Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
RJDT
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 36L
1,648 Elo+
Solo
Vamana
Vamana
Sacred_Proto
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,326 Elo+
Solo
Zhong Kui
Zhong Kui
Tiramissy
Zhong Kui
Level 147
God Stats
3W - 1L
1,554 SR
Queue Stats
293W - 322L
1,482 Elo+
Party 3
Discordia
Discordia
soge824
Discordia
Level 27
God Stats
4W - 1L
1,766 SR
Queue Stats
77W - 93L
1,443 Elo+
Solo
Team Averages
Level 78
1,564 SR
1,480 Elo+

VS

Team Averages
Level 66
1,604 SR
1,465 Elo+
Camazotz
Camazotz
Fewippon
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,350 Elo+
Solo
Hun Batz
Hun Batz
Shinrah7
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,559 Elo+
Party 2
Mulan
Mulan
Soul Yami
Mulan
Level 117
God Stats
6W - 4L
1,694 SR
Queue Stats
171W - 155L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
Zaalim
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,493 Elo+
Party 2
Hera
Hera
iNxzeeL
Hera
Level 147
God Stats
0W - 1L
1,828 SR
Queue Stats
172W - 168L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 5 / 16
10,228
787
8,563
13,108
5,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
RJDT
Geb
19
11 / 4 / 20
12,072
929
15,676
20,546
29,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
18
6 / 1 / 19
11,457
881
10,992
17,817
14,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Tiramissy
Zhong Kui
19
9 / 3 / 17
11,421
879
15,574
15,229
10,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
soge824
Discordia
17
5 / 4 / 23
10,649
819
15,137
9,337
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Fewippon
Camazotz
15
1 / 8 / 9
8,714
670
9,990
15,264
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Shinrah7
Hun Batz
13
2 / 9 / 8
8,078
621
10,024
14,360
7,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Mulan
Soul Yami
Mulan
17
5 / 7 / 7
9,581
737
8,586
15,039
17,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
Zaalim
Hou Yi
15
3 / 8 / 8
9,225
710
9,649
13,822
5,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
iNxzeeL
Hera
18
4 / 6 / 8
10,291
792
18,747
11,246
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
55
38
Kills
15
17
Deaths
38
95
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
5
16
3
L
Camazotz
Fewippon
Camazotz
1
8
9
0.69
W
Geb
RJDT
Geb
11
4
20
5.25
W
Vamana
6
1
19
15.5
L
Hun Batz
Shinrah7
Hun Batz
2
9
8
0.67
L
Mulan
Soul Yami
Mulan
5
7
7
1.21
W
Zhong Kui
Tiramissy
Zhong Kui
9
3
17
5.83
L
Hou Yi
Zaalim
Hou Yi
3
8
8
0.88
L
Hera
iNxzeeL
Hera
4
6
8
1.33
W
Discordia
soge824
Discordia
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,942
Damage
56,996
76,037
Taken
69,731
64,229
Mitigated
42,761
32,728
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,563
1,203
1,242
2,494
13,108
5,445
586
2,521
10,305
0
14,128
L
Camazotz
Fewippon
Camazotz
9,990
1,961
818
4,650
15,264
7,024
0
10,258
5,006
0
12,542
W
Geb
RJDT
Geb
15,676
1,198
1,025
5,118
20,546
29,434
849
4,415
15,506
21,774
0
W
Vamana
10,992
5,434
4,156
9,444
17,817
14,851
1,967
4,324
13,172
0
27,745
L
Hun Batz
Shinrah7
Hun Batz
10,024
2,171
0
0
14,360
7,025
0
9,705
4,655
0
18,419
L
Mulan
Soul Yami
Mulan
8,586
97
608
2,606
15,039
17,828
53
7,649
7,390
0
17,974
W
Zhong Kui
Tiramissy
Zhong Kui
15,574
1,767
1,466
6,098
15,229
10,514
3,054
3,894
10,933
40,677
0
L
Hou Yi
Zaalim
Hou Yi
9,649
3,658
927
1,940
13,822
5,854
0
10,664
3,158
0
16,173
L
Hera
iNxzeeL
Hera
18,747
3,622
812
2,702
11,246
5,030
34
8,111
3,105
40,827
0
W
Discordia
soge824
Discordia
15,137
260
878
807
9,337
3,985
438
2,459
6,612
33,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,827
Gold Earned
45,889
138
Minions Killed
113
0
Camps Cleared
0
1,325,925
Distance Traveled
1,042,983
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,228
787
12
1
0
291,773
2
L
Camazotz
8,714
670
4
0
0
209,819
0
W
Geb
12,072
929
6
0
0
252,012
1
W
Vamana
11,457
881
21
2
0
310,578
2
L
Hun Batz
8,078
621
15
1
0
198,747
0
L
Mulan
9,581
737
18
1
0
211,020
0
W
Zhong Kui
11,421
879
58
4
0
253,960
0
L
Hou Yi
9,225
710
17
1
0
196,609
1
L
Hera
10,291
792
59
5
0
226,788
1
W
Discordia
10,649
819
41
3
0
217,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role