Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Br1ghtL1ghts
Thoth
Level 48
God Stats
3W - 1L
1,717 SR
Queue Stats
44W - 70L
1,356 Elo+
Solo
Thanatos
Thanatos
Ecliipsxx
Thanatos
Level 28
God Stats
11W - 18L
1,368 SR
Queue Stats
69W - 81L
1,403 Elo+
Party 1
Hercules
Hercules
HeeHooo
Hercules
Level 75
God Stats
26W - 24L
1,513 SR
Queue Stats
103W - 137L
1,444 Elo+
Party 1
Horus
Horus
TheDiceDragon
Horus
Level 45
God Stats
7W - 4L
1,647 SR
Queue Stats
29W - 25L
1,517 Elo+
Party 2
Team Averages
Level 61
1,549 SR
1,444 Elo+

VS

Team Averages
Level 46
1,417 SR
1,469 Elo+
Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Impietyy
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
Sheppard2112
Rama
Level 5
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SilentBlejd
Tsukuyomi
Level 44
God Stats
1W - 2L
1,403 SR
Queue Stats
65W - 77L
1,434 Elo+
Party 4
Agni
Agni
The_Sebik123
Agni
Level 46
God Stats
0W - 1L
1,402 SR
Queue Stats
57W - 69L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
6 / 0 / 1
6,752
675
5,510
3,503
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
1 / 2 / 0
4,632
463
525
2,114
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Ecliipsxx
Thanatos
11
8 / 0 / 0
7,016
702
4,787
5,922
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
HeeHooo
Hercules
10
4 / 0 / 1
6,229
623
4,047
5,245
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 7
6,063
606
2,960
6,560
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 1
4,957
496
1,165
5,958
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Impietyy
Chang'e
6
0 / 6 / 0
4,403
440
1,666
5,439
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 6 / 0
5,076
508
3,208
6,395
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
SilentBlejd
Tsukuyomi
9
2 / 3 / 0
5,358
536
2,734
7,261
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,603
460
1,269
4,215
833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
19
Kills
2
2
Deaths
19
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
1
6.5
L
Geb
 
Geb
0
0
1
0.5
W
1
2
0
0.5
W
Thanatos
Ecliipsxx
Thanatos
8
0
0
8
W
Hercules
HeeHooo
Hercules
4
0
1
4.5
L
Chang'e
Impietyy
Chang'e
0
6
0
0
L
0
6
0
0
L
Tsukuyomi
SilentBlejd
Tsukuyomi
2
3
0
0.67
W
0
0
7
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,829
Damage
10,042
23,344
Taken
29,268
10,090
Mitigated
7,812
12,306
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,510
996
34
1,351
3,503
983
0
1,050
2,415
44,489
0
L
Geb
 
Geb
1,165
60
0
1,294
5,958
2,730
0
2,254
3,704
12,882
0
W
525
0
0
380
2,114
323
424
159
1,955
9,995
0
W
Thanatos
Ecliipsxx
Thanatos
4,787
1,650
0
7,495
5,922
2,429
0
724
5,122
0
39,089
W
Hercules
HeeHooo
Hercules
4,047
1,214
0
838
5,245
2,957
282
37
5,208
0
21,882
L
Chang'e
Impietyy
Chang'e
1,666
148
202
525
5,439
863
0
1,415
4,024
10,930
0
L
3,208
2,878
0
684
6,395
1,570
0
0
6,395
0
19,495
L
Tsukuyomi
SilentBlejd
Tsukuyomi
2,734
899
0
3,485
7,261
1,816
0
866
6,395
0
23,268
W
2,960
1,131
182
2,026
6,560
3,398
0
1,938
4,544
0
13,450
L
1,269
504
0
681
4,215
833
0
1,500
2,715
19,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
24,397
241
Minions Killed
187
0
Camps Cleared
0
946,688
Distance Traveled
937,584
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,752
675
86
9
0
194,028
3
L
Geb
4,957
496
26
3
0
204,196
3
W
Thoth
4,632
463
17
2
0
97,289
1
W
Thanatos
7,016
702
83
8
0
239,424
1
W
Hercules
6,229
623
37
4
0
203,471
0
L
Chang'e
4,403
440
19
2
0
176,082
0
L
Rama
5,076
508
42
4
0
173,309
0
L
Tsukuyomi
5,358
536
62
6
0
212,728
0
W
Horus
6,063
606
18
2
0
212,476
4
L
Agni
4,603
460
38
4
0
171,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role