86
W
Cabrakan
UnhoIy Gsus
Cabrakan
12
8
12
2.25
W
Chaac
V ILL N
Chaac
6
6
20
2.67
L
Ne Zha
5
14
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,738
Damage
52,151
70,623
Taken
71,439
75,201
Mitigated
53,262
22,902
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AveneL
Kukulkan
16,396
775
1,341
1,935
15,859
8,235
1,007
1,326
14,533
84,297
0
L
Chang'e
K001xAid
Chang'e
21,047
1,856
2,216
6,155
20,049
12,366
1,742
9,697
10,352
61,073
0
L
Amaterasu
ToxicTapp
Amaterasu
19,583
7,090
0
4,463
30,618
34,021
1,299
19,530
10,044
0
49,643
W
Cabrakan
UnhoIy Gsus
Cabrakan
23,137
1,531
0
4,214
23,735
16,243
918
9,211
13,529
65,873
0
W
Chaac
V ILL N
Chaac
16,205
2,368
1,523
13,889
31,029
50,723
691
10,648
20,203
3,512
36,943
L
Ne Zha
11,521
3,102
0
522
20,772
6,875
600
12,381
8,391
0
33,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
43,889
213
Minions Killed
166
8
Camps Cleared
8
1,009,401
Distance Traveled
939,231
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,804
790
128
6
3
337,164
1
L
Chang'e
15,320
766
82
4
1
321,379
0
L
Amaterasu
15,119
756
62
3
5
336,269
1
W
Cabrakan
15,605
780
60
3
4
314,131
1
W
Chaac
15,196
760
25
1
1
358,106
1
L
Ne Zha
13,450
673
22
1
2
281,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role