Player Matchup

Fenrir
Fenrir
BeckBeckRugsag
Fenrir
Level 104
God Stats
3W - 0L
1,696 SR
Queue Stats
43W - 32L
1,607 Elo+
Party 1
Artio
Artio
Deinhardesrohr
Artio
Level 156
God Stats
2W - 2L
1,534 SR
Queue Stats
153W - 136L
1,599 Elo+
Party 1
Anhur
Anhur
ElecTrix_ak_Marc
Anhur
Level 157
God Stats
3W - 6L
1,561 SR
Queue Stats
404W - 372L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
concordia123
Morgan Le Fay
Level 109
God Stats
8W - 3L
1,699 SR
Queue Stats
272W - 257L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
eliasthescorpion
Gilgamesh
Level 48
God Stats
4W - 2L
1,726 SR
Queue Stats
6W - 5L
1,628 Elo+
Party 1
Team Averages
Level 115
1,643 SR
1,580 Elo+

VS

Team Averages
Level 44
1,533 SR
1,407 Elo+
Ne Zha
Ne Zha
Chudik_17
Ne Zha
Level 19
God Stats
1W - 1L
1,767 SR
Queue Stats
24W - 30L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
F_Zhu4ara_
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 166L
1,411 Elo+
Party 2
Chronos
Chronos
IgorTron
Chronos
Level 39
God Stats
11W - 12L
1,440 SR
Queue Stats
88W - 69L
1,478 Elo+
Party 2
Sol
Sol
Pixel Nurse
Sol
Level 65
God Stats
178W - 193L
1,460 SR
Queue Stats
269W - 293L
1,365 Elo+
Solo
Cabrakan
Cabrakan
mr_xaker
Cabrakan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 92L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
9,741
609
6,031
11,675
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 15
9,618
601
6,905
15,714
14,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

16
11 / 4 / 3
10,385
649
16,384
12,407
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
concordia123
Morgan Le Fay
17
14 / 3 / 4
11,037
690
13,667
9,780
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
14
3 / 1 / 3
8,653
541
8,062
9,742
7,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chudik_17
Ne Zha
12
1 / 5 / 3
7,896
494
4,988
13,755
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
F_Zhu4ara_
Danzaburou
12
1 / 8 / 2
7,774
486
3,351
12,737
2,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
IgorTron
Chronos
14
2 / 5 / 1
8,836
552
9,603
11,750
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 9 / 1
8,707
544
5,605
12,841
3,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
mr_xaker
Cabrakan
12
2 / 7 / 1
8,205
513
5,430
16,416
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
34
Kills
9
9
Deaths
34
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Ne Zha
Chudik_17
Ne Zha
1
5
3
0.5
W
2
0
15
9.5
W
11
4
3
3.13
L
Danzaburou
F_Zhu4ara_
Danzaburou
1
8
2
0.25
L
Chronos
IgorTron
Chronos
2
5
1
0.5
L
3
9
1
0.39
W
Morgan Le Fay
concordia123
Morgan Le Fay
14
3
4
5.33
W
Gilgamesh
3
1
3
4.5
L
Cabrakan
mr_xaker
Cabrakan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,049
Damage
28,977
59,318
Taken
67,499
34,996
Mitigated
29,407
21,794
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,031
1,149
0
5,275
11,675
4,994
660
2,893
8,782
0
73,041
L
Ne Zha
Chudik_17
Ne Zha
4,988
1,402
0
5,193
13,755
3,987
199
3,709
9,890
0
36,469
W
6,905
635
977
6,607
15,714
14,984
70
3,936
11,778
33,458
8,027
W
16,384
9,914
0
4,164
12,407
3,806
0
3,292
9,115
0
72,908
L
Danzaburou
F_Zhu4ara_
Danzaburou
3,351
1,460
0
2,751
12,737
2,676
459
1,580
11,157
0
36,038
L
Chronos
IgorTron
Chronos
9,603
3,189
0
2,821
11,750
4,777
610
3,142
8,579
40,403
5,117
L
5,605
608
575
3,218
12,841
3,575
1,334
7,102
5,347
39,052
0
W
Morgan Le Fay
concordia123
Morgan Le Fay
13,667
490
138
2,914
9,780
3,935
1,710
4,511
5,269
64,382
0
W
Gilgamesh
8,062
1,992
0
1,719
9,742
7,277
398
4,982
4,760
5,225
26,911
L
Cabrakan
mr_xaker
Cabrakan
5,430
635
164
2,113
16,416
14,392
0
4,219
12,060
20,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,434
Gold Earned
41,418
464
Minions Killed
308
0
Camps Cleared
0
1,583,538
Distance Traveled
1,463,204
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,741
609
130
8
0
358,549
4
L
Ne Zha
7,896
494
70
4
0
321,180
0
W
Artio
9,618
601
67
4
0
332,479
8
W
Anhur
10,385
649
104
7
0
271,596
4
L
Danzaburou
7,774
486
65
4
0
295,353
4
L
Chronos
8,836
552
84
5
0
285,618
3
L
Sol
8,707
544
59
4
0
264,895
0
W
Morgan Le Fay
11,037
690
108
7
0
310,737
6
W
Gilgamesh
8,653
541
55
3
0
310,177
1
L
Cabrakan
8,205
513
30
2
0
296,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role