Player Matchup

Medusa
Medusa
KeffinDeKitchen
Medusa
Level 26
God Stats
2W - 3L
1,460 SR
Queue Stats
34W - 28L
1,531 Elo+
Party 2
Merlin
Merlin
Lolo_Kepolo
Merlin
Level 46
God Stats
3W - 2L
1,681 SR
Queue Stats
21W - 22L
1,433 Elo+
Solo
Xing Tian
Xing Tian
TheLeastArrogant
Xing Tian
Level 95
God Stats
50W - 42L
1,595 SR
Queue Stats
265W - 248L
1,585 Elo+
Party 2
Odin
Odin
dr_smokey420
Odin
Level 62
God Stats
21W - 26L
1,486 SR
Queue Stats
225W - 210L
1,579 Elo+
Party 2
Scylla
Scylla
j_singaslot
Scylla
Level 116
God Stats
24W - 14L
1,585 SR
Queue Stats
333W - 303L
1,507 Elo+
Solo
Team Averages
Level 69
1,561 SR
1,527 Elo+

VS

Team Averages
Level 97
1,671 SR
1,608 Elo+
Sylvanus
Sylvanus
Bberzerker
Sylvanus
Level 48
God Stats
10W - 3L
1,718 SR
Queue Stats
87W - 42L
1,679 Elo+
Party 1
Sun Wukong
Sun Wukong
ILxucifer
Sun Wukong
Level 78
God Stats
5W - 3L
1,634 SR
Queue Stats
136W - 84L
1,715 Elo+
Party 1
Hades
Hades
Supreme_Safetyx
Hades
Level 129
God Stats
3W - 1L
1,716 SR
Queue Stats
158W - 106L
1,624 Elo+
Party 1
Kali
Kali
Supreme__dangerx
Kali
Level 124
God Stats
13W - 11L
1,500 SR
Queue Stats
320W - 257L
1,592 Elo+
Party 1
Artemis
Artemis
TGNTRIGGERED
Artemis
Level 108
God Stats
5W - 2L
1,787 SR
Queue Stats
59W - 66L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,566
1,057
8,556
13,005
5,627
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
16
4 / 2 / 3
11,451
1,145
20,021
8,009
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
16
2 / 2 / 3
11,231
1,123
6,895
12,824
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 2
9,606
961
2,888
11,383
11,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
15
0 / 3 / 3
9,760
976
8,999
5,850
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

206

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bberzerker
Sylvanus
16
0 / 3 / 9
10,254
1,025
4,860
8,953
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
ILxucifer
Sun Wukong
17
4 / 0 / 8
12,064
1,206
10,572
13,751
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 1 / 9
12,790
1,279
18,189
11,974
6,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 1 / 8
10,349
1,035
6,453
8,325
3,429
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
TGNTRIGGERED
Artemis
16
4 / 2 / 6
10,971
1,097
8,274
8,461
2,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
7
Kills
17
17
Deaths
7
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bberzerker
Sylvanus
0
3
9
1.5
W
Sun Wukong
ILxucifer
Sun Wukong
4
0
8
8
L
1
6
6
0.67
L
Merlin
4
2
3
2.75
W
8
1
9
12.5
W
1
1
8
5
W
Artemis
TGNTRIGGERED
Artemis
4
2
6
3.5
L
Xing Tian
2
2
3
1.75
L
0
4
2
0.25
L
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,359
Damage
48,348
51,071
Taken
51,464
37,335
Mitigated
28,705
1,826
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bberzerker
Sylvanus
4,860
1,561
2,793
2,211
8,953
4,561
0
5,738
3,201
24,361
3,581
W
Sun Wukong
ILxucifer
Sun Wukong
10,572
2,141
0
2,096
13,751
11,203
0
10,014
3,459
0
20,407
L
8,556
5,269
0
174
13,005
5,627
0
6,245
6,760
0
20,303
L
Merlin
20,021
963
0
0
8,009
3,352
0
2,347
5,662
51,028
0
W
18,189
1,097
576
6,359
11,974
6,932
0
7,531
4,309
39,562
0
W
6,453
2,895
0
672
8,325
3,429
0
6,007
2,212
0
17,416
W
Artemis
TGNTRIGGERED
Artemis
8,274
3,222
0
218
8,461
2,580
0
6,209
2,226
0
22,098
L
Xing Tian
6,895
456
60
1,052
12,824
14,716
0
6,721
6,103
16,331
0
L
2,888
572
0
480
11,383
11,525
0
4,323
7,060
0
10,361
L
Scylla
8,999
881
0
60
5,850
2,115
0
2,869
2,981
31,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,614
Gold Earned
56,428
199
Minions Killed
202
6
Camps Cleared
11
885,955
Distance Traveled
931,061
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,254
1,025
60
6
1
152,440
0
W
Sun Wukong
12,064
1,206
26
3
1
211,087
1
L
Medusa
10,566
1,057
22
2
4
190,026
0
L
Merlin
11,451
1,145
75
8
2
173,814
0
W
Hades
12,790
1,279
58
6
5
196,900
2
W
Kali
10,349
1,035
26
3
2
204,790
0
W
Artemis
10,971
1,097
32
3
2
165,844
3
L
Xing Tian
11,231
1,123
16
2
0
192,504
2
L
Odin
9,606
961
19
2
0
170,440
0
L
Scylla
9,760
976
67
7
0
159,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role