Player Matchup

Nu Wa
Nu Wa
ChesusCrust
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,534 Elo+
Solo
The Morrigan
The Morrigan
Esley_77
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,598 Elo+
Solo
Chronos
Chronos
ExiJerusalem
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Pele
Pele
ToddNichols
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,533 Elo+
Solo
Chaac
Chaac
V3rg1l_68
Chaac
Level 52
God Stats
1W - 1L
1,534 SR
Queue Stats
54W - 67L
1,423 Elo+
Solo
Team Averages
Level 30
1,507 SR
1,555 Elo+

VS

Team Averages
Level 84
1,509 SR
1,552 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Mrbeast777
He Bo
Level 18
God Stats
2W - 2L
1,172 SR
Queue Stats
17W - 37L
1,362 Elo+
Solo
Mulan
Mulan
TCPizzas
Mulan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,813 Elo+
Party 1
Persephone
Persephone
thekingofme1208
Persephone
Level 140
God Stats
2W - 2L
1,538 SR
Queue Stats
172W - 188L
1,449 Elo+
Solo
Atlas
Atlas
wetpoptart4
Atlas
Level 160
God Stats
2W - 0L
1,833 SR
Queue Stats
82W - 55L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 11
9,816
892
15,152
12,844
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Esley_77
The Morrigan
17
7 / 8 / 7
11,040
1,004
11,621
8,888
3,662
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
ExiJerusalem
Chronos
12
0 / 6 / 9
7,998
727
4,786
11,535
4,105
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 7 / 5
9,348
850
11,044
13,325
4,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
V3rg1l_68
Chaac
16
4 / 7 / 6
9,610
874
10,781
22,451
17,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 5 / 19
9,311
846
10,347
11,415
5,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
15
6 / 5 / 17
9,676
880
9,525
9,640
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
TCPizzas
Mulan
20
14 / 5 / 16
11,781
1,071
21,332
18,895
25,521
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
thekingofme1208
Persephone
15
4 / 5 / 18
9,627
875
6,464
12,255
4,560
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 2 / 21
11,987
1,090
12,826
13,737
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
127
21
Kills
36
36
Deaths
22
38
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
5
19
2.3
L
3
8
11
1.06
L
The Morrigan
Esley_77
The Morrigan
7
8
7
1.31
L
Chronos
ExiJerusalem
Chronos
0
6
9
0.75
W
He Bo
6
5
17
2.9
W
Mulan
TCPizzas
Mulan
14
5
16
4.4
L
7
7
5
1.36
L
Chaac
V3rg1l_68
Chaac
4
7
6
1
W
Persephone
thekingofme1208
Persephone
4
5
18
2.6
W
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,384
Damage
60,494
69,043
Taken
65,942
35,236
Mitigated
56,795
18,218
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,347
2,499
2,522
1,176
11,415
5,908
974
3,479
7,682
0
27,514
L
15,152
1,675
538
2,026
12,844
4,871
622
6,424
6,278
29,140
0
L
The Morrigan
Esley_77
The Morrigan
11,621
819
534
928
8,888
3,662
0
4,628
4,044
13,350
7,653
L
Chronos
ExiJerusalem
Chronos
4,786
1,968
303
2,552
11,535
4,105
105
5,013
6,229
12,629
0
W
He Bo
9,525
475
1,324
1,644
9,640
3,414
2,199
5,119
4,296
20,581
0
W
Mulan
TCPizzas
Mulan
21,332
1,950
2,208
6,118
18,895
25,521
204
7,820
10,996
0
38,391
L
11,044
2,332
268
2,867
13,325
4,936
0
5,119
7,746
0
16,479
L
Chaac
V3rg1l_68
Chaac
10,781
991
668
7,534
22,451
17,662
757
7,631
14,360
0
18,299
W
Persephone
thekingofme1208
Persephone
6,464
1,213
1,836
3,470
12,255
4,560
1,134
4,247
7,778
17,163
0
W
12,826
4,163
2,310
3,605
13,737
17,392
0
7,770
5,684
33,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
52,382
100
Minions Killed
155
0
Camps Cleared
0
868,897
Distance Traveled
1,027,422
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,311
846
36
3
0
220,107
0
L
Nu Wa
9,816
892
26
2
0
162,684
0
L
The Morrigan
11,040
1,004
29
3
0
173,235
0
L
Chronos
7,998
727
16
1
0
132,558
2
W
He Bo
9,676
880
26
2
0
192,366
0
W
Mulan
11,781
1,071
37
3
0
201,316
0
L
Pele
9,348
850
17
2
0
178,599
1
L
Chaac
9,610
874
12
1
0
221,821
1
W
Persephone
9,627
875
19
2
0
198,282
0
W
Atlas
11,987
1,090
37
3
0
215,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role