Player Matchup

Ne Zha
Ne Zha
AlexTheAligator
Ne Zha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
Chardesque
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
Fordmister
Erlang Shen
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,523 Elo+
Party 1
Discordia
Discordia
RhysTheRooster
Discordia
Level 149
God Stats
3W - 1L
1,710 SR
Queue Stats
83W - 80L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
schwertfisch439
Cabrakan
Level 101
God Stats
0W - 4L
1,058 SR
Queue Stats
312W - 321L
1,455 Elo+
Solo
Team Averages
Level 92
1,454 SR
1,499 Elo+

VS

Team Averages
Level 68
1,538 SR
1,511 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Faqe12345
Jormungandr
Level 70
God Stats
4W - 4L
1,423 SR
Queue Stats
386W - 361L
1,488 Elo+
Party 2
Neith
Neith
Ksyron
Neith
Level 118
God Stats
4W - 1L
1,767 SR
Queue Stats
104W - 88L
1,555 Elo+
Solo
Agni
Agni
bestun77
Agni
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 155L
1,461 Elo+
Party 2
Hades
Hades
youseftalal
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 5
13,272
781
26,720
17,948
7,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Chardesque
Hun Batz
16
0 / 7 / 11
9,855
580
6,409
12,437
6,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Fordmister
Erlang Shen
15
1 / 6 / 10
9,785
576
4,815
20,440
21,682
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
RhysTheRooster
Discordia
20
2 / 3 / 12
11,939
702
27,658
9,069
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
16
2 / 8 / 9
9,884
581
5,450
22,402
35,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
2 / 2 / 27
13,155
774
13,327
22,151
40,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Faqe12345
Jormungandr
20
7 / 2 / 21
13,658
803
20,032
18,740
24,675
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Ksyron
Neith
20
11 / 3 / 12
14,002
824
21,428
17,942
7,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
15
1 / 6 / 16
10,565
621
5,282
11,385
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 3 / 16
12,986
764
17,240
16,710
11,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
16
Kills
30
30
Deaths
16
47
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
27
7.75
L
11
6
5
2.25
L
Hun Batz
Chardesque
Hun Batz
0
7
11
0.79
W
Jormungandr
Faqe12345
Jormungandr
7
2
21
8.75
L
Erlang Shen
Fordmister
Erlang Shen
1
6
10
1
W
Neith
Ksyron
Neith
11
3
12
5.67
L
Discordia
RhysTheRooster
Discordia
2
3
12
2.67
W
Agni
1
6
16
1.5
L
Cabrakan
2
8
9
0.81
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,052
Damage
77,309
82,296
Taken
86,928
74,657
Mitigated
88,370
19,141
Healing
45,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,327
3,793
3,092
3,771
22,151
40,130
351
8,430
13,721
21,402
0
L
26,720
3,078
1,105
5,907
17,948
7,893
0
14,092
3,856
0
56,155
L
Hun Batz
Chardesque
Hun Batz
6,409
162
32
149
12,437
6,235
0
9,826
2,611
0
16,291
W
Jormungandr
Faqe12345
Jormungandr
20,032
2,786
5,586
5,482
18,740
24,675
392
5,299
13,441
51,352
0
L
Erlang Shen
Fordmister
Erlang Shen
4,815
2,320
420
5,260
20,440
21,682
0
12,822
7,618
0
7,869
W
Neith
Ksyron
Neith
21,428
11,754
2,573
8,311
17,942
7,907
2,933
9,148
8,794
0
58,196
L
Discordia
RhysTheRooster
Discordia
27,658
1,184
1,371
2,470
9,069
3,735
0
6,907
2,162
71,322
0
W
Agni
5,282
137
2,371
2,428
11,385
3,810
299
5,176
6,209
16,007
0
L
Cabrakan
5,450
950
742
1,685
22,402
35,112
0
12,234
10,168
8,630
0
W
17,240
1,352
5,651
6,291
16,710
11,848
464
5,055
11,655
33,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,735
Gold Earned
64,366
195
Minions Killed
207
0
Camps Cleared
0
1,486,023
Distance Traveled
1,540,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,155
774
18
1
0
327,705
0
L
Ne Zha
13,272
781
46
3
0
312,046
0
L
Hun Batz
9,855
580
37
2
0
302,052
0
W
Jormungandr
13,658
803
46
3
0
332,859
1
L
Erlang Shen
9,785
576
5
0
0
291,791
0
W
Neith
14,002
824
78
5
0
313,661
1
L
Discordia
11,939
702
103
6
0
326,685
0
W
Agni
10,565
621
25
1
0
263,245
0
L
Cabrakan
9,884
581
4
0
0
253,449
0
W
Hades
12,986
764
40
2
0
302,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role