Player Matchup

Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Grandmaster
Eribiiax
Aphrodite
Grandmaster
Level 160
God Stats
74W - 21L
1,907 SR
Queue Stats
540W - 358L
2,970 MMR
Party 1
Mulan
Mulan
Diamond I
Joseel6why9
Mulan
Diamond I
Level 160
God Stats
10W - 6L
1,742 SR
Queue Stats
354W - 267L
2,795 MMR
Party 3
Mercury
Mercury
Grandmaster
Jеsse
Mercury
Grandmaster
Level 104
God Stats
3W - 2L
1,576 SR
Queue Stats
116W - 52L
3,053 MMR
Party 1
Sobek
Sobek
Diamond I
bySamuel_Motin
Sobek
Diamond I
Level 160
God Stats
12W - 14L
1,633 SR
Queue Stats
203W - 157L
2,647 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 142
1,672 SR
2,593 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,622 SR
2,578 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Grandmaster
LBurd
Anhur
Grandmaster
Level 156
God Stats
15W - 13L
1,764 SR
Queue Stats
321W - 278L
3,050 MMR
Solo
Chronos
Chronos
Masters
Masero94
Chronos
Masters
Level 154
God Stats
6W - 7L
1,615 SR
Queue Stats
215W - 187L
2,618 MMR
Solo
Geb
Geb
Masters
SlimAburame
Geb
Masters
Level 159
God Stats
5W - 6L
1,568 SR
Queue Stats
337W - 306L
2,847 MMR
Party 2
Nu Wa
Nu Wa
Diamond I
coolnezzzz
Nu Wa
Diamond I
Level 160
God Stats
27W - 20L
1,665 SR
Queue Stats
1,126W - 1,121L
2,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
10 / 3 / 2
10,781
719
11,234
12,927
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Eribiiax
Aphrodite
16
6 / 0 / 17
10,325
688
11,650
9,575
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 8
10,974
732
8,983
13,383
9,980
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mercury
Jеsse
Mercury
18
13 / 2 / 11
11,515
768
17,949
14,230
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 0 / 11
9,398
627
3,395
12,865
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SusanoKaliOdinFenrir

VS

Bans
CamazotzCliodhnaSolUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 9 / 1
7,432
495
4,875
14,074
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
LBurd
Anhur
11
2 / 8 / 0
7,378
492
7,282
13,305
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Masero94
Chronos
12
0 / 7 / 0
7,331
489
5,201
11,994
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 2
6,390
426
4,455
16,804
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
11
2 / 9 / 0
7,293
486
8,062
10,768
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
8
37
Kills
5
5
Deaths
37
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
3
2
3.67
L
Nemesis
 
Nemesis
1
9
1
0.17
W
Aphrodite
Eribiiax
Aphrodite
6
0
17
14.5
W
5
0
8
9
W
Mercury
Jеsse
Mercury
13
2
11
9.25
L
Anhur
LBurd
Anhur
2
8
0
0.25
L
Chronos
Masero94
Chronos
0
7
0
0
L
0
4
2
0.25
W
3
0
11
8.5
L
Nu Wa
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,211
Damage
29,875
62,980
Taken
66,945
37,560
Mitigated
27,614
32,015
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,234
4,808
0
4,135
12,927
3,790
1,190
1,345
11,530
0
73,608
L
Nemesis
 
Nemesis
4,875
1,766
0
607
14,074
4,706
0
3,844
10,230
0
46,097
W
Aphrodite
Eribiiax
Aphrodite
11,650
2,109
7,498
8,538
9,575
3,698
1,134
3,453
5,954
77,624
0
W
8,983
1,118
48
5,835
13,383
9,980
1,063
5,832
7,469
0
72,088
W
Mercury
Jеsse
Mercury
17,949
12,225
0
1,597
14,230
4,785
598
5,263
8,781
0
95,953
L
Anhur
LBurd
Anhur
7,282
3,895
0
4,001
13,305
2,047
0
681
12,624
0
38,713
L
Chronos
Masero94
Chronos
5,201
1,766
0
848
11,994
5,088
1,116
1,905
10,089
42,817
4,279
L
4,455
408
404
2,578
16,804
12,228
0
5,385
11,419
17,101
0
W
3,395
455
221
4,143
12,865
15,307
355
3,139
9,616
23,654
0
L
Nu Wa
8,062
1,843
0
350
10,768
3,545
60
3,230
7,538
48,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,993
Gold Earned
35,824
562
Minions Killed
377
0
Camps Cleared
0
1,602,916
Distance Traveled
1,261,994
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,781
719
112
7
0
268,365
1
L
Nemesis
7,432
495
86
6
0
274,179
0
W
Aphrodite
10,325
688
148
10
0
307,646
2
W
Mulan
10,974
732
151
10
0
353,311
1
W
Mercury
11,515
768
120
8
0
378,059
2
L
Anhur
7,378
492
84
6
0
200,128
0
L
Chronos
7,331
489
98
7
0
266,192
4
L
Geb
6,390
426
21
1
0
286,542
3
W
Sobek
9,398
627
31
2
0
295,535
4
L
Nu Wa
7,293
486
88
6
0
234,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role