Player Matchup

King Arthur
King Arthur
BLANK_INT3RLUDE
King Arthur
Level 139
God Stats
0W - 1L
1,712 SR
Queue Stats
210W - 176L
1,500 Elo+
Party 1
Kali
Kali
GetBakedNSleep
Kali
Level 144
God Stats
6W - 2L
1,809 SR
Queue Stats
220W - 219L
1,582 Elo+
Party 1
Hel
Hel
KingOfRampages
Hel
Level 26
God Stats
3W - 5L
1,534 SR
Queue Stats
10W - 11L
1,522 Elo+
Party 1
Zeus
Zeus
Tezhuu
Zeus
Level 127
God Stats
8W - 6L
1,569 SR
Queue Stats
577W - 518L
1,497 Elo+
Party 1
Chernobog
Chernobog
boogie1352
Chernobog
Level 108
God Stats
9W - 6L
1,697 SR
Queue Stats
236W - 213L
1,636 Elo+
Party 1
Team Averages
Level 109
1,664 SR
1,547 Elo+

VS

Team Averages
Level 73
1,503 SR
1,516 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Aifei1
Atlas
Level 129
God Stats
1W - 0L
1,625 SR
Queue Stats
14W - 23L
1,462 Elo+
Party 2
Vulcan
Vulcan
Pingadulce69969
Vulcan
Level 27
God Stats
1W - 2L
1,213 SR
Queue Stats
32W - 34L
1,518 Elo+
Party 2
Loki
Loki
RiasGremory96
Loki
Level 122
God Stats
5W - 4L
1,560 SR
Queue Stats
269W - 186L
1,575 Elo+
Party 3
Nu Wa
Nu Wa
xxRedsixx
Nu Wa
Level 49
God Stats
4W - 3L
1,617 SR
Queue Stats
137W - 132L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLANK_INT3RLUDE
King Arthur
18
3 / 2 / 0
11,296
565
6,029
20,047
17,747
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 5 / 3
8,767
438
8,140
21,261
9,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 4
7,524
376
5,307
13,539
4,221
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Tezhuu
Zeus
16
4 / 5 / 3
10,258
513
13,505
9,780
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
boogie1352
Chernobog
18
2 / 3 / 4
10,755
538
13,327
21,853
9,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 3 / 2
10,502
525
9,862
13,882
4,930
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Aifei1
Atlas
14
0 / 3 / 5
9,365
468
7,429
20,454
22,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 0 / 1
11,317
566
18,729
8,673
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
13 / 1 / 1
12,554
628
13,781
12,614
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
xxRedsixx
Nu Wa
18
2 / 2 / 15
11,768
588
17,648
11,678
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
22
22
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
2
1.33
W
Atlas
Aifei1
Atlas
0
3
5
0.83
L
King Arthur
BLANK_INT3RLUDE
King Arthur
3
2
0
1.5
L
0
5
3
0.3
L
0
7
4
0.29
W
4
0
1
4.5
W
13
1
1
13.5
L
Zeus
Tezhuu
Zeus
4
5
3
1.1
L
Chernobog
boogie1352
Chernobog
2
3
4
1.33
W
Nu Wa
xxRedsixx
Nu Wa
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,308
Damage
67,449
86,480
Taken
67,301
43,781
Mitigated
42,144
24,801
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,862
4,627
730
3,671
13,882
4,930
1,576
1,880
11,926
0
70,606
W
Atlas
Aifei1
Atlas
7,429
1,771
0
2,408
20,454
22,654
218
6,491
13,741
37,238
0
L
King Arthur
BLANK_INT3RLUDE
King Arthur
6,029
239
120
4,742
20,047
17,747
0
13,816
5,798
5,818
67,051
L
8,140
3,021
0
6,862
21,261
9,573
0
9,579
11,356
0
70,808
L
5,307
181
1,501
2,778
13,539
4,221
0
6,709
6,572
28,996
0
W
18,729
9,158
0
2,912
8,673
3,853
726
877
7,772
92,316
0
W
13,781
4,290
0
2,815
12,614
6,295
0
3,008
9,456
0
109,194
L
Zeus
Tezhuu
Zeus
13,505
740
0
390
9,780
3,202
0
6,389
2,969
70,689
0
L
Chernobog
boogie1352
Chernobog
13,327
7,541
0
8,408
21,853
9,038
0
5,640
15,979
0
107,951
W
Nu Wa
xxRedsixx
Nu Wa
17,648
1,402
224
3,719
11,678
4,412
392
6,261
5,053
91,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,600
Gold Earned
55,506
668
Minions Killed
673
0
Camps Cleared
0
2,041,338
Distance Traveled
2,097,910
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,502
525
148
7
0
407,926
4
W
Atlas
9,365
468
56
3
0
400,554
8
L
King Arthur
11,296
565
169
8
0
426,130
0
L
Kali
8,767
438
110
6
0
435,182
3
L
Hel
7,524
376
54
3
0
371,156
5
W
Vulcan
11,317
566
149
7
0
421,617
0
W
Loki
12,554
628
166
8
0
466,535
1
L
Zeus
10,258
513
153
8
0
386,162
11
L
Chernobog
10,755
538
182
9
0
422,708
6
W
Nu Wa
11,768
588
154
8
0
401,278
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role