Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EvellenAims
Athena
Level 51
God Stats
3W - 2L
1,315 SR
Queue Stats
109W - 100L
1,531 Elo+
Solo
Skadi
Skadi
Loumie
Skadi
Level 158
God Stats
0W - 1L
1,332 SR
Queue Stats
42W - 44L
1,500 Elo+
Solo
Poseidon
Poseidon
Pishacha
Poseidon
Level 86
God Stats
1W - 1L
1,835 SR
Queue Stats
363W - 413L
1,526 Elo+
Solo
Arachne
Arachne
efthisgame
Arachne
Level 119
God Stats
39W - 21L
1,724 SR
Queue Stats
744W - 722L
1,490 Elo+
Solo
Team Averages
Level 99
1,541 SR
1,510 Elo+

VS

Team Averages
Level 100
1,625 SR
1,510 Elo+
Bellona
Bellona
DarkmissAthena
Bellona
Level 118
God Stats
43W - 36L
1,582 SR
Queue Stats
313W - 298L
1,491 Elo+
Solo
Chronos
Chronos
Frxnny1
Chronos
Level 60
God Stats
5W - 3L
1,589 SR
Queue Stats
188W - 196L
1,493 Elo+
Party 1
Zeus
Zeus
LimaBean12303
Zeus
Level 80
God Stats
4W - 2L
1,816 SR
Queue Stats
325W - 330L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
Lorenes
Hun Batz
Level 124
God Stats
3W - 2L
1,543 SR
Queue Stats
194W - 168L
1,603 Elo+
Party 1
Bacchus
Bacchus
RealRosanneBarr
Bacchus
Level 117
God Stats
4W - 4L
1,593 SR
Queue Stats
136W - 147L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 3 / 4
10,925
546
12,603
21,833
20,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
15
0 / 2 / 9
9,791
490
4,921
16,220
20,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Loumie
Skadi
18
6 / 5 / 4
11,415
571
12,974
14,946
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Pishacha
Poseidon
18
5 / 3 / 2
11,119
556
12,670
10,766
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
efthisgame
Arachne
16
2 / 2 / 2
9,775
489
4,712
16,594
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 4
11,785
589
14,440
15,059
14,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Frxnny1
Chronos
18
5 / 6 / 6
11,537
577
11,439
16,282
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 5
9,675
484
8,733
5,801
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Lorenes
Hun Batz
16
5 / 5 / 1
9,931
497
10,079
16,855
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
3 / 2 / 8
10,086
504
8,436
13,551
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
16
Kills
15
15
Deaths
16
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
3
4
1.67
W
2
1
4
4
L
Athena
0
2
9
2.25
W
Chronos
Frxnny1
Chronos
5
6
6
1.33
W
0
2
5
1.25
W
Hun Batz
Lorenes
Hun Batz
5
5
1
1.1
L
Skadi
Loumie
Skadi
6
5
4
1.6
L
Poseidon
Pishacha
Poseidon
5
3
2
2
W
3
2
8
3.5
L
Arachne
efthisgame
Arachne
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,880
Damage
53,127
80,359
Taken
67,548
56,727
Mitigated
41,726
29,272
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,603
2,190
0
9,938
21,833
20,803
554
3,858
17,809
3,950
62,566
W
14,440
6,625
0
5,251
15,059
14,268
291
2,611
11,588
0
83,157
L
Athena
4,921
1,768
1,251
2,405
16,220
20,349
142
7,537
8,544
32,978
0
W
Chronos
Frxnny1
Chronos
11,439
4,288
0
3,680
16,282
4,601
0
4,402
11,390
75,485
1,337
W
8,733
548
0
495
5,801
2,351
0
615
5,071
63,780
0
W
Hun Batz
Lorenes
Hun Batz
10,079
1,496
0
4,286
16,855
5,742
0
5,254
11,413
0
68,686
L
Skadi
Loumie
Skadi
12,974
6,960
0
4,849
14,946
5,244
1,818
8,210
6,675
0
99,373
L
Poseidon
Pishacha
Poseidon
12,670
2,473
0
1,137
10,766
4,166
0
6,657
3,841
84,678
0
W
8,436
567
0
3,037
13,551
14,764
19
5,456
7,809
21,048
0
L
Arachne
efthisgame
Arachne
4,712
3,859
0
9,692
16,594
6,165
371
1,470
14,960
0
59,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,025
Gold Earned
53,014
593
Minions Killed
592
0
Camps Cleared
0
1,905,757
Distance Traveled
1,873,856
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,925
546
134
7
0
355,797
4
W
Bellona
11,785
589
183
9
0
357,048
7
L
Athena
9,791
490
51
3
0
417,056
3
W
Chronos
11,537
577
142
7
0
368,653
1
W
Zeus
9,675
484
124
6
0
359,490
5
W
Hun Batz
9,931
497
120
6
0
392,286
2
L
Skadi
11,415
571
152
8
0
336,803
7
L
Poseidon
11,119
556
148
7
0
368,903
5
W
Bacchus
10,086
504
23
1
0
396,379
5
L
Arachne
9,775
489
108
5
0
427,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role