Player Matchup

Sylvanus
Sylvanus
BeheadedMouse
Sylvanus
Level 149
God Stats
6W - 5L
1,579 SR
Queue Stats
433W - 446L
1,495 Elo+
Party 1
Nox
Nox
Captn Boggs
Nox
Level 117
God Stats
0W - 3L
1,153 SR
Queue Stats
116W - 124L
1,427 Elo+
Party 1
Camazotz
Camazotz
Logic-Killer34
Camazotz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,450 Elo+
Party 2
Tiamat
Tiamat
Orion_Da_King
Tiamat
Level 86
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 10L
1,250 Elo+
Party 2
Geb
Geb
colbythebert
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,471 Elo+
Party 2
Team Averages
Level 104
1,487 SR
1,419 Elo+

VS

Team Averages
Level 108
1,487 SR
1,432 Elo+
Hachiman
Hachiman
Dohnuhveer
Hachiman
Level 139
God Stats
1W - 0L
1,207 SR
Queue Stats
56W - 51L
1,472 Elo+
Solo
Hercules
Hercules
MadReveler617
Hercules
Level 104
God Stats
2W - 2L
1,374 SR
Queue Stats
189W - 224L
1,459 Elo+
Solo
Guan Yu
Guan Yu
kattehgreat618
Guan Yu
Level 127
God Stats
7W - 6L
1,505 SR
Queue Stats
232W - 259L
1,398 Elo+
Solo
Vulcan
Vulcan
killerBunny2004
Vulcan
Level 108
God Stats
8W - 7L
1,546 SR
Queue Stats
736W - 815L
1,397 Elo+
Solo
Ares
Ares
xX-Fetusgod-Xx
Ares
Level 61
God Stats
2W - 0L
1,802 SR
Queue Stats
78W - 72L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeheadedMouse
Sylvanus
16
0 / 7 / 5
9,627
642
15,361
27,871
20,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 8 / 3
10,548
703
15,291
14,344
7,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
19
5 / 6 / 2
11,267
751
17,514
25,175
15,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 8 / 2
7,674
512
10,085
16,192
7,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 5
9,687
646
18,889
23,533
21,807
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dohnuhveer
Hachiman
18
9 / 3 / 21
11,785
786
28,605
19,669
10,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
MadReveler617
Hercules
18
9 / 2 / 20
11,731
782
16,077
26,356
26,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 1 / 25
11,270
751
10,892
19,652
24,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 2 / 17
11,660
777
26,578
17,144
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 1 / 25
11,838
789
12,605
20,734
22,470
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
143
8
Kills
35
35
Deaths
9
17
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BeheadedMouse
Sylvanus
0
7
5
0.36
L
1
8
3
0.31
W
Hachiman
Dohnuhveer
Hachiman
9
3
21
6.5
L
Camazotz
5
6
2
1
W
Hercules
MadReveler617
Hercules
9
2
20
9.5
L
0
8
2
0.13
L
2
6
5
0.75
W
2
1
25
14.5
W
7
2
17
7.75
W
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,140
Damage
94,757
107,115
Taken
103,555
73,563
Mitigated
92,761
43,219
Healing
68,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BeheadedMouse
Sylvanus
15,361
3,423
9,588
10,942
27,871
20,593
220
9,944
17,538
22,268
0
L
15,291
2,086
782
367
14,344
7,305
480
5,592
8,484
38,283
0
W
Hachiman
Dohnuhveer
Hachiman
28,605
16,217
2,885
4,449
19,669
10,249
2,130
12,257
7,412
0
46,882
L
Camazotz
17,514
4,256
557
8,067
25,175
15,993
344
7,087
17,504
0
36,395
W
Hercules
MadReveler617
Hercules
16,077
5,132
2,513
9,782
26,356
26,790
575
12,918
13,438
235
26,117
L
10,085
1,307
1,365
3,730
16,192
7,865
50
6,032
10,030
16,882
0
L
18,889
1,433
3,034
4,787
23,533
21,807
570
10,528
12,749
34,145
0
W
10,892
1,846
23,574
12,041
19,652
24,960
1,675
10,120
9,532
0
20,318
W
26,578
8,549
1,614
4,140
17,144
8,292
1,109
13,990
3,154
67,643
0
W
12,605
636
4,543
3,291
20,734
22,470
876
10,341
10,393
17,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
58,284
150
Minions Killed
179
0
Camps Cleared
0
1,224,020
Distance Traveled
1,528,914
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,627
642
19
1
0
233,073
0
L
Nox
10,548
703
69
5
0
195,612
0
W
Hachiman
11,785
786
38
3
0
266,501
0
L
Camazotz
11,267
751
33
2
0
295,958
0
W
Hercules
11,731
782
31
2
0
319,283
0
L
Tiamat
7,674
512
8
1
0
222,889
0
L
Geb
9,687
646
21
1
0
276,488
0
W
Guan Yu
11,270
751
16
1
0
335,621
1
W
Vulcan
11,660
777
83
6
0
312,661
3
W
Ares
11,838
789
11
1
0
294,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role