Player Matchup

Xbalanque
Xbalanque
PurplePONY57
Xbalanque
Level 77
God Stats
3W - 1L
1,578 SR
Queue Stats
187W - 145L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
Tman2525
Baron Samedi
Level 18
God Stats
3W - 0L
1,809 SR
Queue Stats
40W - 14L
1,671 Elo+
Party 2
Horus
Horus
durdleturtle93
Horus
Level 22
God Stats
4W - 0L
1,908 SR
Queue Stats
61W - 25L
1,624 Elo+
Party 2
Team Averages
Level 39
1,765 SR
1,631 Elo+

VS

Team Averages
Level 39
1,368 SR
1,419 Elo+
Cerberus
Cerberus
Cooch_McGrundle
Cerberus
Level 7
God Stats
1W - 3L
1,519 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 1
Hera
Hera
GankstaDrip
Hera
Level 83
God Stats
0W - 4L
1,161 SR
Queue Stats
135W - 130L
1,469 Elo+
Party 1
Hou Yi
Hou Yi
TCS_Steve
Hou Yi
Level 28
God Stats
1W - 6L
1,424 SR
Queue Stats
80W - 88L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PurplePONY57
Xbalanque
14
5 / 1 / 5
9,218
768
10,614
13,245
4,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Tman2525
Baron Samedi
14
2 / 1 / 8
8,713
726
10,721
5,861
2,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 6
8,442
704
6,867
9,417
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 4 / 2
7,697
641
4,477
13,921
14,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 3
7,842
654
9,506
10,354
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
TCS_Steve
Hou Yi
13
1 / 2 / 2
7,783
649
6,127
8,420
2,880
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
4
4
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
2
0.75
L
1
4
3
0.63
W
Xbalanque
PurplePONY57
Xbalanque
5
1
5
7.5
L
Hou Yi
TCS_Steve
Hou Yi
1
2
2
1
W
Baron Samedi
Tman2525
Baron Samedi
2
1
8
6
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,202
Damage
20,110
28,523
Taken
32,695
15,678
Mitigated
20,538
16,475
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,477
105
0
4,516
13,921
14,368
203
4,307
9,294
14,251
0
L
9,506
1,626
48
1,168
10,354
3,290
579
3,511
6,595
29,316
0
W
Xbalanque
PurplePONY57
Xbalanque
10,614
6,619
449
5,632
13,245
4,844
1,561
6,050
7,011
0
41,964
L
Hou Yi
TCS_Steve
Hou Yi
6,127
2,710
0
999
8,420
2,880
442
3,250
4,961
0
27,444
W
Baron Samedi
Tman2525
Baron Samedi
10,721
1,062
2,978
3,089
5,861
2,442
724
3,132
2,535
40,404
0
W
6,867
2,852
1,984
2,343
9,417
8,392
477
4,879
4,230
0
10,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
23,322
144
Minions Killed
138
6
Camps Cleared
5
620,104
Distance Traveled
610,075
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,697
641
35
3
0
193,846
0
L
Hera
7,842
654
55
5
4
199,551
1
W
Xbalanque
9,218
768
67
6
3
209,340
0
L
Hou Yi
7,783
649
48
4
1
216,678
3
W
Baron Samedi
8,713
726
66
6
3
198,908
3
W
Horus
8,442
704
11
1
0
211,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role