Player Matchup

Eset
Eset
Silver I
DraShiRo46
Eset
Silver I
Level 150
God Stats
2W - 1L
1,570 SR
Queue Stats
47W - 52L
1,154 MMR
Party 1
Tyr
Tyr
Gold II
Kolzar
Tyr
Gold II
Level 160
God Stats
32W - 42L
1,527 SR
Queue Stats
653W - 651L
1,404 MMR
Party 2
Aphrodite
Aphrodite
Gold V
PillarsOfHeaven
Aphrodite
Gold V
Level 121
God Stats
4W - 4L
1,530 SR
Queue Stats
45W - 48L
1,258 MMR
Solo
Danzaburou
Danzaburou
Gold IV
davidleo241
Danzaburou
Gold IV
Level 159
God Stats
5W - 5L
1,561 SR
Queue Stats
64W - 68L
1,399 MMR
Party 1
Thor
Thor
Silver I
srchen
Thor
Silver I
Level 157
God Stats
796W - 832L
1,558 SR
Queue Stats
907W - 927L
1,246 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,549 SR
1,292 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,482 SR
1,330 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
DoomsdayKitchen
Gilgamesh
Silver I
Level 99
God Stats
7W - 4L
1,678 SR
Queue Stats
139W - 136L
1,256 MMR
Solo
Awilix
Awilix
Gold IV
FlaminHotDoobie
Awilix
Gold IV
Level 140
God Stats
1W - 3L
1,407 SR
Queue Stats
119W - 126L
1,284 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Jaixis
Ah Muzen Cab
Gold IV
Level 72
God Stats
32W - 28L
1,612 SR
Queue Stats
237W - 227L
1,315 MMR
Solo
Cthulhu
Cthulhu
Silver I
Vennomari
Cthulhu
Silver I
Level 89
God Stats
0W - 2L
1,212 SR
Queue Stats
142W - 143L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 9
13,725
597
17,930
19,636
7,815
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
Kolzar
Tyr
17
4 / 2 / 16
12,191
530
14,394
28,455
31,808
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
PillarsOfHeaven
Aphrodite
18
7 / 2 / 18
12,530
545
17,397
21,731
9,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
davidleo241
Danzaburou
20
8 / 5 / 7
14,129
614
17,331
22,303
8,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
srchen
Thor
20
5 / 4 / 7
13,322
579
9,039
21,385
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CliodhnaMulanGebBastet

VS

Bans
IzanamiSobekApolloAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 4 / 3
10,626
462
17,994
12,245
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DoomsdayKitchen
Gilgamesh
16
1 / 8 / 3
9,545
415
10,407
23,147
20,313
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 10 / 6
10,677
464
15,003
23,268
11,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Jaixis
Ah Muzen Cab
17
4 / 8 / 3
10,710
466
17,345
19,217
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Vennomari
Cthulhu
15
0 / 5 / 6
9,681
421
12,363
19,411
21,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
35
Kills
14
16
Deaths
35
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
3
0.88
L
Gilgamesh
DoomsdayKitchen
Gilgamesh
1
8
3
0.31
W
11
3
9
5.17
L
7
10
6
1
L
Ah Muzen Cab
Jaixis
Ah Muzen Cab
4
8
3
0.69
W
Tyr
Kolzar
Tyr
4
2
16
6
W
Aphrodite
PillarsOfHeaven
Aphrodite
7
2
18
8
L
Cthulhu
Vennomari
Cthulhu
0
5
6
0.6
W
Danzaburou
davidleo241
Danzaburou
8
5
7
2.3
W
Thor
srchen
Thor
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,091
Damage
73,112
113,510
Taken
97,288
65,625
Mitigated
63,920
61,252
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,994
1,048
141
1,953
12,245
4,225
0
5,545
6,700
75,192
0
L
Gilgamesh
DoomsdayKitchen
Gilgamesh
10,407
1,818
0
3,250
23,147
20,313
93
8,149
14,998
0
59,960
W
17,930
1,968
1,017
1,195
19,636
7,815
1,678
8,542
10,734
104,371
0
L
15,003
5,506
0
2,731
23,268
11,787
0
8,288
14,980
0
54,227
L
Ah Muzen Cab
Jaixis
Ah Muzen Cab
17,345
7,087
0
4,792
19,217
6,393
324
4,959
14,153
0
83,550
W
Tyr
Kolzar
Tyr
14,394
1,458
0
10,185
28,455
31,808
407
5,879
22,248
0
60,424
W
Aphrodite
PillarsOfHeaven
Aphrodite
17,397
3,499
16,166
15,517
21,731
9,318
1,343
7,582
14,025
56,112
0
L
Cthulhu
Vennomari
Cthulhu
12,363
299
222
1,902
19,411
21,202
0
8,386
10,661
43,348
0
W
Danzaburou
davidleo241
Danzaburou
17,331
10,223
0
8,437
22,303
8,227
9,482
3,530
18,763
0
117,726
W
Thor
srchen
Thor
9,039
1,565
0
8,735
21,385
8,457
2,271
3,820
17,383
0
94,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,897
Gold Earned
51,239
650
Minions Killed
520
0
Camps Cleared
0
2,346,580
Distance Traveled
2,105,238
36
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,626
462
136
6
0
446,851
5
L
Gilgamesh
9,545
415
115
5
0
390,617
3
W
Eset
13,725
597
162
7
0
472,939
7
L
Awilix
10,677
464
68
3
0
414,620
0
L
Ah Muzen Cab
10,710
466
145
6
0
400,749
1
W
Tyr
12,191
530
89
4
0
522,084
8
W
Aphrodite
12,530
545
90
4
0
477,202
6
L
Cthulhu
9,681
421
56
2
0
452,401
4
W
Danzaburou
14,129
614
156
7
0
408,993
5
W
Thor
13,322
579
153
7
0
465,362
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role