Player Matchup

Heimdallr
Heimdallr
GamerNation2213
Heimdallr
Level 44
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 14L
1,227 Elo+
Party 2
Yemoja
Yemoja
Glodendragon
Yemoja
Level 6
God Stats
1W - 3L
1,331 SR
Queue Stats
1W - 12L
1,073 Elo+
Party 2
Nu Wa
Nu Wa
SASZSubZero
Nu Wa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,254 Elo+
Party 2
Team Averages
Level 27
1,368 SR
1,184 Elo+

VS

Team Averages
Level 70
1,561 SR
1,338 Elo+
Chang'e
Chang'e
GanTheKid
Chang'e
Level 64
God Stats
2W - 0L
1,853 SR
Queue Stats
11W - 15L
1,331 Elo+
Solo
Ullr
Ullr
PlainClout
Ullr
Level 58
God Stats
6W - 5L
1,539 SR
Queue Stats
39W - 61L
1,342 Elo+
Party 1
Thanatos
Thanatos
ToeJam510
Thanatos
Level 88
God Stats
2W - 1L
1,292 SR
Queue Stats
38W - 59L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GamerNation2213
Heimdallr
14
3 / 8 / 4
10,835
637
13,019
15,898
5,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
15
0 / 3 / 5
10,712
630
7,962
14,426
15,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 5 / 3
11,352
668
18,308
10,824
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GanTheKid
Chang'e
17
2 / 4 / 12
11,082
652
10,455
14,315
5,648
Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 10
12,190
717
9,921
15,236
4,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
ToeJam510
Thanatos
17
8 / 4 / 7
12,299
723
14,505
17,082
5,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
16
16
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GamerNation2213
Heimdallr
3
8
4
0.63
W
Chang'e
GanTheKid
Chang'e
2
4
12
2
L
Yemoja
0
3
5
0.83
W
6
1
10
11
L
6
5
3
1.5
W
Thanatos
ToeJam510
Thanatos
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,289
Damage
34,881
41,148
Taken
46,633
24,386
Mitigated
15,279
8,672
Healing
22,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GamerNation2213
Heimdallr
13,019
4,355
0
887
15,898
5,877
511
5,115
10,783
0
45,239
W
Chang'e
GanTheKid
Chang'e
10,455
1,602
4,212
5,447
14,315
5,648
608
7,103
7,212
39,523
0
L
Yemoja
7,962
1,053
1,646
3,663
14,426
15,286
267
3,693
10,733
23,458
0
W
9,921
3,668
389
1,739
15,236
4,628
896
9,141
6,095
0
49,651
L
18,308
4,984
695
1,781
10,824
3,223
657
1,911
8,913
39,012
0
W
Thanatos
ToeJam510
Thanatos
14,505
4,388
0
10,720
17,082
5,003
1,360
10,480
6,602
0
51,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
35,571
124
Minions Killed
211
2
Camps Cleared
9
771,606
Distance Traveled
954,300
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,835
637
55
3
0
250,331
0
W
Chang'e
11,082
652
53
3
2
306,354
3
L
Yemoja
10,712
630
22
1
0
248,042
0
W
Ullr
12,190
717
74
4
5
325,581
0
L
Nu Wa
11,352
668
47
3
2
273,233
4
W
Thanatos
12,299
723
84
5
2
322,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role