Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cferg11390
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,369 Elo+
Party 2
Janus
Janus
Flopples
Janus
Level 124
God Stats
7W - 2L
1,829 SR
Queue Stats
13W - 7L
1,632 Elo+
Party 2
Ra
Ra
GrayS0cks
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,499 Elo+
Party 1
Team Averages
Level 69
1,566 SR
1,500 Elo+

VS

Team Averages
Level 107
1,593 SR
1,516 Elo+
Odin
Odin
Decesare22
Odin
Level 85
God Stats
3W - 0L
1,847 SR
Queue Stats
182W - 172L
1,554 Elo+
Party 4
Cernunnos
Cernunnos
Drygon666
Cernunnos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,492 Elo+
Party 4
Atlas
Atlas
HaxCats
Atlas
Level 142
God Stats
1W - 0L
1,558 SR
Queue Stats
119W - 104L
1,509 Elo+
Solo
Bacchus
Bacchus
Putridx3
Bacchus
Level 129
God Stats
8W - 6L
1,634 SR
Queue Stats
127W - 123L
1,476 Elo+
Party 3
Awilix
Awilix
vulundr
Awilix
Level 154
God Stats
5W - 7L
1,427 SR
Queue Stats
127W - 125L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 5 / 2
8,419
495
4,780
11,927
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
11
2 / 6 / 1
7,654
450
6,905
15,710
8,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Cferg11390
Fenrir
14
2 / 9 / 2
8,174
481
6,303
17,084
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Flopples
Janus
14
5 / 4 / 3
9,152
538
11,148
10,133
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 10 / 3
7,270
428
5,077
9,481
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
9,274
546
9,834
14,596
16,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Drygon666
Cernunnos
14
8 / 3 / 8
9,397
553
9,485
11,140
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
HaxCats
Atlas
16
5 / 4 / 4
9,859
580
9,930
14,222
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Putridx3
Bacchus
13
4 / 1 / 10
8,594
506
7,130
9,714
9,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
vulundr
Awilix
16
14 / 2 / 3
10,098
594
11,315
9,313
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
13
Kills
34
34
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
5
2
0.8
L
Horus
 
Horus
2
6
1
0.42
L
Fenrir
Cferg11390
Fenrir
2
9
2
0.33
W
3
3
9
2.5
W
Cernunnos
Drygon666
Cernunnos
8
3
8
4
L
Janus
Flopples
Janus
5
4
3
1.63
L
1
10
3
0.25
W
Atlas
HaxCats
Atlas
5
4
4
1.75
W
Bacchus
Putridx3
Bacchus
4
1
10
9
W
Awilix
vulundr
Awilix
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,213
Damage
47,694
64,335
Taken
58,985
22,120
Mitigated
37,947
13,565
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,780
2,966
0
3,035
11,927
2,537
0
3,321
8,522
0
34,663
L
Horus
 
Horus
6,905
4,062
127
3,633
15,710
8,190
0
1,153
14,557
356
31,714
L
Fenrir
Cferg11390
Fenrir
6,303
1,355
0
5,377
17,084
6,392
0
3,035
13,678
0
48,273
W
9,834
2,875
0
5,165
14,596
16,508
577
389
14,187
0
53,318
W
Cernunnos
Drygon666
Cernunnos
9,485
4,581
0
4,226
11,140
3,727
1,292
4,415
6,435
0
54,635
L
Janus
Flopples
Janus
11,148
1,388
0
657
10,133
3,094
0
5,364
4,201
56,981
0
L
5,077
504
261
475
9,481
1,907
0
3,093
6,388
22,271
0
W
Atlas
HaxCats
Atlas
9,930
2,446
114
2,646
14,222
5,515
676
6,476
7,420
54,569
1,987
W
Bacchus
Putridx3
Bacchus
7,130
825
33
2,437
9,714
9,053
231
2,926
6,550
34,763
0
W
Awilix
vulundr
Awilix
11,315
5,411
0
970
9,313
3,144
0
1,329
7,936
0
53,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
47,222
375
Minions Killed
428
0
Camps Cleared
0
1,436,674
Distance Traveled
1,570,650
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,419
495
69
4
0
305,015
7
L
Horus
7,654
450
68
4
0
216,170
0
L
Fenrir
8,174
481
88
5
0
316,074
0
W
Odin
9,274
546
96
6
0
291,075
4
W
Cernunnos
9,397
553
92
5
0
298,912
3
L
Janus
9,152
538
102
6
0
321,772
3
L
Ra
7,270
428
48
3
0
277,643
3
W
Atlas
9,859
580
106
6
0
318,575
6
W
Bacchus
8,594
506
51
3
0
315,300
9
W
Awilix
10,098
594
83
5
0
346,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role