Player Matchup

Medusa
Medusa
Silver V
Cleanybus
Medusa
Silver V
Level 95
God Stats
1W - 3L
1,570 SR
Queue Stats
55W - 78L
632 MMR
Solo
Arachne
Arachne
Bronze II
Dyslexican32
Arachne
Bronze II
Level 123
God Stats
2W - 4L
1,559 SR
Queue Stats
15W - 39L
470 MMR
Solo
Amaterasu
Amaterasu
Silver IV
Resident0
Amaterasu
Silver IV
Level 86
God Stats
0W - 1L
1,740 SR
Queue Stats
2W - 9L
796 MMR
Party 1
Artio
Artio
Silver IV
RobloxPro9
Artio
Silver IV
Level 141
God Stats
0W - 2L
1,409 SR
Queue Stats
31W - 51L
750 MMR
Party 1
Janus
Janus
Bronze III
ZanyHyena
Janus
Bronze III
Level 94
God Stats
51W - 68L
1,448 SR
Queue Stats
358W - 393L
-28 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,545 SR
524 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,490 SR
935 MMR
Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
BastiSean
Geb
Silver IV
Level 127
God Stats
1W - 1L
1,277 SR
Queue Stats
420W - 434L
581 MMR
Solo
Nu Wa
Nu Wa
Silver III
Shammwoww
Nu Wa
Silver III
Level 69
God Stats
3W - 3L
1,531 SR
Queue Stats
51W - 62L
830 MMR
Solo
Osiris
Osiris
Bronze I
kunkomesias
Osiris
Bronze I
Level 141
God Stats
3W - 0L
1,644 SR
Queue Stats
233W - 266L
263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cleanybus
Medusa
6
0 / 3 / 0
4,194
419
1,583
4,630
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Dyslexican32
Arachne
9
2 / 4 / 0
5,450
545
2,641
8,862
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Amaterasu
Resident0
Amaterasu
10
3 / 3 / 1
5,864
586
6,359
9,003
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Artio
7
0 / 1 / 0
4,401
440
609
6,168
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
ZanyHyena
Janus
10
0 / 1 / 1
5,383
538
1,330
4,863
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Hou YiMulanFreyaBastet

VS

Bans
AtlasAthenaCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 0 / 0
7,544
754
4,848
4,090
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
 
Da Ji
10
2 / 1 / 2
6,269
627
3,886
7,237
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 4
5,606
561
2,478
6,861
5,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nu Wa
Shammwoww
Nu Wa
11
2 / 1 / 0
6,476
648
4,480
3,232
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
3 / 3 / 1
6,599
660
5,479
10,174
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
12
12
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
0
4
W
Da Ji
 
Da Ji
2
1
2
3
W
1
0
4
3
L
Medusa
Cleanybus
Medusa
0
3
0
0
L
Arachne
Dyslexican32
Arachne
2
4
0
0.5
L
Amaterasu
Resident0
Amaterasu
3
3
1
1.17
L
Artio
0
1
0
0
W
Nu Wa
Shammwoww
Nu Wa
2
1
0
2
L
Janus
ZanyHyena
Janus
0
1
1
0.5
W
Osiris
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,522
Damage
21,171
33,526
Taken
31,594
12,976
Mitigated
15,064
11,346
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,848
2,865
0
1,413
4,090
1,805
2,886
369
3,721
0
54,964
W
Da Ji
 
Da Ji
3,886
1,048
0
3,427
7,237
2,362
0
0
7,197
0
31,914
W
2,478
568
169
1,942
6,861
5,241
120
687
6,154
10,380
3,222
L
Medusa
Cleanybus
Medusa
1,583
751
0
975
4,630
894
0
1,138
3,410
0
17,276
L
Arachne
Dyslexican32
Arachne
2,641
2,091
0
3,680
8,862
2,485
0
1,552
7,166
0
20,858
L
Amaterasu
Resident0
Amaterasu
6,359
3,625
0
3,653
9,003
5,854
0
653
8,268
0
25,506
L
Artio
609
32
205
1,333
6,168
2,470
0
1,173
4,913
7,442
0
W
Nu Wa
Shammwoww
Nu Wa
4,480
539
0
685
3,232
841
36
793
2,369
35,405
0
L
Janus
ZanyHyena
Janus
1,330
49
0
1,500
4,863
1,273
0
1,709
2,982
31,813
0
W
Osiris
5,479
2,615
0
4,417
10,174
4,815
0
0
9,670
343
30,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
32,494
227
Minions Killed
355
0
Camps Cleared
0
933,437
Distance Traveled
1,058,831
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,544
754
123
12
0
199,123
1
W
Da Ji
6,269
627
70
7
0
235,151
5
W
Geb
5,606
561
16
2
0
219,267
3
L
Medusa
4,194
419
35
4
0
158,637
1
L
Arachne
5,450
545
49
5
0
194,802
2
L
Amaterasu
5,864
586
52
5
0
230,836
1
L
Artio
4,401
440
13
1
0
140,674
0
W
Nu Wa
6,476
648
83
8
0
201,709
2
L
Janus
5,383
538
78
8
0
208,488
4
W
Osiris
6,599
660
63
6
0
203,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role