Player Matchup

Atlas
Atlas
Blinding-Hate
Atlas
Level 78
God Stats
2W - 2L
1,483 SR
Queue Stats
76W - 91L
1,367 Elo+
Solo
Bellona
Bellona
CallMePalma
Bellona
Level 75
God Stats
16W - 16L
1,454 SR
Queue Stats
95W - 117L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ultimate_Roxas25
Tsukuyomi
Level 98
God Stats
3W - 0L
1,366 SR
Queue Stats
66W - 52L
1,472 Elo+
Solo
Apollo
Apollo
chumpalot2003
Apollo
Level 52
God Stats
1W - 1L
1,528 SR
Queue Stats
8W - 6L
1,497 Elo+
Solo
Eset
Eset
clancy2007
Eset
Level 67
God Stats
2W - 2L
1,404 SR
Queue Stats
25W - 22L
1,425 Elo+
Solo
Team Averages
Level 74
1,447 SR
1,425 Elo+

VS

Team Averages
Level 85
1,526 SR
1,337 Elo+
Fenrir
Fenrir
Insane Omarepps
Fenrir
Level 88
God Stats
4W - 7L
1,400 SR
Queue Stats
164W - 200L
1,369 Elo+
Solo
King Arthur
King Arthur
ManmadeSmile66
King Arthur
Level 89
God Stats
1W - 1L
1,657 SR
Queue Stats
125W - 119L
1,366 Elo+
Solo
Horus
Horus
ShawnTheTailor
Horus
Level 41
God Stats
4W - 5L
1,256 SR
Queue Stats
19W - 29L
1,341 Elo+
Solo
Ra
Ra
asta4leaf
Ra
Level 103
God Stats
3W - 2L
1,489 SR
Queue Stats
4W - 6L
1,318 Elo+
Solo
Neith
Neith
thepcgeneral
Neith
Level 106
God Stats
3W - 1L
1,826 SR
Queue Stats
11W - 22L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 7
13,933
516
15,497
29,788
39,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
CallMePalma
Bellona
20
11 / 1 / 6
14,369
532
15,970
14,602
13,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
18
2 / 3 / 10
11,545
428
15,252
19,139
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 4 / 11
13,229
490
22,154
27,812
9,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 5
10,203
378
6,048
8,587
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
11,524
427
10,261
15,794
10,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
ManmadeSmile66
King Arthur
16
2 / 9 / 2
10,837
401
10,718
25,877
15,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 2 / 8
11,238
416
3,223
19,972
21,375
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
5 / 5 / 4
13,154
487
25,758
20,217
11,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 9 / 3
11,118
412
10,216
24,751
9,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
28
Kills
15
15
Deaths
29
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
W
Bellona
CallMePalma
Bellona
11
1
6
14
L
5
4
5
1.88
L
King Arthur
ManmadeSmile66
King Arthur
2
9
2
0.33
L
1
2
8
2.5
W
Tsukuyomi
2
3
10
2.33
L
5
5
4
1.4
W
5
4
11
2.63
W
0
3
5
0.83
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,921
Damage
60,176
99,928
Taken
106,611
72,308
Mitigated
67,888
37,042
Healing
42,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,497
6,234
974
5,036
29,788
39,067
360
7,854
21,289
47,007
0
W
Bellona
CallMePalma
Bellona
15,970
5,523
0
4,816
14,602
13,504
1,270
2,069
11,772
0
96,103
L
10,261
2,153
869
4,959
15,794
10,476
334
3,320
12,040
0
59,980
L
King Arthur
ManmadeSmile66
King Arthur
10,718
412
0
8,155
25,877
15,853
728
3,296
21,730
0
48,055
L
3,223
1,933
3,085
7,047
19,972
21,375
90
5,759
13,883
0
26,289
W
Tsukuyomi
15,252
4,372
0
9,329
19,139
7,179
1,402
4,326
14,585
0
75,525
L
25,758
3,468
2,980
6,852
20,217
11,123
1,203
6,045
13,898
116,891
0
W
22,154
15,341
0
16,065
27,812
9,894
2,151
7,099
20,627
0
115,648
W
6,048
763
171
651
8,587
2,664
862
4,410
4,177
40,640
0
L
10,216
3,770
0
8,664
24,751
9,061
2,760
2,761
21,798
0
92,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,279
Gold Earned
57,871
591
Minions Killed
525
0
Camps Cleared
0
2,504,414
Distance Traveled
2,276,891
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,933
516
52
2
0
515,209
0
W
Bellona
14,369
532
175
6
0
521,680
3
L
Fenrir
11,524
427
82
3
0
396,287
4
L
King Arthur
10,837
401
81
3
0
479,959
0
L
Horus
11,238
416
37
1
0
569,605
5
W
Tsukuyomi
11,545
428
113
4
0
590,233
2
L
Ra
13,154
487
205
8
0
474,533
4
W
Apollo
13,229
490
170
6
0
486,435
1
W
Eset
10,203
378
81
3
0
390,857
3
L
Neith
11,118
412
120
4
0
356,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role