Player Matchup

Discordia
Discordia
Bronze III
ShadowOfDandel
Discordia
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,525 MMR
Party 1
Sobek
Sobek
Bronze III
asdfghjkl777
Sobek
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,515 MMR
Party 1
Hachiman
Hachiman
Bronze III
jotabip
Hachiman
Bronze III
Level 149
God Stats
0W - 1L
1,807 SR
Queue Stats
3W - 2L
1,531 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,602 SR
1,524 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,582 SR
1,515 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
Luulz16
Hou Yi
Gold II
Level 158
God Stats
17W - 17L
1,633 SR
Queue Stats
61W - 69L
1,524 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
ifairy33isback
Baron Samedi
Gold II
Level 86
God Stats
34W - 24L
1,612 SR
Queue Stats
205W - 236L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ShadowOfDandel
Discordia
15
4 / 3 / 2
9,962
712
9,007
10,471
3,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 6
10,048
718
5,257
18,724
21,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
jotabip
Hachiman
13
3 / 5 / 3
9,314
665
13,220
11,996
3,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BacchusAh Muzen CabMorgan Le FayGilgameshPersephone

VS

Bans
AresScyllaAchillesMerlinCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 3 / 8
10,607
758
7,936
19,430
20,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Luulz16
Hou Yi
15
7 / 4 / 2
10,554
754
13,504
12,675
5,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ifairy33isback
Baron Samedi
16
2 / 1 / 8
10,015
715
14,623
7,004
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
11
11
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
8
2
W
Hou Yi
Luulz16
Hou Yi
7
4
2
2
L
Discordia
ShadowOfDandel
Discordia
4
3
2
1.67
L
1
3
6
1.33
W
Baron Samedi
ifairy33isback
Baron Samedi
2
1
8
6
L
Hachiman
jotabip
Hachiman
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
36,063
41,191
Taken
39,109
28,726
Mitigated
28,554
6,681
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,936
833
506
7,600
19,430
20,013
455
5,896
13,534
18,279
0
W
Hou Yi
Luulz16
Hou Yi
13,504
5,574
0
3,573
12,675
5,000
1,623
5,256
7,419
0
53,324
L
Discordia
ShadowOfDandel
Discordia
9,007
633
69
1,325
10,471
3,507
0
5,848
4,393
38,779
0
L
5,257
215
0
4,037
18,724
21,256
93
9,858
7,850
14,764
0
W
Baron Samedi
ifairy33isback
Baron Samedi
14,623
942
3,105
3,174
7,004
3,541
861
3,737
3,267
42,822
0
L
Hachiman
jotabip
Hachiman
13,220
7,934
0
1,250
11,996
3,963
1,097
5,656
6,021
0
40,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
31,176
149
Minions Killed
150
5
Camps Cleared
6
756,154
Distance Traveled
772,650
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,607
758
13
1
1
271,931
4
W
Hou Yi
10,554
754
62
4
5
243,289
4
L
Discordia
9,962
712
77
6
2
247,037
2
L
Sobek
10,048
718
12
1
0
282,968
5
W
Baron Samedi
10,015
715
75
5
0
257,430
5
L
Hachiman
9,314
665
60
4
3
226,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role