Player Matchup

Izanami
Izanami
Morder_ADAM
Izanami
Level 18
God Stats
0W - 2L
1,232 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 2
Vulcan
Vulcan
majdalsharara
Vulcan
Level 107
God Stats
2W - 2L
1,459 SR
Queue Stats
18W - 24L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
mehrere_Span
Cthulhu
Level 64
God Stats
22W - 30L
1,401 SR
Queue Stats
98W - 188L
1,359 Elo+
Party 2
Team Averages
Level 63
1,364 SR
1,356 Elo+

VS

Team Averages
Level 46
1,601 SR
1,591 Elo+
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Aka_Tosse
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,475 Elo+
Solo
Freya
Freya
GattoBALISTICO
Freya
Level 42
God Stats
2W - 0L
1,803 SR
Queue Stats
79W - 14L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Morder_ADAM
Izanami
10
1 / 5 / 1
6,579
658
5,590
7,735
2,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 1
6,761
676
5,070
3,337
1,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mehrere_Span
Cthulhu
10
0 / 2 / 2
6,132
613
2,372
4,162
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 6
7,353
735
2,586
4,602
1,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Aka_Tosse
Hercules
12
1 / 1 / 7
7,215
722
1,692
7,445
4,814
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 1 / 2
8,231
823
9,366
8,405
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
6
5
W
Hercules
Aka_Tosse
Hercules
1
1
7
4.5
W
6
1
2
7
L
Izanami
Morder_ADAM
Izanami
1
5
1
0.3
L
1
2
1
0.75
L
Cthulhu
mehrere_Span
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,032
Damage
13,644
15,234
Taken
20,452
5,281
Mitigated
9,433
2,490
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,586
661
0
2,309
4,602
1,385
1,133
1,848
2,587
0
16,184
W
Hercules
Aka_Tosse
Hercules
1,692
400
308
3,623
7,445
4,814
706
2,051
5,187
0
9,270
W
9,366
2,761
0
4,198
8,405
3,234
707
3,658
4,679
39,778
3,885
L
Izanami
Morder_ADAM
Izanami
5,590
3,278
0
634
7,735
2,393
0
4,996
2,739
0
23,252
L
5,070
1,722
0
445
3,337
1,032
0
1,809
1,528
18,644
0
L
Cthulhu
mehrere_Span
Cthulhu
2,372
0
218
1,193
4,162
1,856
0
2,154
2,008
5,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,472
Gold Earned
22,799
81
Minions Killed
115
3
Camps Cleared
6
517,894
Distance Traveled
550,883
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,353
735
36
4
2
190,159
0
W
Hercules
7,215
722
12
1
0
174,513
0
W
Freya
8,231
823
67
7
4
186,211
4
L
Izanami
6,579
658
51
5
0
138,395
2
L
Vulcan
6,761
676
19
2
3
195,104
1
L
Cthulhu
6,132
613
11
1
0
184,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role