Player Matchup

Bakasura
Bakasura
A1D1R1I1A1N
Bakasura
Level 87
God Stats
4W - 2L
1,554 SR
Queue Stats
308W - 345L
1,376 Elo+
Solo
Sol
Sol
Jaxze--
Sol
Level 125
God Stats
475W - 516L
1,425 SR
Queue Stats
804W - 868L
1,338 Elo+
Party 2
Loki
Loki
JukeFZ
Loki
Level 119
God Stats
4W - 5L
1,371 SR
Queue Stats
231W - 245L
1,405 Elo+
Party 2
The Morrigan
The Morrigan
ObnoxiousPsycho
The Morrigan
Level 54
God Stats
1W - 2L
1,289 SR
Queue Stats
178W - 197L
1,422 Elo+
Solo
Sylvanus
Sylvanus
meli_mar
Sylvanus
Level 88
God Stats
25W - 19L
1,514 SR
Queue Stats
207W - 206L
1,426 Elo+
Solo
Team Averages
Level 95
1,430 SR
1,393 Elo+

VS

Team Averages
Level 67
1,549 SR
1,348 Elo+
Chiron
Chiron
BAM3R0N
Chiron
Level 126
God Stats
4W - 2L
1,592 SR
Queue Stats
480W - 534L
1,440 Elo+
Solo
Ganesha
Ganesha
Jhuun
Ganesha
Level 86
God Stats
1W - 1L
1,681 SR
Queue Stats
75W - 100L
1,331 Elo+
Party 1
Mercury
Mercury
L_SPEED_
Mercury
Level 54
God Stats
63W - 70L
1,481 SR
Queue Stats
85W - 109L
1,317 Elo+
Party 1
Chang'e
Chang'e
bia_brazil
Chang'e
Level 43
God Stats
1W - 2L
1,528 SR
Queue Stats
30W - 44L
1,315 Elo+
Party 1
Cu Chulainn
Cu Chulainn
onandim
Cu Chulainn
Level 27
God Stats
17W - 17L
1,463 SR
Queue Stats
43W - 57L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A1D1R1I1A1N
Bakasura
3
0 / 2 / 0
5,987
285
574
2,085
495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
20
15 / 2 / 6
12,928
616
26,728
19,097
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
JukeFZ
Loki
19
6 / 1 / 2
11,360
541
7,296
14,428
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

The Morrigan
ObnoxiousPsycho
The Morrigan
15
1 / 1 / 2
9,866
470
11,259
7,666
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
meli_mar
Sylvanus
13
1 / 6 / 5
8,780
418
11,279
19,689
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BAM3R0N
Chiron
14
7 / 4 / 2
9,712
462
16,715
16,802
5,585
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Jhuun
Ganesha
14
0 / 4 / 10
9,944
474
5,769
17,947
20,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
L_SPEED_
Mercury
18
4 / 6 / 0
11,491
547
7,085
16,217
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
bia_brazil
Chang'e
14
0 / 4 / 1
8,654
412
3,992
16,094
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
onandim
Cu Chulainn
15
1 / 5 / 2
9,450
450
7,765
15,751
11,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
23
Kills
12
12
Deaths
23
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A1D1R1I1A1N
Bakasura
0
2
0
0
L
Chiron
BAM3R0N
Chiron
7
4
2
2
W
Sol
15
2
6
9
L
Ganesha
Jhuun
Ganesha
0
4
10
1.25
W
Loki
JukeFZ
Loki
6
1
2
7
L
Mercury
L_SPEED_
Mercury
4
6
0
0.67
W
The Morrigan
ObnoxiousPsycho
The Morrigan
1
1
2
2
L
Chang'e
bia_brazil
Chang'e
0
4
1
0.13
W
Sylvanus
meli_mar
Sylvanus
1
6
5
0.58
L
Cu Chulainn
onandim
Cu Chulainn
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,136
Damage
41,326
62,965
Taken
82,811
31,202
Mitigated
48,655
26,286
Healing
24,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A1D1R1I1A1N
Bakasura
574
423
98
472
2,085
495
0
214
1,871
0
4,433
L
Chiron
BAM3R0N
Chiron
16,715
7,265
474
5,192
16,802
5,585
917
12,067
4,725
825
64,622
W
Sol
26,728
9,730
0
10,853
19,097
6,976
3,829
4,577
14,000
101,233
0
L
Ganesha
Jhuun
Ganesha
5,769
567
1,141
5,411
17,947
20,777
266
11,912
6,025
35,279
0
W
Loki
JukeFZ
Loki
7,296
1,434
0
5,393
14,428
5,881
0
872
13,342
0
85,964
L
Mercury
L_SPEED_
Mercury
7,085
2,727
0
505
16,217
6,118
0
5,029
11,188
0
97,511
W
The Morrigan
ObnoxiousPsycho
The Morrigan
11,259
1,769
353
660
7,666
3,034
0
2,008
5,525
71,772
0
L
Chang'e
bia_brazil
Chang'e
3,992
280
2,361
5,961
16,094
4,925
917
10,161
5,925
45,025
0
W
Sylvanus
meli_mar
Sylvanus
11,279
3,144
1,895
6,562
19,689
14,816
174
3,125
16,375
28,779
0
L
Cu Chulainn
onandim
Cu Chulainn
7,765
684
0
3,280
15,751
11,250
661
10,246
5,497
5,673
45,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,921
Gold Earned
49,251
443
Minions Killed
490
0
Camps Cleared
0
1,640,457
Distance Traveled
1,953,780
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,987
285
12
1
0
67,451
0
L
Chiron
9,712
462
123
6
0
344,347
1
W
Sol
12,928
616
153
7
0
385,356
3
L
Ganesha
9,944
474
14
1
0
373,256
6
W
Loki
11,360
541
129
6
0
415,849
1
L
Mercury
11,491
547
146
7
0
484,851
0
W
The Morrigan
9,866
470
118
6
0
401,109
6
L
Chang'e
8,654
412
98
5
0
359,394
6
W
Sylvanus
8,780
418
31
1
0
370,692
2
L
Cu Chulainn
9,450
450
109
5
0
391,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role