Player Matchup

Hades
Hades
DarK-w2ed
Hades
Level 149
God Stats
2W - 2L
1,531 SR
Queue Stats
152W - 131L
1,597 Elo+
Party 1
Ullr
Ullr
Masuljas
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 264L
1,481 Elo+
Solo
Discordia
Discordia
OmkarK
Discordia
Level 160
God Stats
7W - 3L
1,542 SR
Queue Stats
281W - 312L
1,510 Elo+
Solo
Xing Tian
Xing Tian
SkywalkerNielsen
Xing Tian
Level 28
God Stats
0W - 5L
1,135 SR
Queue Stats
106W - 108L
1,449 Elo+
Solo
Vulcan
Vulcan
x-baronsamedi-x
Vulcan
Level 121
God Stats
1W - 1L
1,741 SR
Queue Stats
13W - 15L
1,511 Elo+
Party 1
Team Averages
Level 112
1,490 SR
1,509 Elo+

VS

Team Averages
Level 63
1,448 SR
1,511 Elo+
Sol
Sol
Blankie77
Sol
Level 18
God Stats
2W - 0L
1,730 SR
Queue Stats
11W - 10L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
ExtantCarrot173
Gilgamesh
Level 24
God Stats
1W - 2L
1,329 SR
Queue Stats
55W - 43L
1,524 Elo+
Solo
Vamana
Vamana
GREEEENERz
Vamana
Level 123
God Stats
1W - 2L
1,179 SR
Queue Stats
204W - 164L
1,446 Elo+
Solo
Zeus
Zeus
Khaelintz
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,532 Elo+
Solo
Kali
Kali
joosukas
Kali
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DarK-w2ed
Hades
20
5 / 6 / 7
12,296
723
16,105
25,690
16,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
18
7 / 7 / 6
11,597
682
15,239
16,667
8,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
OmkarK
Discordia
20
11 / 6 / 12
13,302
782
27,827
14,690
7,872
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
19
2 / 5 / 13
11,678
687
7,614
23,951
27,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 5 / 7
11,219
660
16,003
10,979
6,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 9
11,221
660
18,780
17,823
7,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
ExtantCarrot173
Gilgamesh
20
16 / 3 / 10
14,768
869
22,205
24,105
28,569
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
GREEEENERz
Vamana
20
8 / 8 / 10
12,564
739
14,089
28,111
32,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
17
0 / 7 / 12
10,268
604
8,435
13,271
7,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kali
19
3 / 7 / 8
12,531
737
14,438
17,845
8,473

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
78
28
Kills
29
29
Deaths
30
45
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
L
Hades
DarK-w2ed
Hades
5
6
7
1.42
W
Gilgamesh
ExtantCarrot173
Gilgamesh
16
3
10
7
W
Vamana
GREEEENERz
Vamana
8
8
10
1.63
W
Zeus
0
7
12
0.86
L
Ullr
7
7
6
1.43
L
Discordia
OmkarK
Discordia
11
6
12
2.83
L
Xing Tian
2
5
13
1.7
W
Kali
3
7
8
1
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,788
Damage
77,947
91,977
Taken
101,155
66,714
Mitigated
84,107
31,681
Healing
40,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,780
3,456
152
8,226
17,823
7,128
1,100
15,176
2,647
42,499
2,265
L
Hades
DarK-w2ed
Hades
16,105
260
3,487
11,766
25,690
16,567
472
9,101
16,155
43,782
0
W
Gilgamesh
ExtantCarrot173
Gilgamesh
22,205
4,743
3,896
7,683
24,105
28,569
889
15,113
8,992
3,674
39,158
W
Vamana
GREEEENERz
Vamana
14,089
5,140
2,115
8,038
28,111
32,888
592
15,664
12,447
0
27,645
W
Zeus
8,435
1,532
1,616
939
13,271
7,049
1,069
10,875
2,396
18,571
0
L
Ullr
15,239
7,277
2,237
2,210
16,667
8,720
1,880
5,578
10,854
0
25,660
L
Discordia
OmkarK
Discordia
27,827
649
1,717
2,822
14,690
7,872
793
4,363
10,161
45,834
0
L
Xing Tian
7,614
359
1,318
5,097
23,951
27,437
240
6,514
17,059
12,218
0
W
Kali
14,438
5,335
1,969
5,397
17,845
8,473
1,596
10,721
7,124
0
33,855
L
16,003
5,757
516
511
10,979
6,118
399
2,612
8,180
31,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,092
Gold Earned
61,352
169
Minions Killed
172
0
Camps Cleared
0
1,456,784
Distance Traveled
1,416,210
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,221
660
65
4
0
287,612
3
L
Hades
12,296
723
66
4
0
280,756
0
W
Gilgamesh
14,768
869
25
1
0
329,082
1
W
Vamana
12,564
739
16
1
0
255,269
0
W
Zeus
10,268
604
10
1
0
267,692
0
L
Ullr
11,597
682
24
1
0
255,133
0
L
Discordia
13,302
782
38
2
0
292,789
0
L
Xing Tian
11,678
687
7
0
0
313,589
1
W
Kali
12,531
737
56
3
0
276,555
5
L
Vulcan
11,219
660
34
2
0
314,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role