Player Matchup

Fafnir
Fafnir
Armaggedon99
Fafnir
Level 149
God Stats
0W - 1L
1,729 SR
Queue Stats
36W - 37L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
BurnTheIce
Sun Wukong
Level 129
God Stats
0W - 2L
1,434 SR
Queue Stats
25W - 23L
1,528 Elo+
Party 2
Arachne
Arachne
Maximtroller
Arachne
Level 127
God Stats
2W - 3L
1,509 SR
Queue Stats
43W - 35L
1,510 Elo+
Party 2
Scylla
Scylla
NoZeSvIp
Scylla
Level 77
God Stats
2W - 2L
1,577 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 2
Apollo
Apollo
ariseaburre
Apollo
Level 67
God Stats
5W - 7L
1,363 SR
Queue Stats
96W - 127L
1,399 Elo+
Party 2
Team Averages
Level 110
1,523 SR
1,499 Elo+

VS

Team Averages
Level 113
1,509 SR
1,464 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BarTJebitese
Ganesha
Level 141
God Stats
1W - 0L
1,534 SR
Queue Stats
6W - 11L
1,398 Elo+
Solo
Hun Batz
Hun Batz
Natteee
Hun Batz
Level 107
God Stats
9W - 5L
1,592 SR
Queue Stats
562W - 611L
1,467 Elo+
Party 1
Apollo
Apollo
draåthelvete11
Apollo
Level 101
God Stats
6W - 5L
1,418 SR
Queue Stats
414W - 421L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 11 / 3
9,863
429
12,855
23,410
13,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
BurnTheIce
Sun Wukong
18
4 / 6 / 1
11,777
512
10,487
28,081
28,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Maximtroller
Arachne
17
1 / 9 / 3
10,039
436
7,092
23,343
9,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
NoZeSvIp
Scylla
15
1 / 5 / 1
10,101
439
9,385
13,241
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
17
3 / 9 / 3
11,052
481
6,478
17,720
6,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 2 / 6
14,159
616
12,973
9,667
4,579
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
 
Chang'e
19
3 / 2 / 7
12,314
535
9,869
13,624
16,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
BarTJebitese
Ganesha
19
0 / 1 / 29
12,513
544
10,592
20,085
26,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Natteee
Hun Batz
19
7 / 4 / 15
12,990
565
14,155
17,068
8,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
21 / 1 / 3
15,972
694
27,066
18,238
8,694
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
10
Kills
40
40
Deaths
10
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
2
6
6
W
Chang'e
 
Chang'e
3
2
7
3.25
L
Fafnir
1
11
3
0.23
W
Ganesha
BarTJebitese
Ganesha
0
1
29
14.5
L
Sun Wukong
BurnTheIce
Sun Wukong
4
6
1
0.75
L
Arachne
Maximtroller
Arachne
1
9
3
0.28
W
Hun Batz
Natteee
Hun Batz
7
4
15
3.63
L
Scylla
NoZeSvIp
Scylla
1
5
1
0.3
L
Apollo
3
9
3
0.5
W
21
1
3
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,297
Damage
74,655
105,795
Taken
78,682
61,939
Mitigated
64,395
18,371
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,973
963
0
2,391
9,667
4,579
1,949
4,398
4,969
110,132
0
W
Chang'e
 
Chang'e
9,869
556
3,352
6,195
13,624
16,605
1,180
3,177
10,337
62,779
0
L
Fafnir
12,855
4,449
0
4,536
23,410
13,180
281
8,461
14,949
52,624
0
W
Ganesha
BarTJebitese
Ganesha
10,592
1,047
351
3,616
20,085
26,431
350
7,302
12,389
51,291
0
L
Sun Wukong
BurnTheIce
Sun Wukong
10,487
1,812
0
2,189
28,081
28,016
136
9,525
17,932
0
76,939
L
Arachne
Maximtroller
Arachne
7,092
3,342
0
7,695
23,343
9,770
0
6,702
16,503
0
76,869
W
Hun Batz
Natteee
Hun Batz
14,155
4,035
0
1,930
17,068
8,086
1,952
4,959
11,882
0
72,476
L
Scylla
NoZeSvIp
Scylla
9,385
1,220
0
1,906
13,241
4,519
0
5,330
7,911
54,633
0
L
Apollo
6,478
3,598
0
2,045
17,720
6,454
1,488
2,573
15,066
0
64,795
W
27,066
19,046
0
9,017
18,238
8,694
4,903
3,732
14,326
0
141,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,832
Gold Earned
67,948
572
Minions Killed
658
0
Camps Cleared
0
1,990,995
Distance Traveled
2,265,855
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,159
616
192
8
0
471,093
4
W
Chang'e
12,314
535
132
6
0
406,808
1
L
Fafnir
9,863
429
70
3
0
374,453
10
W
Ganesha
12,513
544
23
1
0
465,761
12
L
Sun Wukong
11,777
512
150
7
0
401,554
4
L
Arachne
10,039
436
117
5
0
432,683
5
W
Hun Batz
12,990
565
124
5
0
470,335
3
L
Scylla
10,101
439
118
5
0
378,264
3
L
Apollo
11,052
481
117
5
0
404,041
9
W
Apollo
15,972
694
187
8
0
451,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role