Player Matchup

Izanami
Izanami
GlitchTrap4842
Izanami
Level 140
God Stats
2W - 1L
1,641 SR
Queue Stats
101W - 114L
1,520 Elo+
Party 1
Ganesha
Ganesha
Joaovitoruchoa
Ganesha
Level 102
God Stats
1W - 1L
1,809 SR
Queue Stats
63W - 89L
1,440 Elo+
Party 1
Zeus
Zeus
XxMouses
Zeus
Level 153
God Stats
52W - 71L
1,586 SR
Queue Stats
698W - 832L
1,475 Elo+
Party 1
Team Averages
Level 132
1,679 SR
1,478 Elo+

VS

Team Averages
Level 140
1,593 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
Herorushador
Ah Muzen Cab
Level 122
God Stats
3W - 0L
1,858 SR
Queue Stats
8W - 6L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Magiksz
Gilgamesh
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,483 Elo+
Party 2
Scylla
Scylla
vi3ja
Scylla
Level 160
God Stats
2W - 1L
1,423 SR
Queue Stats
56W - 58L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
9,413
588
11,432
14,721
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 4
10,200
638
11,051
26,160
23,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
15
3 / 6 / 0
10,236
640
19,134
13,969
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Herorushador
Ah Muzen Cab
15
4 / 3 / 14
11,396
712
20,659
17,009
5,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Magiksz
Gilgamesh
16
7 / 1 / 10
12,765
798
12,601
27,041
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
vi3ja
Scylla
19
11 / 0 / 10
12,931
808
14,660
10,581
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
22
22
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Ah Muzen Cab
Herorushador
Ah Muzen Cab
4
3
14
3.67
L
0
7
4
0.29
W
Gilgamesh
Magiksz
Gilgamesh
7
1
10
12
L
Zeus
3
6
0
0.5
W
Scylla
vi3ja
Scylla
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,617
Damage
47,920
54,850
Taken
54,631
34,134
Mitigated
23,691
12,289
Healing
22,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,432
6,430
0
2,750
14,721
5,656
761
4,614
9,859
0
41,515
W
Ah Muzen Cab
Herorushador
Ah Muzen Cab
20,659
7,220
0
5,794
17,009
5,310
1,102
11,234
5,775
0
60,877
L
11,051
1,127
296
6,336
26,160
23,773
69
8,536
17,040
25,672
0
W
Gilgamesh
Magiksz
Gilgamesh
12,601
2,673
0
11,527
27,041
15,044
476
14,213
12,828
2,948
24,698
L
Zeus
19,134
1,317
0
2,907
13,969
4,705
0
1,824
12,045
47,918
0
W
Scylla
vi3ja
Scylla
14,660
1,152
0
4,709
10,581
3,337
1,150
5,609
4,972
54,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
37,092
183
Minions Killed
166
6
Camps Cleared
7
733,752
Distance Traveled
955,069
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,413
588
81
5
4
232,575
3
W
Ah Muzen Cab
11,396
712
64
4
1
322,638
3
L
Ganesha
10,200
638
10
1
0
256,556
5
W
Gilgamesh
12,765
798
23
1
2
330,114
2
L
Zeus
10,236
640
92
6
2
244,621
3
W
Scylla
12,931
808
79
5
4
302,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role