Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BW-yulieski
Hades
Level 49
God Stats
16W - 15L
1,488 SR
Queue Stats
45W - 62L
1,284 Elo+
Party 2
Olorun
Olorun
bmoreno2204
Olorun
Level 23
God Stats
3W - 2L
1,684 SR
Queue Stats
10W - 4L
1,509 Elo+
Party 2
Khepri
Khepri
papita-linda-evr
Khepri
Level 49
God Stats
1W - 2L
1,532 SR
Queue Stats
33W - 43L
1,338 Elo+
Party 2
Arachne
Arachne
zipzeroproblems2
Arachne
Level 65
God Stats
17W - 7L
1,598 SR
Queue Stats
206W - 246L
1,379 Elo+
Solo
Team Averages
Level 62
1,560 SR
1,402 Elo+

VS

Team Averages
Level 86
1,443 SR
1,356 Elo+
Terra
Terra
ArrogantSheet57
Terra
Level 98
God Stats
5W - 7L
1,385 SR
Queue Stats
282W - 373L
1,316 Elo+
Party 1
Cliodhna
Cliodhna
ManifestedMalice
Cliodhna
Level 128
God Stats
6W - 10L
1,326 SR
Queue Stats
141W - 169L
1,349 Elo+
Solo
Izanami
Izanami
Ronniehughes
Izanami
Level 28
God Stats
14W - 24L
1,377 SR
Queue Stats
25W - 56L
1,227 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SomeDudeOnPC
Ah Muzen Cab
Level 61
God Stats
2W - 1L
1,686 SR
Queue Stats
24W - 13L
1,505 Elo+
Solo
Artio
Artio
shock_wave-307
Artio
Level 114
God Stats
15W - 12L
1,439 SR
Queue Stats
674W - 785L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 1 / 0
4,481
448
3,072
2,827
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
1 / 2 / 0
4,965
497
4,428
4,747
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
8
0 / 2 / 0
4,766
477
3,816
5,607
1,992
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
0 / 4 / 0
4,364
436
1,012
7,293
1,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
4,382
438
1,913
6,300
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 2
5,397
540
2,233
5,172
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
2 / 0 / 3
5,354
535
2,204
4,289
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ronniehughes
Izanami
10
2 / 0 / 4
6,094
609
5,518
4,423
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
SomeDudeOnPC
Ah Muzen Cab
9
2 / 0 / 1
5,826
583
2,128
4,287
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 0
6,013
601
2,996
7,208
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
12
12
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
4
1
2
5
L
1
2
0
0.5
W
2
0
3
3.5
W
Izanami
Ronniehughes
Izanami
2
0
4
4
W
Ah Muzen Cab
SomeDudeOnPC
Ah Muzen Cab
2
0
1
2.5
L
Olorun
0
2
0
0
L
0
4
0
0
W
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,241
Damage
15,079
26,774
Taken
25,379
7,442
Mitigated
8,149
5,764
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,072
2,130
0
559
2,827
522
0
450
2,377
0
25,748
W
2,233
1,005
363
1,646
5,172
2,069
29
1,021
4,113
9,705
3,211
L
4,428
519
52
1,042
4,747
1,512
0
77
4,670
19,448
0
W
2,204
268
0
2,494
4,289
1,142
0
492
3,745
0
20,793
W
Izanami
Ronniehughes
Izanami
5,518
3,992
0
2,161
4,423
946
194
1,548
2,787
0
39,284
W
Ah Muzen Cab
SomeDudeOnPC
Ah Muzen Cab
2,128
849
180
1,978
4,287
1,242
373
2,156
2,025
0
27,222
L
Olorun
3,816
2,199
0
1,554
5,607
1,992
0
2,798
2,809
20,088
0
L
1,012
157
659
1,459
7,293
1,917
0
1,319
5,974
9,391
0
W
2,996
293
115
3,191
7,208
2,750
272
3,755
3,453
29,963
0
L
1,913
1,612
0
439
6,300
1,499
0
198
6,102
0
19,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,958
Gold Earned
28,684
201
Minions Killed
269
0
Camps Cleared
0
778,052
Distance Traveled
934,289
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,481
448
62
6
0
112,449
0
W
Terra
5,397
540
21
2
0
170,233
2
L
Hades
4,965
497
47
5
0
170,192
1
W
Cliodhna
5,354
535
43
4
0
174,443
1
W
Izanami
6,094
609
80
8
0
179,898
3
W
Ah Muzen Cab
5,826
583
66
7
0
206,374
1
L
Olorun
4,766
477
39
4
0
165,743
0
L
Khepri
4,364
436
10
1
0
188,085
1
W
Artio
6,013
601
59
6
0
203,341
4
L
Arachne
4,382
438
43
4
0
141,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role