Player Matchup

Bacchus
Bacchus
JasZ_014
Bacchus
Level 160
God Stats
2W - 0L
1,582 SR
Queue Stats
178W - 157L
1,614 Elo+
Party 2
Horus
Horus
Josiah_Miguel
Horus
Level 158
God Stats
1W - 0L
1,536 SR
Queue Stats
78W - 75L
1,548 Elo+
Party 2
Artemis
Artemis
twiizy-5
Artemis
Level 45
God Stats
6W - 6L
1,480 SR
Queue Stats
101W - 144L
1,413 Elo+
Solo
Team Averages
Level 121
1,533 SR
1,525 Elo+

VS

Team Averages
Level 99
1,507 SR
1,527 Elo+
Medusa
Medusa
Dusty4Shkin
Medusa
Level 103
God Stats
5W - 4L
1,593 SR
Queue Stats
203W - 198L
1,580 Elo+
Party 1
Cerberus
Cerberus
Yng Socratez
Cerberus
Level 120
God Stats
1W - 2L
1,342 SR
Queue Stats
145W - 116L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
chuskys
Baron Samedi
Level 73
God Stats
16W - 14L
1,585 SR
Queue Stats
137W - 169L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JasZ_014
Bacchus
16
13 / 0 / 7
10,256
855
15,434
10,095
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 2 / 14
9,204
767
9,447
11,243
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
twiizy-5
Artemis
13
2 / 3 / 14
8,296
691
10,935
8,434
3,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 6 / 2
8,013
668
6,296
9,991
2,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Yng Socratez
Cerberus
11
0 / 4 / 4
7,581
632
5,548
16,183
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
chuskys
Baron Samedi
10
1 / 10 / 4
7,357
613
5,815
12,126
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
20
Kills
4
5
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
2
0.67
W
Bacchus
JasZ_014
Bacchus
13
0
7
16.5
W
5
2
14
6
L
Cerberus
Yng Socratez
Cerberus
0
4
4
0.5
L
Baron Samedi
chuskys
Baron Samedi
1
10
4
0.3
W
Artemis
twiizy-5
Artemis
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,816
Damage
17,659
29,772
Taken
38,300
23,426
Mitigated
17,993
11,358
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,296
1,642
355
636
9,991
2,502
0
4,123
5,430
0
30,884
W
Bacchus
JasZ_014
Bacchus
15,434
1,960
0
3,102
10,095
10,421
48
4,145
5,950
36,290
0
W
9,447
3,331
1,976
4,158
11,243
9,980
206
4,202
7,041
0
22,324
L
Cerberus
Yng Socratez
Cerberus
5,548
532
174
4,658
16,183
11,391
0
6,550
8,748
15,766
0
L
Baron Samedi
chuskys
Baron Samedi
5,815
151
797
2,082
12,126
4,100
0
3,979
7,707
14,369
0
W
Artemis
twiizy-5
Artemis
10,935
4,359
176
1,946
8,434
3,025
231
3,466
4,968
0
35,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
22,951
131
Minions Killed
120
10
Camps Cleared
1
665,230
Distance Traveled
575,925
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,013
668
57
5
0
193,286
5
W
Bacchus
10,256
855
46
4
1
233,901
2
W
Horus
9,204
767
35
3
5
224,740
4
L
Cerberus
7,581
632
38
3
1
204,224
2
L
Baron Samedi
7,357
613
25
2
0
178,415
2
W
Artemis
8,296
691
50
4
4
206,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role