Player Matchup

Thanatos
Thanatos
AxSoul_BR
Thanatos
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,431 Elo+
Party 1
Bellona
Bellona
DarthBane3412
Bellona
Level 122
God Stats
3W - 3L
1,448 SR
Queue Stats
61W - 72L
1,392 Elo+
Solo
Cerberus
Cerberus
IVANNETO01
Cerberus
Level 99
God Stats
0W - 1L
1,155 SR
Queue Stats
51W - 41L
1,478 Elo+
Party 1
Mercury
Mercury
PaLMyToO
Mercury
Level 123
God Stats
22W - 16L
1,547 SR
Queue Stats
282W - 274L
1,437 Elo+
Party 1
Izanami
Izanami
Spicy_quesa9
Izanami
Level 43
God Stats
1W - 2L
1,482 SR
Queue Stats
112W - 134L
1,401 Elo+
Solo
Team Averages
Level 85
1,426 SR
1,428 Elo+

VS

Team Averages
Level 69
1,404 SR
1,404 Elo+
Discordia
Discordia
Aletzito
Discordia
Level 87
God Stats
1W - 1L
1,136 SR
Queue Stats
12W - 9L
1,483 Elo+
Solo
Medusa
Medusa
AquaRapier60247
Medusa
Level 43
God Stats
4W - 4L
1,451 SR
Queue Stats
10W - 14L
1,357 Elo+
Solo
Ne Zha
Ne Zha
Destroyer963369
Ne Zha
Level 88
God Stats
6W - 5L
1,481 SR
Queue Stats
421W - 480L
1,388 Elo+
Party 2
Jormungandr
Jormungandr
Splashbuckets301
Jormungandr
Level 28
God Stats
1W - 0L
1,281 SR
Queue Stats
57W - 82L
1,315 Elo+
Party 2
Chaac
Chaac
hellsshadow069
Chaac
Level 101
God Stats
3W - 3L
1,669 SR
Queue Stats
337W - 340L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AxSoul_BR
Thanatos
8
0 / 4 / 2
8,031
297
2,321
7,234
1,948
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
18
3 / 10 / 2
11,779
436
9,647
29,240
24,101
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
IVANNETO01
Cerberus
17
4 / 7 / 5
12,409
460
17,493
37,304
49,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
PaLMyToO
Mercury
20
2 / 5 / 4
12,318
456
7,295
19,920
8,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Spicy_quesa9
Izanami
19
6 / 11 / 6
13,153
487
21,172
25,821
10,949
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aletzito
Discordia
20
6 / 4 / 16
14,856
550
23,608
15,934
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 3 / 5
13,223
490
13,159
15,413
5,920
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 5 / 4
14,886
551
15,943
20,080
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Splashbuckets301
Jormungandr
19
6 / 3 / 17
14,441
535
14,390
23,110
27,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 1 / 12
14,693
544
24,598
27,800
46,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
15
Kills
36
37
Deaths
16
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aletzito
Discordia
6
4
16
3.5
W
4
3
5
2.17
L
Thanatos
AxSoul_BR
Thanatos
0
4
2
0.25
L
Bellona
3
10
2
0.4
W
14
5
4
3.2
L
Cerberus
IVANNETO01
Cerberus
4
7
5
0.93
L
Mercury
PaLMyToO
Mercury
2
5
4
0.8
L
Izanami
Spicy_quesa9
Izanami
6
11
6
0.82
W
Jormungandr
Splashbuckets301
Jormungandr
6
3
17
4.83
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,928
Damage
91,698
119,519
Taken
102,337
94,393
Mitigated
96,289
19,970
Healing
39,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aletzito
Discordia
23,608
1,639
269
1,843
15,934
6,829
2,018
3,996
11,898
95,408
0
W
13,159
7,002
770
3,201
15,413
5,920
7,097
6,155
9,258
0
75,273
L
Thanatos
AxSoul_BR
Thanatos
2,321
691
0
3,541
7,234
1,948
0
1,574
5,500
0
16,502
L
Bellona
9,647
1,786
26
3,547
29,240
24,101
280
7,890
19,925
0
53,844
W
15,943
3,652
0
6,737
20,080
9,292
3,735
1,640
18,221
0
87,043
L
Cerberus
IVANNETO01
Cerberus
17,493
670
178
7,947
37,304
49,240
328
13,508
22,713
60,047
0
L
Mercury
PaLMyToO
Mercury
7,295
3,317
0
250
19,920
8,155
1,030
5,709
13,773
0
95,379
L
Izanami
Spicy_quesa9
Izanami
21,172
16,722
148
4,333
25,821
10,949
1,854
11,929
13,071
0
115,206
W
Jormungandr
Splashbuckets301
Jormungandr
14,390
3,138
3,616
10,043
23,110
27,434
704
3,226
19,663
48,445
0
W
24,598
4,565
0
13,116
27,800
46,814
3,527
3,066
23,716
14,527
86,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,690
Gold Earned
72,099
568
Minions Killed
580
0
Camps Cleared
0
1,881,804
Distance Traveled
2,544,846
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,856
550
135
5
0
510,802
4
W
Medusa
13,223
490
111
4
0
420,339
0
L
Thanatos
8,031
297
38
1
0
171,196
0
L
Bellona
11,779
436
98
4
0
379,632
4
W
Ne Zha
14,886
551
117
4
0
512,062
0
L
Cerberus
12,409
460
116
4
0
449,239
2
L
Mercury
12,318
456
151
6
0
467,040
1
L
Izanami
13,153
487
165
6
0
414,697
4
W
Jormungandr
14,441
535
45
2
0
560,083
0
W
Chaac
14,693
544
172
6
0
541,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role