Player Matchup

Mercury
Mercury
Bossmode2007195
Mercury
Level 109
God Stats
3W - 11L
1,316 SR
Queue Stats
422W - 392L
1,603 Elo+
Party 3
Ganesha
Ganesha
Finney321
Ganesha
Level 128
God Stats
1W - 1L
1,718 SR
Queue Stats
320W - 372L
1,471 Elo+
Party 2
Apollo
Apollo
Imasmoke
Apollo
Level 152
God Stats
2W - 2L
1,483 SR
Queue Stats
583W - 664L
1,466 Elo+
Party 2
Chang'e
Chang'e
OdinsWolf191
Chang'e
Level 155
God Stats
0W - 3L
1,659 SR
Queue Stats
258W - 237L
1,503 Elo+
Solo
Chaac
Chaac
tysavengers
Chaac
Level 89
God Stats
4W - 4L
1,686 SR
Queue Stats
169W - 163L
1,518 Elo+
Party 3
Team Averages
Level 127
1,573 SR
1,512 Elo+

VS

Team Averages
Level 111
1,475 SR
1,505 Elo+
Kukulkan
Kukulkan
Erza-Scarlet06
Kukulkan
Level 108
God Stats
5W - 3L
1,534 SR
Queue Stats
135W - 135L
1,492 Elo+
Party 1
Chiron
Chiron
Imperatoriss
Chiron
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
368W - 314L
1,559 Elo+
Party 1
Kuzenbo
Kuzenbo
JosuesJorrible
Kuzenbo
Level 89
God Stats
1W - 1L
1,546 SR
Queue Stats
86W - 102L
1,517 Elo+
Solo
Osiris
Osiris
Kenny_McCormik06
Osiris
Level 88
God Stats
2W - 5L
1,405 SR
Queue Stats
115W - 123L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
Madara-Trt
Ne Zha
Level 147
God Stats
3W - 4L
1,392 SR
Queue Stats
282W - 281L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,498
472
8,275
12,601
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Finney321
Ganesha
13
0 / 4 / 10
8,148
453
5,509
16,974
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Imasmoke
Apollo
14
6 / 3 / 3
8,843
491
12,225
11,353
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
OdinsWolf191
Chang'e
6
1 / 0 / 0
6,151
342
440
1,724
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 3
8,866
493
8,830
15,453
12,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 4 / 2
9,706
539
8,715
10,392
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
2 / 2 / 6
9,866
548
11,695
12,524
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 6
8,678
482
6,972
14,786
15,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 4
9,122
507
8,864
11,770
10,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
Madara-Trt
Ne Zha
13
2 / 6 / 4
8,654
481
5,611
14,070
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
14
Kills
11
11
Deaths
17
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
W
Kukulkan
3
4
2
1
L
Ganesha
Finney321
Ganesha
0
4
10
1.25
L
Apollo
Imasmoke
Apollo
6
3
3
2.5
W
Chiron
2
2
6
2.5
W
3
3
6
2
W
1
2
4
1.5
W
Ne Zha
Madara-Trt
Ne Zha
2
6
4
0.67
L
Chang'e
OdinsWolf191
Chang'e
1
0
0
1
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,279
Damage
41,857
58,105
Taken
63,542
34,751
Mitigated
38,795
13,118
Healing
19,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,275
2,699
0
500
12,601
4,477
0
2,399
10,202
0
57,917
W
Kukulkan
8,715
831
254
1,697
10,392
3,943
550
1,450
8,926
62,246
0
L
Ganesha
Finney321
Ganesha
5,509
1,084
338
3,649
16,974
14,504
0
4,654
12,320
21,205
0
L
Apollo
Imasmoke
Apollo
12,225
6,735
0
1,756
11,353
3,154
0
3,501
7,852
0
52,778
W
Chiron
11,695
5,073
1,116
3,407
12,524
4,046
2,635
2,188
10,336
0
92,252
W
6,972
2,815
2,339
3,733
14,786
15,978
289
3,452
11,075
20,223
0
W
8,864
3,111
0
3,249
11,770
10,384
610
963
10,044
0
48,496
W
Ne Zha
Madara-Trt
Ne Zha
5,611
709
0
3,673
14,070
4,444
0
2,200
11,832
0
51,773
L
Chang'e
OdinsWolf191
Chang'e
440
6
79
549
1,724
368
0
236
1,488
11,658
0
L
8,830
1,120
0
6,247
15,453
12,248
0
4,897
10,556
0
46,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
46,026
347
Minions Killed
422
0
Camps Cleared
0
1,454,535
Distance Traveled
1,688,726
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,498
472
100
6
0
374,412
0
W
Kukulkan
9,706
539
113
6
0
347,897
3
L
Ganesha
8,148
453
9
1
0
315,318
3
L
Apollo
8,843
491
108
6
0
317,036
5
W
Chiron
9,866
548
129
7
0
324,237
7
W
Kuzenbo
8,678
482
18
1
0
324,519
2
W
Osiris
9,122
507
76
4
0
328,955
8
W
Ne Zha
8,654
481
86
5
0
363,118
3
L
Chang'e
6,151
342
25
1
0
117,963
1
L
Chaac
8,866
493
105
6
0
329,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role