Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Badguy757
Kumbhakarna
Level 147
God Stats
0W - 3L
1,421 SR
Queue Stats
91W - 91L
1,561 Elo+
Party 3
Merlin
Merlin
OppDestroya
Merlin
Level 118
God Stats
8W - 3L
1,716 SR
Queue Stats
143W - 105L
1,598 Elo+
Party 1
Sun Wukong
Sun Wukong
Snuckzu
Sun Wukong
Level 108
God Stats
22W - 16L
1,703 SR
Queue Stats
255W - 228L
1,535 Elo+
Party 1
Set
Set
terror31220
Set
Level 129
God Stats
0W - 7L
1,050 SR
Queue Stats
418W - 381L
1,485 Elo+
Solo
Team Averages
Level 132
1,478 SR
1,536 Elo+

VS

Team Averages
Level 109
1,571 SR
1,600 Elo+
Agni
Agni
HITSS
Agni
Level 68
God Stats
2W - 5L
1,395 SR
Queue Stats
96W - 70L
1,638 Elo+
Solo
Fenrir
Fenrir
HypsterCachondo
Fenrir
Level 119
God Stats
3W - 0L
1,839 SR
Queue Stats
40W - 29L
1,635 Elo+
Party 2
Tyr
Tyr
KaoticSalvatore
Tyr
Level 137
God Stats
1W - 1L
1,546 SR
Queue Stats
190W - 169L
1,580 Elo+
Party 2
Medusa
Medusa
MBrujo
Medusa
Level 156
God Stats
11W - 8L
1,593 SR
Queue Stats
188W - 179L
1,589 Elo+
Solo
Cthulhu
Cthulhu
weasel13
Cthulhu
Level 63
God Stats
9W - 9L
1,484 SR
Queue Stats
176W - 159L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 5 / 2
8,935
526
6,775
14,104
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Badguy757
Kumbhakarna
12
0 / 3 / 2
7,404
436
3,252
14,378
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
2 / 5 / 0
8,460
498
7,348
12,397
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Snuckzu
Sun Wukong
14
3 / 3 / 0
8,839
520
9,933
18,142
12,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 2
8,427
496
3,868
13,244
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
HITSS
Agni
18
9 / 2 / 2
11,129
655
16,747
8,139
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 3 / 6
10,262
604
10,012
15,407
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 1 / 2
10,539
620
10,989
15,050
16,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
MBrujo
Medusa
17
3 / 0 / 1
10,434
614
8,354
5,846
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
weasel13
Cthulhu
15
1 / 3 / 13
9,485
558
8,457
15,090
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
22
22
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
2
0.8
L
Kumbhakarna
Badguy757
Kumbhakarna
0
3
2
0.33
W
Agni
HITSS
Agni
9
2
2
5
W
7
3
6
3.33
W
2
1
2
3
W
Medusa
MBrujo
Medusa
3
0
1
3.5
L
Merlin
2
5
0
0.4
L
Sun Wukong
Snuckzu
Sun Wukong
3
3
0
1
L
1
6
2
0.33
W
Cthulhu
weasel13
Cthulhu
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,176
Damage
54,559
72,265
Taken
59,532
36,483
Mitigated
37,678
23,683
Healing
25,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,775
4,542
0
3,971
14,104
3,759
0
4,420
9,633
0
58,817
L
Kumbhakarna
Badguy757
Kumbhakarna
3,252
386
483
3,528
14,378
12,604
0
6,641
7,689
13,089
0
W
Agni
HITSS
Agni
16,747
1,209
0
1,286
8,139
2,613
622
2,535
5,424
82,777
0
W
10,012
3,021
0
7,261
15,407
6,250
711
974
14,365
0
67,782
W
10,989
825
0
8,979
15,050
16,002
42
2,097
12,889
0
62,363
W
Medusa
MBrujo
Medusa
8,354
4,457
0
3,982
5,846
1,964
1,638
249
5,597
0
88,608
L
Merlin
7,348
360
76
3,073
12,397
3,766
0
7,911
4,486
70,362
0
L
Sun Wukong
Snuckzu
Sun Wukong
9,933
1,677
256
8,133
18,142
12,119
0
1,594
15,487
4,221
50,610
L
3,868
1,549
0
4,163
13,244
4,235
0
3,569
9,595
0
48,815
W
Cthulhu
weasel13
Cthulhu
8,457
782
131
4,110
15,090
10,849
267
5,374
9,528
23,280
5,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
51,849
477
Minions Killed
585
0
Camps Cleared
0
1,610,598
Distance Traveled
1,786,553
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,935
526
113
7
0
321,399
3
L
Kumbhakarna
7,404
436
14
1
0
355,299
5
W
Agni
11,129
655
148
9
0
349,511
6
W
Fenrir
10,262
604
114
7
0
336,991
2
W
Tyr
10,539
620
128
8
0
377,222
5
W
Medusa
10,434
614
149
9
0
373,958
2
L
Merlin
8,460
498
139
8
0
289,649
5
L
Sun Wukong
8,839
520
112
7
0
346,238
3
L
Set
8,427
496
99
6
0
298,013
3
W
Cthulhu
9,485
558
46
3
0
348,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role