Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HakunaMatata-911
Nike
Level 27
God Stats
1W - 1L
1,297 SR
Queue Stats
34W - 25L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
MoistClams
Gilgamesh
Level 86
God Stats
1W - 0L
1,406 SR
Queue Stats
1W - 2L
1,211 Elo+
Solo
Chiron
Chiron
Rochy229
Chiron
Level 63
God Stats
3W - 0L
1,809 SR
Queue Stats
150W - 175L
1,371 Elo+
Solo
Hercules
Hercules
luisdiego001
Hercules
Level 128
God Stats
3W - 6L
1,460 SR
Queue Stats
264W - 277L
1,366 Elo+
Solo
Team Averages
Level 80
1,494 SR
1,379 Elo+

VS

Team Averages
Level 70
1,474 SR
1,423 Elo+
Skadi
Skadi
AlibabaSama
Skadi
Level 100
God Stats
5W - 7L
1,396 SR
Queue Stats
375W - 393L
1,461 Elo+
Party 1
Charybdis
Charybdis
DrizzyKun
Charybdis
Level 45
God Stats
7W - 7L
1,422 SR
Queue Stats
156W - 183L
1,356 Elo+
Party 1
Jing Wei
Jing Wei
FB_ToXiiCGaming
Jing Wei
Level 27
God Stats
0W - 1L
1,437 SR
Queue Stats
47W - 57L
1,391 Elo+
Party 1
He Bo
He Bo
Ousha
He Bo
Level 65
God Stats
2W - 4L
1,604 SR
Queue Stats
65W - 79L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
SirPeaceAlot
Kuzenbo
Level 111
God Stats
2W - 3L
1,513 SR
Queue Stats
163W - 139L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 7 / 11
8,808
678
5,359
11,900
5,038
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 4 / 8
10,807
831
9,751
14,873
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
MoistClams
Gilgamesh
17
8 / 8 / 4
10,940
842
12,693
17,147
15,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Rochy229
Chiron
19
4 / 1 / 11
10,910
839
11,144
5,935
2,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
luisdiego001
Hercules
18
0 / 3 / 15
9,881
760
8,295
25,039
20,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 6
10,093
776
10,919
11,285
4,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
DrizzyKun
Charybdis
17
3 / 4 / 12
10,055
773
9,009
10,040
4,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
18
7 / 3 / 7
10,566
813
10,813
8,366
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

He Bo
Ousha
He Bo
15
2 / 5 / 10
9,127
702
10,509
7,923
2,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
SirPeaceAlot
Kuzenbo
16
2 / 3 / 13
9,280
714
12,647
15,348
24,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
70
19
Kills
22
23
Deaths
19
49
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
7
11
0.93
L
8
4
6
2.75
L
Charybdis
DrizzyKun
Charybdis
3
4
12
2.25
L
Jing Wei
7
3
7
3.5
W
6
4
8
2.5
W
Gilgamesh
MoistClams
Gilgamesh
8
8
4
1.25
L
He Bo
Ousha
He Bo
2
5
10
1.4
W
Chiron
Rochy229
Chiron
4
1
11
9.5
L
Kuzenbo
SirPeaceAlot
Kuzenbo
2
3
13
2.83
W
Hercules
luisdiego001
Hercules
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,242
Damage
53,897
74,894
Taken
52,962
55,433
Mitigated
39,908
30,019
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,359
181
1,761
1,268
11,900
5,038
871
3,987
7,683
0
8,440
L
10,919
5,236
2,136
3,294
11,285
4,410
1,981
0
10,898
0
32,579
L
Charybdis
DrizzyKun
Charybdis
9,009
4,061
797
1,164
10,040
4,156
875
0
9,756
0
25,514
L
Jing Wei
10,813
7,926
901
1,541
8,366
4,598
493
0
8,032
0
16,335
W
9,751
1,428
1,174
2,332
14,873
10,808
978
6,889
7,717
0
25,577
W
Gilgamesh
MoistClams
Gilgamesh
12,693
1,752
962
1,873
17,147
15,795
591
4,173
12,677
0
19,170
L
He Bo
Ousha
He Bo
10,509
332
1,721
1,053
7,923
2,382
330
0
7,683
12,175
0
W
Chiron
Rochy229
Chiron
11,144
3,367
4,767
1,828
5,935
2,843
2,087
1,581
4,183
0
41,064
L
Kuzenbo
SirPeaceAlot
Kuzenbo
12,647
2,594
1,525
2,926
15,348
24,362
446
0
14,490
17,928
0
W
Hercules
luisdiego001
Hercules
8,295
1,038
1,104
12,950
25,039
20,949
310
5,347
19,478
0
20,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,346
Gold Earned
49,121
142
Minions Killed
119
0
Camps Cleared
0
1,172,730
Distance Traveled
1,127,467
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,808
678
5
0
0
187,262
1
L
Skadi
10,093
776
46
4
0
210,361
1
L
Charybdis
10,055
773
48
4
0
216,033
0
L
Jing Wei
10,566
813
16
1
0
197,329
0
W
Nike
10,807
831
34
3
0
251,136
0
W
Gilgamesh
10,940
842
21
2
0
244,657
0
L
He Bo
9,127
702
1
0
0
231,948
0
W
Chiron
10,910
839
61
5
0
223,706
1
L
Kuzenbo
9,280
714
8
1
0
271,796
0
W
Hercules
9,881
760
21
2
0
265,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role