Player Matchup

Da Ji
Da Ji
Glegogryzarka
Da Ji
Level 13
God Stats
3W - 4L
1,533 SR
Queue Stats
6W - 7L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
NightDeadVSDAFT
Kukulkan
Level 49
God Stats
0W - 2L
1,258 SR
Queue Stats
19W - 29L
1,389 Elo+
Party 1
Cerberus
Cerberus
grejvis
Cerberus
Level 7
God Stats
3W - 4L
1,649 SR
Queue Stats
6W - 6L
1,493 Elo+
Party 1
Raijin
Raijin
lonas23
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,335 Elo+
Solo
Agni
Agni
sas123
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 1
Team Averages
Level 36
1,488 SR
1,423 Elo+

VS

Team Averages
Level 84
1,466 SR
1,451 Elo+
Kukulkan
Kukulkan
Athanatos8
Kukulkan
Level 138
God Stats
2W - 4L
1,317 SR
Queue Stats
9W - 9L
1,464 Elo+
Solo
Ares
Ares
DaTeCs_OmxGa
Ares
Level 68
God Stats
9W - 7L
1,590 SR
Queue Stats
268W - 316L
1,454 Elo+
Solo
Pele
Pele
EvilKiwi92
Pele
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 260L
1,441 Elo+
Solo
Mulan
Mulan
Raskunda
Mulan
Level 68
God Stats
3W - 4L
1,113 SR
Queue Stats
136W - 172L
1,394 Elo+
Solo
Hou Yi
Hou Yi
blurry44
Hou Yi
Level 85
God Stats
6W - 1L
1,809 SR
Queue Stats
10W - 6L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 1
8,017
617
7,221
10,378
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
9
0 / 6 / 1
5,415
417
4,475
5,945
1,374
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
grejvis
Cerberus
8
0 / 4 / 1
5,558
428
5,217
11,066
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
lonas23
Raijin
11
4 / 7 / 0
6,869
528
5,055
8,538
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
sas123
Agni
11
3 / 3 / 3
6,864
528
4,190
5,607
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Athanatos8
Kukulkan
13
4 / 6 / 2
8,139
626
5,868
8,265
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 0 / 10
8,229
633
5,789
10,907
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 4 / 4
7,821
602
3,972
10,476
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
Raskunda
Mulan
12
1 / 3 / 0
7,286
560
2,199
7,104
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
blurry44
Hou Yi
13
7 / 1 / 6
8,015
617
10,992
8,581
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
14
Kills
24
24
Deaths
14
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Athanatos8
Kukulkan
4
6
2
0.83
W
6
0
10
11
W
6
4
4
2
L
7
4
1
1.88
L
Kukulkan
0
6
1
0.08
W
Mulan
Raskunda
Mulan
1
3
0
0.33
W
Hou Yi
blurry44
Hou Yi
7
1
6
10
L
Cerberus
grejvis
Cerberus
0
4
1
0.13
L
Raijin
lonas23
Raijin
4
7
0
0.57
L
Agni
sas123
Agni
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,158
Damage
28,820
41,534
Taken
45,333
15,826
Mitigated
22,282
6,115
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Athanatos8
Kukulkan
5,868
431
0
750
8,265
2,672
911
4,482
3,313
44,471
0
W
5,789
607
391
2,991
10,907
9,813
42
5,600
5,283
24,407
0
W
3,972
1,301
0
3,961
10,476
3,302
12
2,924
7,434
0
37,886
L
7,221
1,440
0
3,050
10,378
3,469
0
2,333
7,986
0
39,045
L
Kukulkan
4,475
831
0
10
5,945
1,374
571
1,070
4,875
31,469
0
W
Mulan
Raskunda
Mulan
2,199
274
0
1,917
7,104
3,409
636
1,039
5,861
0
38,447
W
Hou Yi
blurry44
Hou Yi
10,992
4,218
0
2,344
8,581
3,086
66
4,042
4,505
0
42,460
L
Cerberus
grejvis
Cerberus
5,217
915
0
2,118
11,066
6,791
207
3,120
7,946
10,783
0
L
Raijin
lonas23
Raijin
5,055
833
0
495
8,538
2,653
184
4,200
4,338
30,214
0
L
Agni
sas123
Agni
4,190
929
0
442
5,607
1,539
752
934
4,528
23,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
39,490
260
Minions Killed
367
0
Camps Cleared
0
1,166,964
Distance Traveled
1,179,466
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,139
626
87
7
0
220,930
7
W
Ares
8,229
633
24
2
0
256,308
3
W
Pele
7,821
602
79
6
0
268,610
1
L
Da Ji
8,017
617
70
5
0
276,251
0
L
Kukulkan
5,415
417
63
5
0
219,030
1
W
Mulan
7,286
560
94
7
0
205,235
4
W
Hou Yi
8,015
617
83
6
0
228,383
4
L
Cerberus
5,558
428
19
1
0
240,115
1
L
Raijin
6,869
528
63
5
0
211,745
0
L
Agni
6,864
528
45
3
0
219,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role