Player Matchup

Bakasura
Bakasura
CODFather4255
Bakasura
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 21L
1,560 Elo+
Solo
Erlang Shen
Erlang Shen
Cellly
Erlang Shen
Level 127
God Stats
0W - 3L
1,453 SR
Queue Stats
59W - 55L
1,624 Elo+
Party 2
Poseidon
Poseidon
ChangNumbaOne
Poseidon
Level 145
God Stats
2W - 2L
1,553 SR
Queue Stats
53W - 62L
1,557 Elo+
Solo
Ares
Ares
HarveyWeinstein
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
SpiderJay
Artemis
Level 68
God Stats
5W - 3L
1,871 SR
Queue Stats
74W - 59L
1,651 Elo+
Solo
Team Averages
Level 105
1,575 SR
1,579 Elo+

VS

Team Averages
Level 108
1,646 SR
1,608 Elo+
Sol
Sol
BigDaddy2332
Sol
Level 77
God Stats
4W - 2L
1,556 SR
Queue Stats
325W - 265L
1,568 Elo+
Solo
Mulan
Mulan
DaycareDropout
Mulan
Level 92
God Stats
8W - 4L
1,674 SR
Queue Stats
94W - 74L
1,614 Elo+
Solo
Serqet
Serqet
haskaal
Serqet
Level 127
God Stats
26W - 29L
1,580 SR
Queue Stats
740W - 703L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
saggio731
Nu Wa
Level 126
God Stats
6W - 6L
1,656 SR
Queue Stats
117W - 100L
1,597 Elo+
Solo
Ravana
Ravana
vdmai
Ravana
Level 118
God Stats
2W - 0L
1,762 SR
Queue Stats
251W - 223L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CODFather4255
Bakasura
11
0 / 3 / 1
6,564
505
1,590
6,792
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Cellly
Erlang Shen
11
3 / 3 / 4
7,145
550
6,541
10,362
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
ChangNumbaOne
Poseidon
14
5 / 3 / 4
8,578
660
7,976
7,755
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 4
6,630
510
4,125
9,259
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SpiderJay
Artemis
11
1 / 6 / 1
6,159
474
3,585
7,327
2,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 0
7,821
602
9,906
6,712
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 0
7,669
590
6,012
6,890
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
haskaal
Serqet
10
0 / 2 / 9
6,638
511
2,993
7,808
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
saggio731
Nu Wa
13
4 / 3 / 2
7,678
591
7,855
5,964
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
vdmai
Ravana
13
1 / 2 / 5
7,086
545
3,712
6,545
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
11
Kills
17
17
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
0
4
L
Bakasura
CODFather4255
Bakasura
0
3
1
0.17
L
Erlang Shen
Cellly
Erlang Shen
3
3
4
1.67
L
Poseidon
ChangNumbaOne
Poseidon
5
3
4
2.33
W
4
2
0
2
L
2
2
4
2
L
Artemis
SpiderJay
Artemis
1
6
1
0.25
W
Serqet
haskaal
Serqet
0
2
9
2.25
W
Nu Wa
saggio731
Nu Wa
4
3
2
1.67
W
Ravana
vdmai
Ravana
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
30,478
41,495
Taken
33,919
18,420
Mitigated
15,926
9,370
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,906
3,758
0
3,168
6,712
2,341
831
1,759
4,953
46,191
7,005
L
Bakasura
CODFather4255
Bakasura
1,590
1,243
0
3,199
6,792
3,787
0
776
5,441
0
21,494
L
Erlang Shen
Cellly
Erlang Shen
6,541
2,724
0
3,222
10,362
4,461
0
2,682
7,068
0
39,877
L
Poseidon
ChangNumbaOne
Poseidon
7,976
776
0
859
7,755
1,806
0
4,068
3,169
58,823
0
W
6,012
934
0
2,037
6,890
4,889
56
1,821
5,009
5,286
31,426
L
4,125
421
0
1,049
9,259
6,210
0
4,569
4,466
15,144
0
L
Artemis
SpiderJay
Artemis
3,585
1,795
0
1,041
7,327
2,156
0
4,502
2,695
0
31,330
W
Serqet
haskaal
Serqet
2,993
415
183
1,585
7,808
4,718
0
4,011
3,797
0
13,510
W
Nu Wa
saggio731
Nu Wa
7,855
1,242
0
1,250
5,964
1,701
0
2,824
3,140
43,524
0
W
Ravana
vdmai
Ravana
3,712
1,270
0
2,534
6,545
2,277
242
1,686
4,859
0
41,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
36,892
330
Minions Killed
395
0
Camps Cleared
0
1,300,608
Distance Traveled
1,230,779
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,821
602
99
8
0
219,630
0
L
Bakasura
6,564
505
65
5
0
271,335
1
L
Erlang Shen
7,145
550
71
5
0
276,718
1
L
Poseidon
8,578
660
115
9
0
248,681
2
W
Mulan
7,669
590
90
7
0
227,391
4
L
Ares
6,630
510
14
1
0
270,006
2
L
Artemis
6,159
474
65
5
0
233,868
2
W
Serqet
6,638
511
18
1
0
258,337
10
W
Nu Wa
7,678
591
99
8
0
239,272
5
W
Ravana
7,086
545
89
7
0
286,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role