Player Matchup

Zhong Kui
Zhong Kui
Jettpage
Zhong Kui
Level 27
God Stats
1W - 2L
1,301 SR
Queue Stats
26W - 30L
1,535 Elo+
Party 4
Atlas
Atlas
N3CROMMAND3R
Atlas
Level 100
God Stats
5W - 3L
1,682 SR
Queue Stats
228W - 219L
1,471 Elo+
Party 3
Heimdallr
Heimdallr
Nepente34369
Heimdallr
Level 67
God Stats
9W - 9L
1,486 SR
Queue Stats
115W - 114L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
RarelyPlays
Ratatoskr
Level 66
God Stats
5W - 2L
1,651 SR
Queue Stats
137W - 174L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
melg9
Baron Samedi
Level 89
God Stats
16W - 9L
1,622 SR
Queue Stats
179W - 130L
1,573 Elo+
Party 4
Team Averages
Level 70
1,549 SR
1,511 Elo+

VS

Team Averages
Level 92
1,555 SR
1,558 Elo+
Mulan
Mulan
Adalo
Mulan
Level 136
God Stats
8W - 8L
1,574 SR
Queue Stats
578W - 569L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
AyYoDovah
Amaterasu
Level 89
God Stats
151W - 157L
1,496 SR
Queue Stats
446W - 501L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
SeptumSmurf
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,812 Elo+
Party 2
Janus
Janus
edmon300
Janus
Level 48
God Stats
0W - 1L
1,780 SR
Queue Stats
6W - 6L
1,492 Elo+
Party 1
Freya
Freya
rcraig66
Freya
Level 158
God Stats
15W - 29L
1,424 SR
Queue Stats
305W - 324L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jettpage
Zhong Kui
20
2 / 2 / 6
13,469
561
13,690
17,241
22,985
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 3 / 21
13,316
555
11,168
27,111
31,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Nepente34369
Heimdallr
20
7 / 5 / 10
13,185
549
17,096
19,229
8,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
RarelyPlays
Ratatoskr
20
15 / 2 / 8
14,490
604
14,082
15,925
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
melg9
Baron Samedi
20
9 / 5 / 10
14,086
587
21,496
20,259
10,342
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Adalo
Mulan
18
2 / 6 / 9
11,999
500
11,558
23,088
28,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
AyYoDovah
Amaterasu
17
3 / 5 / 0
11,117
463
8,572
23,190
17,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SeptumSmurf
Gilgamesh
19
5 / 8 / 5
12,331
514
17,573
20,937
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
edmon300
Janus
16
0 / 10 / 2
10,619
442
9,946
17,422
6,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
rcraig66
Freya
18
7 / 9 / 3
12,314
513
15,013
21,103
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
37
Kills
17
17
Deaths
38
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
Adalo
Mulan
2
6
9
1.08
L
Amaterasu
AyYoDovah
Amaterasu
3
5
0
0.6
W
Zhong Kui
Jettpage
Zhong Kui
2
2
6
2.5
W
4
3
21
4.83
W
Heimdallr
Nepente34369
Heimdallr
7
5
10
2.4
W
Ratatoskr
RarelyPlays
Ratatoskr
15
2
8
9.5
L
Gilgamesh
SeptumSmurf
Gilgamesh
5
8
5
0.94
L
Janus
edmon300
Janus
0
10
2
0.1
W
Baron Samedi
melg9
Baron Samedi
9
5
10
2.8
L
Freya
rcraig66
Freya
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,532
Damage
62,662
99,765
Taken
105,740
80,151
Mitigated
67,010
34,303
Healing
20,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Adalo
Mulan
11,558
673
0
4,815
23,088
28,722
0
9,215
13,724
0
53,155
L
Amaterasu
AyYoDovah
Amaterasu
8,572
2,119
0
5,557
23,190
17,295
0
12,072
10,753
0
43,451
W
Zhong Kui
Jettpage
Zhong Kui
13,690
3,002
142
8,404
17,241
22,985
2,295
3,324
13,320
107,450
0
W
11,168
4,402
5,000
5,631
27,111
31,636
502
6,339
17,728
44,162
0
W
Heimdallr
Nepente34369
Heimdallr
17,096
7,517
0
5,393
19,229
8,710
4,356
6,901
11,869
0
92,441
W
Ratatoskr
RarelyPlays
Ratatoskr
14,082
3,176
0
4,353
15,925
6,478
737
2,364
12,328
0
66,342
L
Gilgamesh
SeptumSmurf
Gilgamesh
17,573
4,670
0
2,606
20,937
9,145
2,852
7,886
12,071
0
90,758
L
Janus
edmon300
Janus
9,946
105
0
1,830
17,422
6,157
660
10,133
6,711
73,751
0
W
Baron Samedi
melg9
Baron Samedi
21,496
1,831
1,752
3,628
20,259
10,342
1,023
5,322
14,059
100,076
0
L
Freya
rcraig66
Freya
15,013
7,764
0
5,650
21,103
5,691
762
6,086
14,959
72,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,546
Gold Earned
58,380
569
Minions Killed
531
0
Camps Cleared
0
2,294,993
Distance Traveled
2,334,094
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,999
500
78
3
0
514,679
10
L
Amaterasu
11,117
463
83
3
0
486,744
12
W
Zhong Kui
13,469
561
176
7
0
423,044
2
W
Atlas
13,316
555
41
2
0
460,790
4
W
Heimdallr
13,185
549
132
6
0
433,199
6
W
Ratatoskr
14,490
604
73
3
0
539,703
0
L
Gilgamesh
12,331
514
122
5
0
472,660
1
L
Janus
10,619
442
130
5
0
397,772
2
W
Baron Samedi
14,086
587
147
6
0
438,257
3
L
Freya
12,314
513
118
5
0
462,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role