Player Matchup

Anhur
Anhur
BRJoaop
Anhur
Level 43
God Stats
2W - 2L
1,385 SR
Queue Stats
96W - 110L
1,444 Elo+
Solo
Sol
Sol
Baacardi
Sol
Level 129
God Stats
2W - 0L
1,688 SR
Queue Stats
10W - 8L
1,573 Elo+
Party 3
Sylvanus
Sylvanus
Dougrinha
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
EsoTiilin
Aphrodite
Level 45
God Stats
2W - 0L
1,691 SR
Queue Stats
141W - 61L
1,695 Elo+
Party 1
Chaac
Chaac
alaskito
Chaac
Level 109
God Stats
27W - 25L
1,577 SR
Queue Stats
434W - 374L
1,639 Elo+
Party 1
Team Averages
Level 66
1,568 SR
1,570 Elo+

VS

Team Averages
Level 62
1,524 SR
1,470 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
A1m4x
Zeus
Level 62
God Stats
2W - 6L
1,580 SR
Queue Stats
63W - 70L
1,434 Elo+
Party 2
Anubis
Anubis
Bloxts
Anubis
Level 126
God Stats
36W - 18L
1,620 SR
Queue Stats
106W - 97L
1,504 Elo+
Party 2
Cerberus
Cerberus
Vilab
Cerberus
Level 37
God Stats
2W - 4L
1,380 SR
Queue Stats
53W - 60L
1,431 Elo+
Solo
Bakasura
Bakasura
tenigreich
Bakasura
Level 36
God Stats
5W - 5L
1,539 SR
Queue Stats
23W - 21L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BRJoaop
Anhur
19
2 / 0 / 4
12,308
559
3,271
14,666
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
13 / 2 / 4
13,610
619
34,154
15,969
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Dougrinha
Sylvanus
18
2 / 0 / 11
13,131
597
9,517
13,141
20,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
EsoTiilin
Aphrodite
20
2 / 2 / 6
14,204
646
7,410
15,045
6,114
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
alaskito
Chaac
20
3 / 2 / 4
13,326
606
10,551
25,325
18,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 2 / 0
6,704
305
1,862
4,430
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
A1m4x
Zeus
15
2 / 3 / 1
9,609
437
13,083
13,323
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Bloxts
Anubis
16
3 / 5 / 0
10,573
481
15,743
21,179
9,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Vilab
Cerberus
15
0 / 7 / 1
8,869
403
2,704
26,227
29,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
tenigreich
Bakasura
14
1 / 5 / 0
9,298
423
6,696
21,958
8,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
22
Kills
6
6
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Zeus
A1m4x
Zeus
2
3
1
0.83
W
Anhur
BRJoaop
Anhur
2
0
4
4
W
13
2
4
7.5
L
Anubis
Bloxts
Anubis
3
5
0
0.6
W
Sylvanus
Dougrinha
Sylvanus
2
0
11
7.5
W
Aphrodite
EsoTiilin
Aphrodite
2
2
6
2.5
L
Cerberus
Vilab
Cerberus
0
7
1
0.07
W
Chaac
alaskito
Chaac
3
2
4
2.5
L
Bakasura
tenigreich
Bakasura
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,903
Damage
40,088
84,146
Taken
87,117
56,112
Mitigated
53,829
52,028
Healing
30,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,862
1,194
0
1,653
4,430
969
0
2,675
1,700
0
17,397
L
Zeus
A1m4x
Zeus
13,083
1,151
0
2,496
13,323
4,846
0
9,232
4,091
60,432
0
W
Anhur
BRJoaop
Anhur
3,271
825
0
7,285
14,666
5,104
376
4,640
10,026
0
88,124
W
34,154
16,356
0
6,933
15,969
6,655
9,476
6,711
9,002
105,992
12,866
L
Anubis
Bloxts
Anubis
15,743
1,201
0
9,404
21,179
9,589
384
7,680
12,766
71,187
0
W
Sylvanus
Dougrinha
Sylvanus
9,517
3,162
2,951
7,093
13,141
20,001
1,563
4,019
9,122
36,156
0
W
Aphrodite
EsoTiilin
Aphrodite
7,410
436
6,328
11,063
15,045
6,114
4,098
5,785
8,537
130,941
6,812
L
Cerberus
Vilab
Cerberus
2,704
102
236
5,664
26,227
29,620
0
16,477
9,750
45,494
0
W
Chaac
alaskito
Chaac
10,551
2,714
0
10,375
25,325
18,238
2,868
13,213
10,421
0
84,340
L
Bakasura
tenigreich
Bakasura
6,696
5,326
0
10,645
21,958
8,805
0
10,006
11,952
0
51,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,579
Gold Earned
45,053
732
Minions Killed
507
0
Camps Cleared
0
2,046,015
Distance Traveled
1,463,310
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,704
305
38
2
0
95,946
1
L
Zeus
9,609
437
114
5
0
318,713
2
W
Anhur
12,308
559
135
6
0
435,750
1
W
Sol
13,610
619
189
9
0
375,167
3
L
Anubis
10,573
481
146
7
0
305,813
2
W
Sylvanus
13,131
597
48
2
0
373,503
5
W
Aphrodite
14,204
646
208
9
0
438,085
6
L
Cerberus
8,869
403
90
4
0
341,897
1
W
Chaac
13,326
606
152
7
0
423,510
5
L
Bakasura
9,298
423
119
5
0
400,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role