Player Matchup

Apollo
Apollo
Frontex98
Apollo
Level 102
God Stats
0W - 3L
1,189 SR
Queue Stats
103W - 108L
1,445 Elo+
Solo
Achilles
Achilles
Squigi83
Achilles
Level 74
God Stats
3W - 10L
1,266 SR
Queue Stats
54W - 73L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Stroxy9645
Nu Wa
Level 81
God Stats
7W - 5L
1,654 SR
Queue Stats
140W - 151L
1,486 Elo+
Solo
Ganesha
Ganesha
TingedOak439569
Ganesha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 321L
1,416 Elo+
Solo
Ravana
Ravana
War_Gage
Ravana
Level 86
God Stats
0W - 2L
1,473 SR
Queue Stats
298W - 276L
1,523 Elo+
Solo
Team Averages
Level 81
1,416 SR
1,462 Elo+

VS

Team Averages
Level 89
1,401 SR
1,379 Elo+
Rama
Rama
Bonedigger616
Rama
Level 55
God Stats
1W - 3L
1,151 SR
Queue Stats
115W - 128L
1,369 Elo+
Party 1
Zhong Kui
Zhong Kui
FreddieGil
Zhong Kui
Level 88
God Stats
15W - 15L
1,381 SR
Queue Stats
279W - 332L
1,331 Elo+
Party 1
Sun Wukong
Sun Wukong
ThePainTrain973
Sun Wukong
Level 85
God Stats
2W - 2L
1,520 SR
Queue Stats
109W - 133L
1,369 Elo+
Party 1
Cerberus
Cerberus
TriflingTree
Cerberus
Level 131
God Stats
18W - 20L
1,490 SR
Queue Stats
450W - 450L
1,454 Elo+
Solo
Chaac
Chaac
ferret664
Chaac
Level 85
God Stats
33W - 39L
1,461 SR
Queue Stats
154W - 175L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Frontex98
Apollo
16
2 / 5 / 0
11,078
1,007
3,235
6,669
2,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Squigi83
Achilles
16
1 / 7 / 3
11,415
1,038
17,165
24,677
27,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
18
4 / 9 / 5
13,485
1,226
37,494
21,340
8,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 10 / 7
14,106
1,282
15,220
24,138
30,879
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
War_Gage
Ravana
18
1 / 3 / 3
12,651
1,150
7,578
13,580
6,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

68

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 12
13,496
1,227
11,322
11,279
2,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
FreddieGil
Zhong Kui
20
9 / 3 / 18
13,764
1,251
25,922
20,675
10,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ThePainTrain973
Sun Wukong
18
9 / 1 / 10
13,612
1,237
14,700
15,965
15,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
TriflingTree
Cerberus
20
5 / 0 / 24
14,205
1,291
18,487
15,590
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
ferret664
Chaac
19
4 / 1 / 23
13,636
1,240
14,939
23,277
22,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
9
Kills
34
34
Deaths
9
18
Assists
87
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
W
Zhong Kui
FreddieGil
Zhong Kui
9
3
18
6
L
Apollo
Frontex98
Apollo
2
5
0
0.4
L
Achilles
Squigi83
Achilles
1
7
3
0.36
L
Nu Wa
4
9
5
0.72
W
Sun Wukong
ThePainTrain973
Sun Wukong
9
1
10
14
L
1
10
7
0.45
W
Cerberus
TriflingTree
Cerberus
5
0
24
17
L
Ravana
War_Gage
Ravana
1
3
3
0.83
W
Chaac
ferret664
Chaac
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,692
Damage
85,370
90,404
Taken
86,786
75,141
Mitigated
55,671
10,468
Healing
30,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,322
9,555
816
2,414
11,279
2,450
0
7,416
3,790
0
31,755
W
Zhong Kui
FreddieGil
Zhong Kui
25,922
3,774
64
8,489
20,675
10,402
0
13,490
6,972
48,254
0
L
Apollo
Frontex98
Apollo
3,235
1,744
0
0
6,669
2,126
0
2,725
3,793
0
9,914
L
Achilles
Squigi83
Achilles
17,165
6,666
803
2,890
24,677
27,858
0
11,123
13,101
554
28,255
L
Nu Wa
37,494
11,089
404
2,637
21,340
8,144
0
11,243
9,956
72,778
0
W
Sun Wukong
ThePainTrain973
Sun Wukong
14,700
4,817
506
1,682
15,965
15,698
0
8,037
7,534
0
25,060
L
15,220
1,606
775
2,054
24,138
30,879
0
14,528
9,484
29,224
0
W
Cerberus
TriflingTree
Cerberus
18,487
266
274
3,568
15,590
4,428
0
10,617
4,799
46,847
0
L
Ravana
War_Gage
Ravana
7,578
2,559
311
594
13,580
6,134
0
4,790
8,634
0
41,687
W
Chaac
ferret664
Chaac
14,939
1,535
979
11,646
23,277
22,693
0
13,695
9,093
0
41,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,735
Gold Earned
68,713
200
Minions Killed
257
11
Camps Cleared
5
882,720
Distance Traveled
1,059,035
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,496
1,227
50
5
2
173,404
4
W
Zhong Kui
13,764
1,251
57
5
2
199,273
0
L
Apollo
11,078
1,007
19
2
1
81,415
0
L
Achilles
11,415
1,038
41
4
2
197,239
0
L
Nu Wa
13,485
1,226
68
6
0
181,643
0
W
Sun Wukong
13,612
1,237
31
3
1
192,883
4
L
Ganesha
14,106
1,282
0
0
0
202,565
0
W
Cerberus
14,205
1,291
71
6
0
255,637
0
L
Ravana
12,651
1,150
72
7
8
219,858
0
W
Chaac
13,636
1,240
48
4
0
237,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role