Player Matchup

Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DeathDeSalvador
Ullr
Level 66
God Stats
33W - 52L
1,391 SR
Queue Stats
239W - 307L
1,272 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ruslan7820
Kumbhakarna
Level 123
God Stats
3W - 2L
1,463 SR
Queue Stats
305W - 326L
1,257 Elo+
Solo
Ao Kuang
Ao Kuang
oni_dreco
Ao Kuang
Level 66
God Stats
0W - 2L
1,362 SR
Queue Stats
23W - 20L
1,403 Elo+
Solo
Loki
Loki
xTheBehemoth
Loki
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,001 Elo+
Solo
Team Averages
Level 74
1,443 SR
1,286 Elo+

VS

Team Averages
Level 79
1,477 SR
1,267 Elo+
Izanami
Izanami
Astrid-Nebula
Izanami
Level 68
God Stats
3W - 1L
1,539 SR
Queue Stats
11W - 19L
1,241 Elo+
Solo
Arachne
Arachne
DapperDannyBoy94
Arachne
Level 127
God Stats
18W - 17L
1,442 SR
Queue Stats
109W - 103L
1,353 Elo+
Party 1
Cerberus
Cerberus
Muhand_kanaan
Cerberus
Level 47
God Stats
9W - 8L
1,481 SR
Queue Stats
44W - 67L
1,233 Elo+
Solo
Erlang Shen
Erlang Shen
TDP_derdevil87
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 178L
1,224 Elo+
Solo
Tiamat
Tiamat
WednesdayTheCat
Tiamat
Level 104
God Stats
13W - 13L
1,421 SR
Queue Stats
52W - 80L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 0 / 0
5,578
558
207
3,708
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
5,321
532
4,801
3,762
1,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Ruslan7820
Kumbhakarna
7
1 / 4 / 1
5,046
505
2,437
8,122
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
oni_dreco
Ao Kuang
10
4 / 1 / 0
5,983
598
5,586
6,680
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
4,479
448
427
3,984
757
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
3 / 1 / 1
5,716
572
4,369
4,112
955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 2
5,538
554
3,030
6,540
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Muhand_kanaan
Cerberus
8
3 / 1 / 3
5,845
585
1,769
6,376
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
TDP_derdevil87
Erlang Shen
10
1 / 3 / 0
6,028
603
2,743
6,857
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 2
5,914
591
2,602
1,656
843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
7
7
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Izanami
3
1
1
3.5
W
0
2
2
0.5
L
1
1
1
1.5
W
Cerberus
Muhand_kanaan
Cerberus
3
1
3
4.5
L
Kumbhakarna
Ruslan7820
Kumbhakarna
1
4
1
0.38
W
Erlang Shen
TDP_derdevil87
Erlang Shen
1
3
0
0.33
W
0
0
2
1
L
Ao Kuang
oni_dreco
Ao Kuang
4
1
0
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,458
Damage
14,513
26,256
Taken
25,541
9,280
Mitigated
12,288
7,240
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
207
0
0
620
3,708
1,316
0
1,507
2,201
29,418
0
W
Izanami
4,369
3,228
0
2,326
4,112
955
1,103
578
3,534
0
28,085
W
3,030
1,609
0
2,197
6,540
2,507
27
822
5,692
0
35,182
L
4,801
2,059
0
1,166
3,762
1,001
0
1,075
2,591
0
23,003
W
Cerberus
Muhand_kanaan
Cerberus
1,769
79
0
2,179
6,376
3,336
351
1,272
5,104
11,493
0
L
Kumbhakarna
Ruslan7820
Kumbhakarna
2,437
446
166
2,086
8,122
4,035
0
1,789
6,333
13,447
0
W
Erlang Shen
TDP_derdevil87
Erlang Shen
2,743
1,189
0
1,666
6,857
4,647
0
4,863
1,674
0
21,094
W
2,602
138
124
843
1,656
843
344
349
1,307
28,819
0
L
Ao Kuang
oni_dreco
Ao Kuang
5,586
2,082
0
2,052
6,680
2,171
942
0
6,680
26,677
0
L
427
196
0
1,150
3,984
757
0
0
3,984
0
11,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
29,041
216
Minions Killed
264
0
Camps Cleared
0
824,645
Distance Traveled
1,023,120
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,578
558
65
7
0
158,937
6
W
Izanami
5,716
572
66
7
0
185,560
5
W
Arachne
5,538
554
66
7
0
233,792
0
L
Ullr
5,321
532
46
5
0
160,947
0
W
Cerberus
5,845
585
19
2
0
209,926
0
L
Kumbhakarna
5,046
505
26
3
0
163,224
2
W
Erlang Shen
6,028
603
54
5
0
191,768
0
W
Tiamat
5,914
591
59
6
0
202,074
3
L
Ao Kuang
5,983
598
51
5
0
189,398
0
L
Loki
4,479
448
28
3
0
152,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role