Player Matchup

Pele
Pele
RCali
Pele
Level 24
God Stats
2W - 2L
1,557 SR
Queue Stats
23W - 38L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
Solniwk0
Baron Samedi
Level 22
God Stats
1W - 1L
1,825 SR
Queue Stats
16W - 18L
1,411 Elo+
Party 3
Hercules
Hercules
ThokLP
Hercules
Level 45
God Stats
2W - 2L
1,619 SR
Queue Stats
16W - 31L
1,292 Elo+
Party 2
Heimdallr
Heimdallr
jiggly69
Heimdallr
Level 106
God Stats
1W - 2L
1,701 SR
Queue Stats
85W - 89L
1,460 Elo+
Solo
Ares
Ares
Хрюздюк
Ares
Level 49
God Stats
5W - 9L
1,345 SR
Queue Stats
50W - 55L
1,420 Elo+
Party 3
Team Averages
Level 49
1,609 SR
1,378 Elo+

VS

Team Averages
Level 55
1,470 SR
1,398 Elo+
Cupid
Cupid
JGOLDENLION
Cupid
Level 43
God Stats
5W - 7L
1,384 SR
Queue Stats
53W - 65L
1,400 Elo+
Party 1
Bellona
Bellona
MonsterHunterHUN
Bellona
Level 86
God Stats
12W - 3L
1,464 SR
Queue Stats
61W - 65L
1,435 Elo+
Solo
Poseidon
Poseidon
Virgal93
Poseidon
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 185L
1,425 Elo+
Solo
Aphrodite
Aphrodite
iamthatvain
Aphrodite
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,299 Elo+
Party 1
Thanatos
Thanatos
xXxXxAngelxXxXx
Thanatos
Level 65
God Stats
133W - 119L
1,503 SR
Queue Stats
247W - 267L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
RCali
Pele
8
1 / 3 / 1
5,193
519
1,630
7,661
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
Solniwk0
Baron Samedi
9
0 / 3 / 1
5,193
519
1,471
5,838
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ThokLP
Hercules
6
0 / 0 / 0
4,303
430
798
3,238
1,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
jiggly69
Heimdallr
11
2 / 1 / 2
5,999
600
6,558
6,336
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
3 / 3 / 1
5,308
531
4,642
9,402
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,649
565
4,494
6,260
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 0
6,757
676
5,059
5,160
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Virgal93
Poseidon
11
3 / 0 / 3
6,646
665
4,865
2,748
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
iamthatvain
Aphrodite
9
0 / 2 / 1
5,345
535
1,775
5,184
1,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
10
2 / 2 / 6
6,252
625
4,605
7,830
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
3
0
0
3
L
Pele
RCali
Pele
1
3
1
0.5
L
Baron Samedi
Solniwk0
Baron Samedi
0
3
1
0.17
L
Hercules
ThokLP
Hercules
0
0
0
0
W
Poseidon
Virgal93
Poseidon
3
0
3
4.5
W
Aphrodite
iamthatvain
Aphrodite
0
2
1
0.25
L
Heimdallr
jiggly69
Heimdallr
2
1
2
3
W
Thanatos
2
2
6
2.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,099
Damage
20,798
32,475
Taken
27,182
12,856
Mitigated
10,663
10,335
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,494
2,411
73
2,019
6,260
1,262
54
1,210
5,050
0
26,890
W
5,059
1,633
0
1,093
5,160
4,470
535
1,118
3,970
873
37,528
L
Pele
RCali
Pele
1,630
428
0
3,087
7,661
1,941
0
1,625
6,036
0
25,082
L
Baron Samedi
Solniwk0
Baron Samedi
1,471
174
177
1,231
5,838
1,801
0
1,661
4,177
21,029
0
L
Hercules
ThokLP
Hercules
798
362
0
1,368
3,238
1,541
0
0
3,238
0
8,748
W
Poseidon
Virgal93
Poseidon
4,865
903
0
977
2,748
813
240
1,086
1,610
37,539
0
W
Aphrodite
iamthatvain
Aphrodite
1,775
456
917
2,249
5,184
1,830
0
310
4,871
12,081
0
L
Heimdallr
jiggly69
Heimdallr
6,558
2,892
0
1,998
6,336
1,917
0
962
5,374
0
38,219
W
Thanatos
4,605
1,639
0
5,510
7,830
2,288
435
2,245
5,565
0
28,337
L
4,642
172
0
2,474
9,402
5,656
0
2,392
7,010
8,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,996
Gold Earned
30,649
206
Minions Killed
291
0
Camps Cleared
0
914,856
Distance Traveled
1,115,148
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,649
565
57
6
0
203,133
3
W
Bellona
6,757
676
94
9
0
221,904
0
L
Pele
5,193
519
49
5
0
154,318
0
L
Baron Samedi
5,193
519
53
5
0
192,441
2
L
Hercules
4,303
430
22
2
0
183,396
0
W
Poseidon
6,646
665
63
6
0
228,141
3
W
Aphrodite
5,345
535
27
3
0
248,831
0
L
Heimdallr
5,999
600
76
8
0
179,146
1
W
Thanatos
6,252
625
50
5
0
213,139
1
L
Ares
5,308
531
6
1
0
205,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role