Player Matchup

Discordia
Discordia
Machooo1713
Discordia
Level 48
God Stats
4W - 2L
1,665 SR
Queue Stats
31W - 36L
1,343 Elo+
Solo
Izanami
Izanami
Oitk
Izanami
Level 68
God Stats
2W - 1L
1,501 SR
Queue Stats
22W - 21L
1,415 Elo+
Party 1
Bellona
Bellona
grklatina23
Bellona
Level 64
God Stats
8W - 4L
1,776 SR
Queue Stats
133W - 154L
1,358 Elo+
Solo
Mercury
Mercury
monkey_cheze
Mercury
Level 79
God Stats
3W - 1L
1,577 SR
Queue Stats
8W - 10L
1,421 Elo+
Party 1
Atlas
Atlas
samiel_007
Atlas
Level 57
God Stats
13W - 7L
1,565 SR
Queue Stats
174W - 204L
1,336 Elo+
Solo
Team Averages
Level 63
1,617 SR
1,375 Elo+

VS

Team Averages
Level 98
1,518 SR
1,357 Elo+
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Facunjojo
Ganesha
Level 64
God Stats
6W - 1L
1,648 SR
Queue Stats
115W - 122L
1,333 Elo+
Solo
Cupid
Cupid
Mrs Nitro 11
Cupid
Level 109
God Stats
4W - 2L
1,530 SR
Queue Stats
475W - 597L
1,301 Elo+
Solo
Pele
Pele
WesJenkins162
Pele
Level 81
God Stats
9W - 9L
1,400 SR
Queue Stats
132W - 144L
1,332 Elo+
Solo
Sol
Sol
xXMiniMintXx
Sol
Level 85
God Stats
12W - 10L
1,513 SR
Queue Stats
397W - 474L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Machooo1713
Discordia
12
1 / 3 / 2
6,851
489
8,651
8,625
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Oitk
Izanami
12
5 / 5 / 1
7,482
534
10,211
9,751
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
grklatina23
Bellona
9
0 / 2 / 0
5,665
405
534
4,152
2,664
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
monkey_cheze
Mercury
10
2 / 4 / 2
6,373
455
5,210
9,998
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
10
1 / 5 / 4
6,116
437
7,147
10,347
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 0 / 2
8,752
625
2,948
3,822
4,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Facunjojo
Ganesha
12
0 / 1 / 13
7,990
571
4,136
15,656
12,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 3
8,161
583
4,981
10,973
2,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 4 / 5
8,751
625
6,849
12,486
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

13
6 / 2 / 4
8,101
579
9,218
10,656
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
19
19
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
2
4
W
Ganesha
Facunjojo
Ganesha
0
1
13
6.5
L
Discordia
Machooo1713
Discordia
1
3
2
0.67
W
3
2
3
2.25
L
Izanami
Oitk
Izanami
5
5
1
1.1
W
7
4
5
2.38
L
Bellona
grklatina23
Bellona
0
2
0
0
L
Mercury
monkey_cheze
Mercury
2
4
2
0.75
L
Atlas
1
5
4
0.6
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,753
Damage
28,132
42,873
Taken
53,593
18,352
Mitigated
27,772
11,479
Healing
25,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,948
383
0
1,148
3,822
4,329
132
311
3,511
0
49,999
W
Ganesha
Facunjojo
Ganesha
4,136
223
2,946
5,755
15,656
12,301
97
4,023
11,285
25,081
0
L
Discordia
Machooo1713
Discordia
8,651
575
0
1,659
8,625
2,874
467
4,322
4,303
39,682
0
W
4,981
2,778
290
5,044
10,973
2,763
1,443
3,021
7,478
0
56,837
L
Izanami
Oitk
Izanami
10,211
6,132
49
2,532
9,751
2,804
0
2,374
7,377
0
45,820
W
6,849
1,201
192
5,793
12,486
3,987
0
1,561
10,891
0
52,490
L
Bellona
grklatina23
Bellona
534
184
0
1,540
4,152
2,664
0
852
3,300
0
21,271
L
Mercury
monkey_cheze
Mercury
5,210
2,372
298
3,012
9,998
3,017
0
1,265
8,733
0
30,814
L
Atlas
7,147
2,760
120
2,269
10,347
6,993
0
3,936
6,411
19,641
0
W
9,218
2,947
0
4,204
10,656
4,392
2,379
5,952
4,630
40,348
5,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
41,755
287
Minions Killed
427
0
Camps Cleared
0
1,226,957
Distance Traveled
1,400,779
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,752
625
104
7
0
282,289
4
W
Ganesha
7,990
571
18
1
0
288,759
2
L
Discordia
6,851
489
69
5
0
267,298
1
W
Cupid
8,161
583
121
9
0
267,484
4
L
Izanami
7,482
534
91
7
0
214,029
4
W
Pele
8,751
625
92
7
0
303,788
1
L
Bellona
5,665
405
46
3
0
192,428
5
L
Mercury
6,373
455
59
4
0
289,335
0
L
Atlas
6,116
437
22
2
0
263,867
2
W
Sol
8,101
579
92
7
0
258,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role