Player Matchup

Geb
Geb
Ashes Will Rise
Geb
Level 156
God Stats
8W - 2L
1,937 SR
Queue Stats
261W - 169L
1,635 Elo+
Party 1
Chang'e
Chang'e
Kkrillerz
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,294 Elo+
Party 1
Ne Zha
Ne Zha
TidiestPoem2632
Ne Zha
Level 24
God Stats
5W - 13L
1,339 SR
Queue Stats
19W - 27L
1,247 Elo+
Party 1
Team Averages
Level 70
1,592 SR
1,392 Elo+

VS

Team Averages
Level 56
1,443 SR
1,432 Elo+
Hercules
Hercules
AIwaysVexed
Hercules
Level 83
God Stats
2W - 5L
1,233 SR
Queue Stats
222W - 237L
1,523 Elo+
Party 2
Aphrodite
Aphrodite
Faithbomb94
Aphrodite
Level 58
God Stats
84W - 148L
1,325 SR
Queue Stats
84W - 148L
1,226 Elo+
Solo
Chaac
Chaac
WeShiesty
Chaac
Level 28
God Stats
34W - 11L
1,770 SR
Queue Stats
134W - 103L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
10,387
577
13,341
24,464
28,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Kkrillerz
Chang'e
16
1 / 5 / 3
11,134
619
11,971
19,959
16,216
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 9 / 0
10,646
591
6,350
18,526
5,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AIwaysVexed
Hercules
18
10 / 2 / 7
12,704
706
17,312
22,067
15,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Faithbomb94
Aphrodite
16
2 / 2 / 10
12,314
684
11,306
13,748
12,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
WeShiesty
Chaac
19
7 / 1 / 10
12,900
717
25,647
19,889
22,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
19
19
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
AIwaysVexed
Hercules
10
2
7
6.75
L
1
5
4
0.6
W
Aphrodite
Faithbomb94
Aphrodite
2
2
10
3.5
L
Chang'e
Kkrillerz
Chang'e
1
5
3
0.5
L
3
9
0
0.33
W
Chaac
WeShiesty
Chaac
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,662
Damage
54,265
62,949
Taken
55,704
51,072
Mitigated
50,370
13,587
Healing
33,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AIwaysVexed
Hercules
17,312
4,750
302
8,374
22,067
15,002
0
9,984
12,083
0
49,713
L
13,341
1,072
473
4,101
24,464
28,971
0
8,013
14,653
38,361
0
W
Aphrodite
Faithbomb94
Aphrodite
11,306
859
6,582
9,108
13,748
12,494
507
7,617
6,131
38,676
0
L
Chang'e
Kkrillerz
Chang'e
11,971
1,778
2,396
4,313
19,959
16,216
0
4,307
14,818
38,974
0
L
6,350
3,727
12
2,292
18,526
5,885
0
3,068
14,429
0
16,075
W
Chaac
WeShiesty
Chaac
25,647
2,063
623
8,413
19,889
22,874
543
8,973
10,916
9,319
62,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
37,918
134
Minions Killed
202
0
Camps Cleared
14
866,644
Distance Traveled
1,009,936
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,704
706
63
4
6
358,541
0
L
Geb
10,387
577
30
2
0
290,971
2
W
Aphrodite
12,314
684
51
3
4
290,581
1
L
Chang'e
11,134
619
75
4
0
303,253
0
L
Ne Zha
10,646
591
29
2
0
272,420
0
W
Chaac
12,900
717
88
5
4
360,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role