Player Matchup

Ganesha
Ganesha
CaquisTos
Ganesha
Level 68
God Stats
14W - 5L
1,689 SR
Queue Stats
156W - 128L
1,566 Elo+
Party 1
Neith
Neith
Cezlaa
Neith
Level 44
God Stats
38W - 29L
1,572 SR
Queue Stats
180W - 153L
1,539 Elo+
Party 1
Sol
Sol
ShaunyBE
Sol
Level 66
God Stats
0W - 1L
1,172 SR
Queue Stats
97W - 79L
1,572 Elo+
Party 1
Team Averages
Level 59
1,478 SR
1,559 Elo+

VS

Team Averages
Level 113
1,546 SR
1,622 Elo+
Baron Samedi
Baron Samedi
Cuanit
Baron Samedi
Level 133
God Stats
2W - 2L
1,414 SR
Queue Stats
105W - 75L
1,636 Elo+
Party 2
Skadi
Skadi
Mirexent666
Skadi
Level 66
God Stats
10W - 5L
1,613 SR
Queue Stats
145W - 97L
1,594 Elo+
Party 2
Artio
Artio
TiiSTz
Artio
Level 141
God Stats
1W - 1L
1,610 SR
Queue Stats
136W - 101L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CaquisTos
Ganesha
11
0 / 3 / 2
7,475
680
5,941
10,671
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Cezlaa
Neith
10
0 / 5 / 1
6,751
614
8,472
9,043
3,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 2 / 0
7,425
675
10,930
8,225
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cuanit
Baron Samedi
13
4 / 0 / 6
8,226
748
11,347
11,677
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 1 / 6
7,769
706
5,970
5,995
2,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
TiiSTz
Artio
13
5 / 1 / 5
9,207
837
7,017
15,165
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CaquisTos
Ganesha
0
3
2
0.33
L
Neith
Cezlaa
Neith
0
5
1
0.1
W
Baron Samedi
Cuanit
Baron Samedi
4
0
6
7
W
1
1
6
4
L
2
2
0
1
W
Artio
TiiSTz
Artio
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
24,334
27,939
Taken
32,837
14,619
Mitigated
24,962
8,928
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CaquisTos
Ganesha
5,941
499
465
3,963
10,671
8,431
0
6,086
4,585
11,924
0
L
Neith
Cezlaa
Neith
8,472
3,064
0
1,963
9,043
3,172
0
7,117
1,926
0
28,879
W
Baron Samedi
Cuanit
Baron Samedi
11,347
1,261
2,330
6,205
11,677
7,399
244
4,693
6,984
32,127
0
W
5,970
2,380
0
494
5,995
2,368
844
4,050
1,945
0
25,635
L
10,930
4,370
0
2,537
8,225
3,016
0
5,363
2,862
28,947
4,028
W
Artio
TiiSTz
Artio
7,017
702
2,825
5,163
15,165
15,195
56
6,737
8,428
14,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,651
Gold Earned
25,202
120
Minions Killed
122
5
Camps Cleared
4
552,059
Distance Traveled
626,965
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,475
680
2
0
0
179,245
1
L
Neith
6,751
614
70
6
1
184,914
1
W
Baron Samedi
8,226
748
48
4
2
202,190
2
W
Skadi
7,769
706
65
6
2
200,375
0
L
Sol
7,425
675
48
4
4
187,900
0
W
Artio
9,207
837
9
1
0
224,400
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role