Player Matchup

Atlas
Atlas
Adrystoteles
Atlas
Level 53
God Stats
7W - 6L
1,496 SR
Queue Stats
172W - 105L
1,623 Elo+
Party 3
Achilles
Achilles
AnubisPagaLaCoca
Achilles
Level 17
God Stats
1W - 3L
1,229 SR
Queue Stats
6W - 8L
1,558 Elo+
Party 3
Chernobog
Chernobog
Artorium
Chernobog
Level 119
God Stats
7W - 5L
1,657 SR
Queue Stats
89W - 84L
1,484 Elo+
Party 2
Da Ji
Da Ji
ElCapo5199
Da Ji
Level 43
God Stats
4W - 3L
1,573 SR
Queue Stats
130W - 78L
1,546 Elo+
Party 3
Agni
Agni
Lo-Stratega-01
Agni
Level 23
God Stats
1W - 1L
1,304 SR
Queue Stats
16W - 24L
1,420 Elo+
Party 2
Team Averages
Level 51
1,452 SR
1,526 Elo+

VS

Team Averages
Level 68
1,490 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
NeonGutss
Ah Muzen Cab
Level 49
God Stats
4W - 4L
1,523 SR
Queue Stats
112W - 110L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
SutikkyiFingazu
Gilgamesh
Level 80
God Stats
19W - 17L
1,515 SR
Queue Stats
286W - 285L
1,514 Elo+
Party 1
Fenrir
Fenrir
Z0rr0ark
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,670 Elo+
Party 1
Ganesha
Ganesha
benzza3001
Ganesha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 125L
1,506 Elo+
Party 1
Poseidon
Poseidon
grezgaming2406
Poseidon
Level 88
God Stats
1W - 3L
1,410 SR
Queue Stats
484W - 537L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,614
561
4,227
4,364
1,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 4
6,444
644
5,557
6,491
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Artorium
Chernobog
9
1 / 1 / 2
5,177
518
3,942
3,819
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Da Ji
11
3 / 1 / 2
6,046
605
4,080
7,351
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
4 / 1 / 0
5,951
595
3,808
4,555
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NeonGutss
Ah Muzen Cab
9
0 / 1 / 1
4,986
499
1,944
4,915
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SutikkyiFingazu
Gilgamesh
8
0 / 4 / 0
4,701
470
1,919
6,096
3,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Z0rr0ark
Fenrir
10
3 / 2 / 0
5,821
582
4,174
8,235
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
benzza3001
Ganesha
8
0 / 3 / 2
5,149
515
3,104
9,289
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
9
1 / 3 / 0
5,420
542
2,371
5,004
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
3
1
4
5
W
Chernobog
Artorium
Chernobog
1
1
2
2
W
Da Ji
3
1
2
4
W
4
1
0
4
L
Ah Muzen Cab
NeonGutss
Ah Muzen Cab
0
1
1
0.5
L
Gilgamesh
SutikkyiFingazu
Gilgamesh
0
4
0
0
L
Fenrir
Z0rr0ark
Fenrir
3
2
0
1.5
L
Ganesha
benzza3001
Ganesha
0
3
2
0.33
L
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,614
Damage
13,512
26,580
Taken
33,539
10,132
Mitigated
13,144
10,098
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,227
1,303
1,106
1,329
4,364
1,798
0
1,491
2,873
15,488
0
W
5,557
2,071
0
1,508
6,491
4,000
0
268
6,223
0
24,301
W
Chernobog
Artorium
Chernobog
3,942
2,446
0
1,718
3,819
878
0
1,438
2,381
0
29,992
W
Da Ji
4,080
1,065
0
3,557
7,351
2,186
0
180
7,061
0
34,749
W
3,808
448
0
880
4,555
1,270
0
2,098
2,457
24,016
0
L
Ah Muzen Cab
NeonGutss
Ah Muzen Cab
1,944
524
0
2,802
4,915
1,147
0
1,197
3,718
0
26,031
L
Gilgamesh
SutikkyiFingazu
Gilgamesh
1,919
437
0
1,210
6,096
3,793
0
0
5,722
0
16,597
L
Fenrir
Z0rr0ark
Fenrir
4,174
1,539
0
2,841
8,235
2,633
0
1,076
7,055
0
31,319
L
Ganesha
benzza3001
Ganesha
3,104
125
81
3,279
9,289
4,253
0
3,264
5,922
10,482
0
L
Poseidon
2,371
243
0
1,031
5,004
1,318
0
2,172
2,572
32,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,232
Gold Earned
26,077
295
Minions Killed
240
0
Camps Cleared
0
1,010,175
Distance Traveled
939,411
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,614
561
26
3
0
205,696
5
W
Achilles
6,444
644
68
7
0
204,317
3
W
Chernobog
5,177
518
64
6
0
186,844
4
W
Da Ji
6,046
605
76
8
0
218,409
1
W
Agni
5,951
595
61
6
0
194,909
9
L
Ah Muzen Cab
4,986
499
71
7
0
181,139
2
L
Gilgamesh
4,701
470
38
4
0
178,755
1
L
Fenrir
5,821
582
62
6
0
204,489
0
L
Ganesha
5,149
515
5
1
0
185,047
2
L
Poseidon
5,420
542
64
6
0
189,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role