Player Matchup

Danzaburou
Danzaburou
Athroxz
Danzaburou
Level 149
God Stats
9W - 13L
1,467 SR
Queue Stats
151W - 172L
1,428 Elo+
Solo
Hel
Hel
Nyx Aj
Hel
Level 118
God Stats
16W - 21L
1,537 SR
Queue Stats
170W - 176L
1,508 Elo+
Party 1
Kali
Kali
Viperxvx
Kali
Level 120
God Stats
0W - 1L
1,737 SR
Queue Stats
47W - 65L
1,354 Elo+
Party 1
Team Averages
Level 129
1,580 SR
1,430 Elo+

VS

Team Averages
Level 27
1,606 SR
1,317 Elo+
Ymir
Ymir
GRIMDOLF
Ymir
Level 11
God Stats
2W - 2L
1,428 SR
Queue Stats
2W - 2L
1,203 Elo+
Party 2
Hou Yi
Hou Yi
Meatymyths
Hou Yi
Level 48
God Stats
1W - 0L
1,761 SR
Queue Stats
8W - 10L
1,434 Elo+
Party 2
Bacchus
Bacchus
koop302
Bacchus
Level 22
God Stats
2W - 0L
1,628 SR
Queue Stats
3W - 4L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Athroxz
Danzaburou
10
0 / 5 / 3
6,684
668
3,292
8,642
2,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
Nyx Aj
Hel
11
2 / 6 / 0
7,014
701
3,232
7,958
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
8
1 / 7 / 2
6,018
602
3,229
8,315
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
5 / 1 / 12
8,073
807
3,223
6,101
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Meatymyths
Hou Yi
13
8 / 0 / 10
8,473
847
12,742
6,374
1,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
koop302
Bacchus
11
5 / 2 / 11
7,838
784
5,967
5,236
5,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
18
18
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Athroxz
Danzaburou
0
5
3
0.3
W
Ymir
5
1
12
11
W
Hou Yi
Meatymyths
Hou Yi
8
0
10
13
L
Hel
Nyx Aj
Hel
2
6
0
0.33
L
Kali
1
7
2
0.29
W
Bacchus
koop302
Bacchus
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,753
Damage
21,932
24,915
Taken
17,711
8,338
Mitigated
11,707
5,028
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Athroxz
Danzaburou
3,292
916
0
1,509
8,642
2,626
0
3,014
5,558
0
18,252
W
Ymir
3,223
649
782
1,382
6,101
4,627
420
1,574
4,409
13,375
0
W
Hou Yi
Meatymyths
Hou Yi
12,742
5,925
0
1,637
6,374
1,980
910
868
5,418
0
36,187
L
Hel
Nyx Aj
Hel
3,232
198
1,005
1,783
7,958
2,877
0
3,310
4,575
17,039
0
L
Kali
3,229
1,129
0
731
8,315
2,835
0
2,613
5,483
0
5,533
W
Bacchus
koop302
Bacchus
5,967
343
801
685
5,236
5,100
101
1,264
3,851
16,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,716
Gold Earned
24,384
77
Minions Killed
95
2
Camps Cleared
6
410,141
Distance Traveled
498,854
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,684
668
40
4
0
149,339
0
W
Ymir
8,073
807
31
3
1
161,036
0
W
Hou Yi
8,473
847
44
4
4
170,040
1
L
Hel
7,014
701
34
3
1
154,719
3
L
Kali
6,018
602
3
0
1
106,083
1
W
Bacchus
7,838
784
20
2
1
167,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role